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2020-05-14Merge pull request #38718 from neikeq/fix-bindings-after-lightmapperIgnacio Roldán Etcheverry
Fix C# bindings after lightmapper changes
2020-05-14Merge pull request #38736 from akien-mga/modernize-all-the-thingsRémi Verschelde
C++: Apply some `modernize-*` checks from clang-tidy (nullptr, bool literals, void args)
2020-05-14Remove redundant void argument listsRémi Verschelde
Using clang-tidy's `modernize-redundant-void-arg`. https://clang.llvm.org/extra/clang-tidy/checks/modernize-redundant-void-arg.html
2020-05-14Enforce use of bool literals instead of integersRémi Verschelde
Using clang-tidy's `modernize-use-bool-literals`. https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-bool-literals.html
2020-05-14Modernize remaining uses of 0/NULL instead of nullptr (C++11)Rémi Verschelde
Using clang-tidy's `modernize-use-nullptr`. https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
2020-05-14Merge pull request #38697 from akien-mga/member-init-c++11Rémi Verschelde
Port member default initialization from constructor to declaration (C++11)
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists.
2020-05-13Fix C# bindings after lightmapper changesIgnacio Etcheverry
2020-05-13Merge pull request #38609 from ↵Rémi Verschelde
ThakeeNathees/range-crash-with-non-numeric-const-fix range() with non-numeric const argument crash fix
2020-05-13Merge pull request #38708 from ThakeeNathees/init-assign-type-parser-bug-fixRémi Verschelde
regression: var declaration type info parser bug fix
2020-05-13Merge pull request #38707 from ThakeeNathees/static-const-access-bug-fixRémi Verschelde
regression: static func can't access const fix
2020-05-13Merge pull request #38637 from Calinou/editor-rename-revert-scene-bindRémi Verschelde
Rename the editor action "Revert Scene" to "Reload Saved Scene"
2020-05-13Merge pull request #38151 from madmiraal/fix-8368Rémi Verschelde
Support SDL2 half axes and inverted axes mappings.
2020-05-13Implement half axis and inverted axis mapping.Marcel Admiraal
2020-05-13Update game controller enums.Marcel Admiraal
2020-05-13Parse SDL game controller half axis and inverted axis entries.Marcel Admiraal
2020-05-13regression: static func can't access const fixThakee Nathees
2020-05-13regression: var declaration type info parser bug fixThakee Nathees
2020-05-13Merge pull request #38693 from madmiraal/update-world-direct_space_state-docMax Hilbrunner
Make it clear that PhysicsDirectSpaceState is only available from within _physics_process().
2020-05-12Merge pull request #37099 from Faless/js/debugger_4.0Rémi Verschelde
WebSocket profiler for HTML5 platform [4.0]
2020-05-12Merge pull request #38655 from ↵Rémi Verschelde
ice-blaze/minimap-shifted-selection-by-one-line#38532 Fix minimap selection offset
2020-05-12Add WebSocket debugger, use it for Javascript.Fabio Alessandrelli
2020-05-12Support multiple debug protocols.Fabio Alessandrelli
2020-05-12Add support for multiple RemoteDebuggerPeer(s).Fabio Alessandrelli
It is now possible to register protocol handlers (default tcp://) to support additional debugging communication layers (e.g. websocket).
2020-05-12Rename the editor action "Revert Scene" to "Reload Saved Scene"Hugo Locurcio
This option can be used to workaround various issues with stuff not reloading properly when changes are made. The option was renamed to clarify the fact that it actually reloads the scene saved on the filesystem.
2020-05-12Make it clear that PhysicsDirectSpaceState is only available fromMarcel Admiraal
within _physics_process().
2020-05-12Merge pull request #32848 from ↵Rémi Verschelde
RevoluPowered/feature/compilation-database-support Compilation database support - clang, gcc, mingw
2020-05-12Added compilation database support for clang and gccRevoluPowered
This tool is originally from mongodb. - Updated CPPSUFFIXES to use scons suffixes - objective-c files will also be loaded into the compilation database where the compiler / tooling is available to compile the files. Known limitations: - This will not work with msvc as your compiler.
2020-05-12Remove WebSocket defaults from project settings.Fabio Alessandrelli
Can be manually set, let's not pollute them further. Should also be done for WebRTC.
2020-05-12Merge pull request #38691 from madmiraal/fix-eq-uninitialised-warningRémi Verschelde
Silence EQ::Band::c1, c2 and c3 may be used uninitialized warnings.
2020-05-12Merge pull request #38689 from Calinou/rename-ssl-certificate-settingRémi Verschelde
Rename SSL certificate bundle setting to clarify the "overriding" aspect
2020-05-12Merge pull request #38690 from qarmin/fix_leak_2Rémi Verschelde
Fixes memory leak with lightmap part 2
2020-05-12Silence EQ::Band::c1, c2 and c3 may be used uninitialized warnings.Marcel Admiraal
2020-05-12Merge pull request #38688 from Calinou/gitattributes-tza-binaryRémi Verschelde
Mark `*.tza` files as binary in `.gitattributes` for old Git versions
2020-05-12Rename SSL certificate bundle setting to clarify the "overriding" aspectHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/2531.
2020-05-12Fixes memory leak with lightmap part 2qarmin
2020-05-12doc: Sync classref with current sourceRémi Verschelde
Adds API changes from the new GPU lightmapper.
2020-05-12Merge pull request #38687 from Calinou/tweak-editor-icons-readmeRémi Verschelde
Update the editor icons README to remove outdated information
2020-05-12Merge pull request #38661 from Ashesh3/patch-1Rémi Verschelde
Better file naming for AppVeyor artifacts
2020-05-12Mark `*.tza` files as binary in `.gitattributes` for old Git versionsHugo Locurcio
This prevents `thirdparty/oidn/weights/rtlightmap_hdr.tza` from always being considered as modified when using an old Git version (such as the one on Ubuntu 16.04).
2020-05-12Update the editor icons README to remove outdated informationHugo Locurcio
This closes #38684.
2020-05-11Merge pull request #38635 from Calinou/tilemap-rename-ysort-indexRémi Verschelde
Rename various TileMap methods/properties for clarity and consistency
2020-05-11Merge pull request #38677 from Calinou/tweak-post-import-script-messageRémi Verschelde
Tweak the error message displayed when a post-import script fails
2020-05-11Merge pull request #38676 from qarmin/fix_leak_lightmapsRémi Verschelde
Fix memory leak with light maps
2020-05-11Tweak the error message displayd when a post-import script failsHugo Locurcio
See #38662.
2020-05-11Fix memory leak with light mapsqarmin
2020-05-11Merge pull request #38672 from madmiraal/fix-physicsw-warningRémi Verschelde
Fix 'physicsw' may be used uninitialized warning in csg_shape.cpp
2020-05-11Merge pull request #38670 from Faless/js/fix_dummy_renderer_after_lightmapperRémi Verschelde
Fix DummyRenderer after new lightmapper merge.
2020-05-11Fix DummyRenderer after new lightmapper merge.Fabio Alessandrelli
2020-05-11Better file naming for AppVeyor artifactsAshesh3
This builds upon https://github.com/godotengine/godot/pull/38625 and improves the file name format as mentioned in https://github.com/godotengine/godot/pull/38189#issuecomment-626585363 The resulting file stored has the name `godot.windows.opt.tools.64-$(VERSION_HASH).zip` where `VERSION_HASH` is obtained from `it rev-parse --short=9 HEAD` , the zip file contains the built exe file.