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2022-09-21Merge pull request #65828 from rburing/body_state_sync_callableRémi Verschelde
make `body_set_state_sync_callback` take a `Callable`
2022-09-21Merge pull request #60478 from KoBeWi/compect_dialogRémi Verschelde
Reorganize connection dialog
2022-09-21Merge pull request #66126 from RedMser/shortcut-context-inspectorRémi Verschelde
Fix editing `shortcut_context` in inspector
2022-09-20Merge pull request #66184 from ↵Clay John
touilleMan/gdnative_interface-fix-hash-mismatch-error-print Fix hash mismatch error print in gdextension's gdnative_classdb_get_method_bind
2022-09-21Fix hash mismatch error print in gdextension's gdnative_classdb_get_method_bindEmmanuel Leblond
2022-09-21Merge pull request #66120 from RedMser/json-spec-docsRémi Verschelde
Add documentation note about `JSON.parse` not being spec compliant
2022-09-21Merge pull request #66117 from RedMser/json-parse-recursionRémi Verschelde
Add recursion depth check to `JSON.stringify/parse`
2022-09-21Merge pull request #65957 from EricEzaM/GH-65956-fix-ed-shortcut-section-orderRémi Verschelde
Update Editor Shortcuts tree creation to always have sections in same order
2022-09-20Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-marginsRémi Verschelde
`Sprite3D`/`AnimatedSprite3D` Fix drawing `AtlasTexture`s with vertical margins differently than in 2D
2022-09-20Merge pull request #63740 from Faless/net/4.x_http_request_decompressRémi Verschelde
[HTTP] Implement streaming decompression.
2022-09-20[HTTPRequest] Cleanup, refactor deferred call.Fabio Alessandrelli
2022-09-20[HTTPRequest] Body streaming decompresison.Fabio Alessandrelli
Using a StreamPeerGZIP (which acts as a ringbuffer).
2022-09-20[IO] Add StreamPeerGZIP for streaming compression/decompression.Fabio Alessandrelli
Putting data results in writing the compressed/decompressed output into a RingBuffer. You can retrieve the content of the RingBuffer via get_data. Support both gzip and deflate.
2022-09-20Add note about JSON.parse not being spec compliantRedMser
2022-09-20Merge pull request #66159 from MewPurPur/fix-animated-tiles-offset-unitRémi Verschelde
Remove px unit from animation_separation in TileSet atlas editor
2022-09-20Merge pull request #66156 from Calinou/editor-movie-file-fix-error-stringRémi Verschelde
Fix error string referring to invalid metadata name in Movie Maker dialog
2022-09-20Merge pull request #60408 from KoBeWi/statically_typed_directoriesRémi Verschelde
Introduce more static methods to directory API
2022-09-20Merge pull request #63594 from Faless/img/4.x_loader_extRémi Verschelde
[Core] Make ImageFormatLoader extensible.
2022-09-20Remove px unit from animation_separation in TileSet atlas editor (as it's ↵VolTer
tile-based, not pixel-based)
2022-09-20Fix error string referring to invalid metadata name in Movie Maker dialogHugo Locurcio
2022-09-20Introduce more static methods to directory APIkobewi
2022-09-20Merge pull request #66152 from bruvzg/mac_title_button_posRémi Verschelde
2022-09-20[macOS] Add an option to align window buttons in "extend to title" mode.bruvzg
2022-09-20Merge pull request #65745 from akien-mga/scons-production-lto-earlierRémi Verschelde
Refactor handling of `production` flag and per-platform LTO defaults
2022-09-20Merge pull request #65541 from clayjohn/renderer-settingRémi Verschelde
Split rendering driver project setting into renderer_name and rendering_driver
2022-09-20Merge pull request #66138 from aaronfranke/axis-countRémi Verschelde
Define AXIS_COUNT in all vector math types
2022-09-20Merge pull request #64514 from dsnopek/webxr-master-fixup-squashedRémi Verschelde
Get WebXR minimally working again in Godot 4
2022-09-20Merge pull request #66094 from aaronfranke/gltf-used-extensionsRémi Verschelde
Store extensions in GLTFState and get supported extensions from GLTFDocumentExtension
2022-09-20Merge pull request #66122 from raulsntos/dotnet/FirAccess🌲-docsRémi Verschelde
Improve C# documentation for FileAccess and DirAccess
2022-09-20Merge pull request #66127 from RedMser/vs-cleanupRémi Verschelde
Further cleanup of VisualScript references
2022-09-20Merge pull request #65880 from paulloz/dotnet/class-refRémi Verschelde
Add new C# code blocks to class ref pages
2022-09-19Get WebXR minimally working again in Godot 4David Snopek
2022-09-19Add a way to get the GLTF extensions supported by GLTFDocumentExtensionAaron Franke
2022-09-19Make used extensions stored in GLTFStateAaron Franke
This allows GLTFDocumentExtension classes to add to the used extensions array.
2022-09-20[Core] Make ImageFormatLoader extensible.Fabio Alessandrelli
2022-09-19Define AXIS_COUNT in all vector typesAaron Franke
2022-09-19Merge pull request #66119 from raulsntos/dotnet/str-path-joinIgnacio Roldán Etcheverry
C#: Rename `PlusFile` to `PathJoin`
2022-09-19Merge pull request #66068 from bruvzg/rtl_fx_connectedRémi Verschelde
[RTL] Add option to apply built-in effects to the individual connected glyphs.
2022-09-19Merge pull request #66112 from Zylann/get_configuration_warnings_psaRémi Verschelde
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19Merge pull request #65918 from clayjohn/quadmeshRémi Verschelde
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19Merge pull request #65134 from Mickeon/editor-unique-name-toggleRémi Verschelde
Make "Access as Unique Name" a shortcut
2022-09-19Merge pull request #66065 from kidinashell/issue-59488Rémi Verschelde
SpotLight3D's and OmniLight3D's Projector doesn't work
2022-09-19Merge pull request #64737 from fabriceci/add-error-on-concave-segments-collisionRémi Verschelde
Warn users when collisions are not supported
2022-09-19Merge pull request #63653 from fabriceci/increase-max-collisionsRémi Verschelde
Increases the number of maximum detected collisions
2022-09-19Merge pull request #66108 from Zylann/editor_inspector_get_selected_pathRémi Verschelde
Expose `EditorInspector.get_selected_path`
2022-09-19Further cleanup of VisualScript referencesRedMser
2022-09-19Add new C# code blocks to class ref pagesPaul Joannon
- AStarGrid2D - Engine - Font - Node - OS - Tweens
2022-09-19Split rendering driver project setting into renderer_name and ↵clayjohn
rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19Fix #66062: editing shortcut_context in inspectorRedMser
2022-09-19Improve C# documentation for FileAccess and DirAccessRaul Santos
- Adds using statements to C# examples to ensure the resources are freed after usage - Adds explanation about the importance of disposing the FileAccess now that we don't have a close method