Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-09 | Perform early exit in Input::is_anything_pressed | Ninni Pipping | |
2023-02-09 | Merge pull request #72947 from DarkKilauea/nav-fix-avoidance-callback | Rémi Verschelde | |
Fix missing avoidance updates when using same velocity | |||
2023-02-09 | Merge pull request #72897 from Geometror/graphedit-set-deprecated | Rémi Verschelde | |
Update configuration warning for `GraphEdit` and mark it as experimental | |||
2023-02-09 | Merge pull request #72929 from Sauermann/fix-unittest-parameter-removal | Rémi Verschelde | |
Remove `m_object` parameter from unit test macros | |||
2023-02-09 | Merge pull request #72922 from smix8/fix_debug_binding_rb_4.x | Rémi Verschelde | |
Fix NavigationAgent debug functions bindings in release builds | |||
2023-02-09 | Merge pull request #72920 from clayjohn/GL-fma | Rémi Verschelde | |
Mark fma function as high end so it isn't used with the gl_compatibility renderer | |||
2023-02-09 | Merge pull request #72913 from KoBeWi/assertion_failed_failed | Rémi Verschelde | |
Fix null message in assert() | |||
2023-02-09 | Merge pull request #72914 from JonqsGames/GL-half_to_float_zero_exp | Rémi Verschelde | |
OpenGl : Handle 0 exponent in float/half conversion | |||
2023-02-08 | Fix missing avoidance updates when using same velocity | Josh Jones | |
When using avoidance, if you set the same velocity for the agent, you won't get an update from the avoidance system. This changes both the `set_target_position` and `set_velocity` setters to always accept user provided values, even if they are the same. This ensures that repathing and avoidance logic is always run when the user expects. | |||
2023-02-09 | Update GraphEdit configuration warning, mark GraphNode/GraphEdit as experimental | Hendrik Brucker | |
2023-02-09 | Remove `m_object` parameter from unit test Macros | Markus Sauermann | |
This serves no longer any purpose and can be removed. | |||
2023-02-08 | Mark fma function as high end so it isn't used with the gl_compatibility ↵ | clayjohn | |
renderer | |||
2023-02-08 | Fix NavigationAgent debug functions bindings in release builds | smix8 | |
Fixes that certain NavigationAgent debug functions bindings were not available in release builds. | |||
2023-02-08 | Handle 0 exponent in float/half conversion for OpenGl | JoJoX | |
2023-02-08 | Fix null message in assert() | kobewi | |
2023-02-08 | Merge pull request #72907 from akien-mga/doc-image-create | Yuri Sizov | |
doc: Fix Image 'set_pixel' doc for use of 'create' | |||
2023-02-08 | doc: Fix Image 'set_pixel' doc for use of 'create' | Rémi Verschelde | |
Fixes #72904. | |||
2023-02-08 | Merge pull request #72887 from bruvzg/bmp_count | Rémi Verschelde | |
[Bitmap Font] Fix character count check. | |||
2023-02-08 | [Bitmap Font] Fix character count check. | bruvzg | |
2023-02-08 | Merge pull request #72816 from m4gr3d/downgrade_vulkan_warning | Rémi Verschelde | |
Downgrade the vulkan abort logic to a warning | |||
2023-02-08 | Bump version to 4.0-rc | Rémi Verschelde | |
It's been 3 years since the release of Godot 3.2 and the start of the major overhaul of the codebase for Godot 4.0. And the work on that new version had started even 6 months before with Juan working on the Vulkan renderer and various core changes in a feature branch. This got merged in #36098 on Feb 11, 2020, oh well, we 3 days early ;) Close to 15,000 pull requests have been merged for the 4.0 milestone, which is half of the total amount of PRs in Godot's open source lifetime. This is our biggest release by far, and it's finally time to let it loose. A huge thankyou to all the contributors who were involved over the years, with contributions of any kind. Now's the final stretch to iron out the remaining blocking bugs and release 4.0-stable. | |||
2023-02-08 | Merge pull request #72866 from Sauermann/fix-release-button-mask | Rémi Verschelde | |
Fix mouse-button-mask on button release in unit test | |||
2023-02-08 | Merge pull request #72880 from dalexeev/optimize-draw-dashed-line-and-draw-rect | Rémi Verschelde | |
Optimize `draw_dashed_line()` and `draw_rect()` | |||
2023-02-08 | Merge pull request #72878 from timothyqiu/gdext-bool | Rémi Verschelde | |
Use `GDExtensionBool` in GDExtension interface | |||
2023-02-08 | Merge pull request #72860 from RedworkDE/editor-export-plugin-bind | Rémi Verschelde | |
Bind `EditorExportPlugin::_get_export_features` | |||
2023-02-08 | Merge pull request #68016 from quinnyo/damp-docs | Rémi Verschelde | |
dampen -> damp, attenuate in audio and physics class docs | |||
2023-02-08 | Merge pull request #72858 from clayjohn/VK-swap-buffers-err | Rémi Verschelde | |
Add more debug information to swapchain errors in Vulkan context | |||
2023-02-08 | Merge pull request #72700 from fire/gltf-export-animation | Rémi Verschelde | |
Fixes to the GLTF export with baking and null checks. | |||
2023-02-08 | Merge pull request #72853 from clayjohn/GL-particles-color | Rémi Verschelde | |
Set instancing flags when using GPUParticles in OpenGL renderer | |||
2023-02-08 | Merge pull request #72849 from RedworkDE/net-export-settings | Rémi Verschelde | |
C#: Rename export settings `mono` -> `dotnet` and remove unused AOT settings | |||
2023-02-08 | Optimize `draw_dashed_line()` and `draw_rect()` | Danil Alexeev | |
2023-02-08 | Use GDExtensionBool in GDExtension interface | Haoyu Qiu | |
2023-02-08 | Fix mouse-button-mask on button release in unit test | Markus Sauermann | |
On mouse-button release, the mask is 0. | |||
2023-02-07 | Downgrade the vulkan abort logic to a warning | Fredia Huya-Kouadio | |
This addresses issues where some drivers are reporting they don't meet the vulkan hardware level 1 support requirements even though they render as expected when the check is removed. | |||
2023-02-07 | Bind `EditorExportPlugin::_get_export_features` | RedworkDE | |
2023-02-08 | Replace "dampen" with "damp", "attenuate" in class docs | quinnyo | |
2023-02-07 | Add more debug information to swapchain errors in Vulkan context | clayjohn | |
2023-02-07 | Fixes for gltf export. | K. S. Ernest (iFire) Lee | |
* Fix null crashes. * Bake tracks * Add some error messages. | |||
2023-02-07 | Set instancing flags when using GPUParticles in OpenGL renderer | clayjohn | |
2023-02-07 | Merge pull request #70623 from timothyqiu/property-i18n | Rémi Verschelde | |
Separate property translation from editor translation, move sources to separate godot-editor-l10n repo | |||
2023-02-07 | Merge pull request #72493 from dalexeev/gds-export-flags | Rémi Verschelde | |
GDScript: Improve validation and documentation of `@export_flags` | |||
2023-02-07 | Merge pull request #72789 from Vilcrow/fix-jump-to-definition | Rémi Verschelde | |
Fixed the jumping to function definition using 'Ctrl+LMB'. | |||
2023-02-07 | Merge pull request #72061 from paulloz/csharp/better-logs-management | Rémi Verschelde | |
C#: MSBuild logs and panel enhancements | |||
2023-02-07 | Merge pull request #72840 from 0xafbf/patch-1 | Rémi Verschelde | |
Fix docs on RPC_MODE_ANY_PEER analogous. | |||
2023-02-07 | C#: Rename export settings `mono` -> `dotnet` and remove unused AOT settings | RedworkDE | |
2023-02-07 | GDScript: Improve validation and documentation of `@export_flags` | Danil Alexeev | |
2023-02-07 | Try and match MSBuild and Godot UI languages | Paul Joannon | |
2023-02-07 | Add new settings about MSBuild | Paul Joannon | |
- toggle creation of binary logs - manage log verbosity - toggle logging in console | |||
2023-02-07 | Add button to open the msbuild logs folder | Paul Joannon | |
2023-02-07 | Rename existing editor settings `mono` -> `dotnet` | Paul Joannon | |