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AgeCommit message (Expand)Author
2021-05-24Merge pull request #48894 from reduz/gpu-particles-2d-2Rémi Verschelde
2021-05-24Merge pull request #47791 from Chaosus/fix_doc_themeRémi Verschelde
2021-05-24Merge pull request #48956 from Chaosus/vs_fix_adding_multiple_resources_undoRémi Verschelde
2021-05-24Merge pull request #48829 from Chaosus/vs_comment_node_fixesRémi Verschelde
2021-05-24Add GDNative Framework loading and export support.bruvzg
2021-05-24Merge pull request #49016 from bruvzg/macos_on_top_40Rémi Verschelde
2021-05-24Merge pull request #49013 from zaevi/fix-zip-closeRémi Verschelde
2021-05-24[macOS] Allow "on top" windows to enter full-screen mode.bruvzg
2021-05-24Fix duplicate close files when deconstructing ZipArchiveZae
2021-05-23Merge pull request #49000 from KoBeWi/iCoordsRémi Verschelde
2021-05-23Support for 2D particles to collide against SDFreduz
2021-05-23Change frame_coords to Vector2ikobewi
2021-05-23Merge pull request #40397 from KoBeWi/silent_seekerRémi Verschelde
2021-05-23Merge pull request #48980 from amoriqbal/patch-1Rémi Verschelde
2021-05-23Merge pull request #48991 from KoBeWi/deferred_againRémi Verschelde
2021-05-23Reset Shader Editor scroll when changing shaderkobewi
2021-05-23Merge pull request #48984 from kleonc/sprite_frames_editor-minor-fixesRémi Verschelde
2021-05-23SpriteFramesEditor Minor fixeskleonc
2021-05-23Mouse ptr reappears at drag start positionamor
2021-05-23Merge pull request #48739 from Calinou/textedit-add-select-word-under-cursorRémi Verschelde
2021-05-22Add a keyboard shortcut to select the word under cursor in TextEditHugo Locurcio
2021-05-22Merge pull request #48916 from mortarroad/master-convex-hull-portedRémi Verschelde
2021-05-22Replace QuickHull with Bullet's convex hull computer.Morris Tabor
2021-05-22Allow shader arrays to be passed as parameters and return valueYuri Roubinsky
2021-05-22Merge pull request #44874 from Chaosus/shader_warningsRémi Verschelde
2021-05-22Merge pull request #48940 from omar-polo/add-openbsdRémi Verschelde
2021-05-22Basic warning support implementation for the Godot Shading Language.Yuri Roubinsky
2021-05-22Merge pull request #47764 from fire/meshoptimizer-updateRémi Verschelde
2021-05-22Merge pull request #48973 from trollodel/debug_shapes_update_crashRémi Verschelde
2021-05-22Merge pull request #48970 from EricEzaM/more-editor-log-fixesRémi Verschelde
2021-05-22Update with experimental mesh optimizer.K. S. Ernest (iFire) Lee
2021-05-22Fix crash on debug shapes update if CollisionObject3D is not in treetrollodel
2021-05-22Merge pull request #42775 from Paulb23/code_edit_line_backgroundRémi Verschelde
2021-05-22Add symlink API to the DirAccess (on macOS and Linux).bruvzg
2021-05-23Fixed editor log collapsing of duplcate messages not workingEricEzaM
2021-05-22Merge pull request #48969 from bruvzg/uwp_phys_keys_fixRémi Verschelde
2021-05-22Add custom background line colour to TextEdit and remove marked linesPaulb23
2021-05-22[UWP] Add missing `get_scansym` argument.bruvzg
2021-05-22Merge pull request #48954 from Calinou/editor-tweak-checked-checkbox-appearanceRémi Verschelde
2021-05-22Merge pull request #48952 from aaronfranke/cs-vec2-orthogonalRémi Verschelde
2021-05-22Merge pull request #48927 from KoBeWi/I_fixed_your_leftRémi Verschelde
2021-05-22Fixes non-atomary action of dragging resources on visual shader graphYuri Roubinsky
2021-05-22Tweak pressed CheckBox appearance in the editorHugo Locurcio
2021-05-21Rename Vector2 Perpendicular to Orthogonal in C#Aaron Franke
2021-05-22Merge pull request #48918 from groud/fix_tilemap_y_sortRémi Verschelde
2021-05-21Fix usage of String.left()kobewi
2021-05-21add OpenBSD to OS_LinuxBSD::get_name()Omar Polo
2021-05-21Merge pull request #48922 from akien-mga/os-xdg-dedup-codeRémi Verschelde
2021-05-21Merge pull request #48926 from madmiraal/fix-38645Rémi Verschelde
2021-05-21Merge pull request #48928 from Faless/js/4.x_fix_build_after_renameRémi Verschelde