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2018-08-10[Core] Change math_2d includes to vector2 includes where relevantAaron Franke
2018-08-10[Core] Move Vector2 to its own fileAaron Franke
Makes 2D math code easier to read and makes Vector2 consistent with Vector3. In the future, we may move other things out of math_2d as well.
2018-08-10Merge pull request #20072 from RandomShaper/fix-camera-offsetsJuan Linietsky
Fix camera offsets not applied always
2018-08-10Merge pull request #19993 from vnen/gdscript-warningsJuan Linietsky
System for GDScript warnings
2018-08-10Added system for GDScript warningsGeorge Marques
- Count and panel per script. - Ability to disable warnings per script using special comments. - Ability to disable warnings globally using Project Settings. - Option to treat enabled warnings as errors.
2018-08-10Merge pull request #20861 from RandomShaper/improve-bitmapJuan Linietsky
Improve BitMap: expose methods + prevent stack overflow
2018-08-10Added function ResourceLoader.exists(), to check if a resource exists. ↵Juan Linietsky
Closes #19140
2018-08-10Transform fill_bits from recursive to iterativePedro J. Estébanez
Avoids crashes when generating polygons from big bitmaps.
2018-08-10Expose additional BitMap methodsPedro J. Estébanez
Bonus: Restrict debug prints to debug builds
2018-08-10Merge pull request #20889 from godotengine/revert-18914-masterJuan Linietsky
Revert "added get_creation_time function for gdscript"
2018-08-10Revert "added get_creation_time function for gdscript"Juan Linietsky
2018-08-10Merge pull request #18914 from notwarp/masterJuan Linietsky
added get_creation_time function for gdscript
2018-08-10Make line edit always vertically aligned, makes no sense otherwise. Fixes #17188Juan Linietsky
2018-08-10apply a threshold for floor angle, fixes #16037, fixes #15632Juan Linietsky
2018-08-10Merge pull request #14704 from poke1024/colorconstantsJuan Linietsky
Allow some non-integer built-in constants in gdscript
2018-08-10Merge pull request #15536 from poke1024/fix3327Juan Linietsky
Fix SortArray crashing with bad comparison functions
2018-08-10Merge pull request #20842 from marcelofg55/osx_build_errNoshyaar
Fix clang compile error
2018-08-09Merge pull request #20585 from MarianoGnu/tileset_editorJuan Linietsky
New TileSet Editor
2018-08-09too much information, made it less informationJuan Linietsky
2018-08-09New TileSet EditorMAriano Javier Suligoy
2018-08-09Information sign for MarianoGNUJuan Linietsky
2018-08-09Merge pull request #20584 from JFonS/gizmo_enablingJuan Linietsky
New gizmo structure and gizmo disabling menu
2018-08-09New gizmo structure and new gizmo disabling menuJFonS
2018-08-09Fix clang compile errorMarcelo Fernandez
2018-08-08Ability to pass custom variables to expression.Juan Linietsky
2018-08-08-Add Expression class, used to evaluate expressionsJuan Linietsky
-Added expression evaluation to EditorSpinSlider, fixes #20813, fixes #18932
2018-08-08Merge pull request #20819 from dragmz/unhack-gles2-unhackThomas Herzog
Fix mat4 uniform writes
2018-08-08Fix mat4 uniform writesMarcin Zawiejski
2018-08-08Merge pull request #20805 from karroffel/gles2-misc-fixesThomas Herzog
unhacking some GLES2 code
2018-08-08GLES2 refactorsThomas Herzog
This commit unhacks some parts of the 3D rendering. Most notably: - possibility to use negative texture units (no longer weird manual index allocation for user samplers) - refactoring of light code, now sorts in a different way, should yield better performance - fixes a crash while saving (because of "Illegal instruction" execution) when using a decent compiler (clang, it's clang. Thanks GCC for not telling me about UB).
2018-08-08Merge pull request #20808 from Calinou/fix-ttr-typoThomas Herzog
Fix a typo in a TTR() call
2018-08-08Fix a typo in a TTR() callHugo Locurcio
2018-08-08Merge pull request #20681 from DavidSichma/masterJuan Linietsky
Keeping track of discard
2018-08-08Merge pull request #20727 from muiroc/fix_sw_sat_tableJuan Linietsky
fixed godotphysics sat dispatch table
2018-08-08Merge pull request #20737 from Calinou/use-standard-button-textsJuan Linietsky
Use a standard "OK" text for confirmation buttons in error dialogs
2018-08-08Merge pull request #20787 from Calinou/tweak-default-material-propertiesJuan Linietsky
Tweak the default SpatialMaterial properties
2018-08-07Merge pull request #20786 from groud/skybox_default_changeJuan Linietsky
Changes the default skybox to avoid the blue shade
2018-08-07Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky
Improved Physics material
2018-08-07Removed physics material combination mode. Added rough and absorbent ↵Andrea Catania
parameter to material. Fixed 'change' signal connection
2018-08-07Make sure warn deprecated uses a volatile bool (for multithreading)Juan Linietsky
2018-08-07Several improvements to inspector.Juan Linietsky
-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3) -Some clean ups with fonts and styles
2018-08-07Tweak the default SpatialMaterial propertiesHugo Locurcio
Roughness is now set to 1 by default and albedo is now white, even on meshes that do not have any materials defined. This means there is no longer a visual difference between a mesh with no materials defined and a mesh with a default SpatialMaterial defined.
2018-08-07Merge pull request #20636 from goodyttoor/hdr_importThomas Herzog
Fix #20564 HDR import fail
2018-08-07Changes the default skybox to avoid the blue shadegroud
2018-08-06Merge pull request #20779 from Noshyaar/stretchChris Bradfield
[DOCS] SceneTree stretching constants
2018-08-07[DOCS] SceneTree stretching constantsPoommetee Ketson
2018-08-06Respect process order for out of order skeleton bones (fixes GLTF2 import ↵Juan Linietsky
issues).
2018-08-06Several fixes to GLTF2 importerJuan Linietsky
2018-08-06Added proper import support for 3D and Array texturesJuan Linietsky
2018-08-06Merge pull request #20714 from Calinou/travis-use-xcode-9.4Rémi Verschelde
Use Xcode 9.4 on Travis CI