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2020-09-03Merge pull request #40999 from bruvzg/ctl_string_to_utf32Rémi Verschelde
[Complex Test Layouts] Refactor `String` to use UTF-32 encoding.
2020-09-03Merge pull request #41739 from madmiraal/create-lgtm.yml-fileRémi Verschelde
Create a .lgtm.yml file to enable lgtm to successfully build Godot.
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-09-03Merge pull request #41044 from hoontee/master-4Rémi Verschelde
Implement CollisionShape3D.make_convex_from_siblings()
2020-09-03Create a basic .lgtm.yml file.Marcel Admiraal
2020-09-03Merge pull request #41022 from qarmin/fixes_leak_with_creating_settingsRémi Verschelde
Fixes leak with creating editor settings
2020-09-03Merge pull request #41050 from Calinou/spriteframes-editor-compactRémi Verschelde
Make the SpriteFrames animation speed SpinBox take less vertical space
2020-09-03Merge pull request #41731 from madmiraal/fix-header-guardsRémi Verschelde
Ensure header guards enclose entire header.
2020-09-03Ensure header guards enclose entire header.Marcel Admiraal
2020-09-03Merge pull request #41453 from Xrayez/custom-modules-visual-studioRémi Verschelde
Build the engine with custom modules in Visual Studio
2020-09-03Merge pull request #41332 from bruvzg/win_subsys_optionRémi Verschelde
Revert #41164, add subsystem build option.
2020-09-03Merge pull request #41459 from Paulb23/nested_color_regionsRémi Verschelde
Fix colour region end key seach and start key order
2020-09-03Merge pull request #41460 from Calinou/improve-resource-load-fail-messageRémi Verschelde
Improve the resource loading error message to mention the need to import
2020-09-03Merge pull request #41702 from kotelifelif/37424Rémi Verschelde
Update search function in project settings
2020-09-03Merge pull request #41596 from nekomatata/x11-fix-drag-n-dropRémi Verschelde
Fix drag and drop between windows in X11 display server
2020-09-03Fix drag and drop between windows in X11 display serverPouleyKetchoupp
Proper implementation for get_window_at_screen_position: Now getting the topmost last active window when overlapping. Mouse drag & release events: They are now propagated through the current focused window, in order to make it consistent with the engine expectations and the Windows display server implementation.
2020-09-03Merge pull request #41724 from Chaosus/vs_fix_particlesYuri Roubinsky
Restore Particles functionality in visual shader
2020-09-03Merge pull request #41729 from neikeq/issue-41726Rémi Verschelde
C#: Fix Windows detection for copying MSBuild stub
2020-09-03Restore Particles functionality in visual shaderYuri Roubinsky
2020-09-03C#: Fix Windows detection for copying MSBuild stubIgnacio Etcheverry
Previous condition checked only the host platform. This was a problem as our official builds are from Linux.
2020-09-03Merge pull request #41714 from Yetizone/sub_viewport_clear_mode_docRémi Verschelde
Mention SubViewport.render_target_clear_mode property is intended for 2D usage
2020-09-03Merge pull request #41533 from Chaosus/vs_fix_specularRémi Verschelde
Fix specular render_mode for visual shaders
2020-09-03Merge pull request #40400 from Arivval/load-resourcepack-with-offsetRémi Verschelde
Added PCK file loading with offset feature
2020-09-03Mention SubViewport.render_target_clear_mode property is intended for 2D usage.Yetizone
2020-09-02added load resource pack with offset featureYilin Ma
updated variables to use size_t removed line break to make code style more consistent added conditional check to return an error if offset field is used when loading a ZIP package fixed typo formatted file added commit regarding self contained exe files handled error loging for load zip file with offset spelling tweak updated conditional statement for magic check udpated error message when load Zip file with offset is called fix CI Trying to fix CI fix CI done Added error message for loading self-contained exe with offset. Updated documentation. Fix indent final fix indent Updated documentation. fix indents Updated doc based on suggestion Final fix fixed format
2020-09-03Merge pull request #41589 from sburris0/masterRémi Verschelde
Make blank project name create an error, not a warning
2020-09-03Merge pull request #41456 from nekomatata/x11-fix-popupsRémi Verschelde
Popup fixes for X11 display server
2020-09-02Merge pull request #41719 from Chaosus/fix_particle_shaderRémi Verschelde
Fix particles shader to use built-ins
2020-09-02Merge pull request #41720 from bruvzg/codegen_leakRémi Verschelde
Fix GDScript codegen leak.
2020-09-02Fix particles shader to use built-insYuri Roubinsky
2020-09-02Merge pull request #41692 from EricEzaM/PR/popup-menu-docs-updateRémi Verschelde
Updated PopupMenu documentation after merge of #41640 - PopupMenu rework
2020-09-02Merge pull request #41687 from strank/doctest-runner-argv-bugRémi Verschelde
Fix doctest runner ignoring all arguments starting with --test
2020-09-02Merge pull request #41715 from vnen/variant-internalRémi Verschelde
Add VariantInternal class
2020-09-02Fix GDScript codegen leak.bruvzg
2020-09-02Merge pull request #41711 from reduz/particle-shadersJuan Linietsky
Particle shaders
2020-09-02Re-Implement GPU particles on master.Juan Linietsky
-No new features yet -Unlike godot 3.x, sorting happens using GPU
2020-09-02Add VariantInternal classGeorge Marques
This is used to get a direct pointer for the data inside a Variant. Added as another class instead of in Variant directly because this should only be used in special cases, so use must be explicit.
2020-09-02Merge pull request #41708 from madmiraal/fix-python-syntaxRémi Verschelde
Merge python EnvironmentError, IOError and WindowsError into OSError.
2020-09-02Fix doctest runner ignoring all arguments starting with --teststrank
Instead of just the one argument that is exactly --test. The long-form arguments --test-case and --test-suite were ignored.
2020-09-02Merge python EnvironmentError, IOError and WindowsError into OSError.Marcel Admiraal
2020-09-02Fix filtering of search results in SectionedInspectorbooer
2020-09-02Merge pull request #41190 from Xrayez/main-loop-type-classRémi Verschelde
Accept global classes for `MainLoop` type in project settings
2020-09-02Merge pull request #41355 from Xrayez/port-gdscript-testsRémi Verschelde
Port GDScript test/debugging tools
2020-09-02Merge pull request #41697 from EricEzaM/bug/editor-inspector-refresh-fixRémi Verschelde
Fix editor inspector refresh not working
2020-09-02Fix editor inspector refresh not workingEric M
2020-09-02Updated PopupMenu documentation after merge of #41640 - PopupMenu reworkEric M
2020-09-02Register GDScript test tools as test commands to run via command-lineAndrii Doroshenko (Xrayez)
2020-09-02Move GDScript tests to respective folder under modulesAndrii Doroshenko (Xrayez)
2020-09-01Merge pull request #40408 from Calinou/doc-font-missing-characterRémi Verschelde
Document missing character behavior when drawing text with fonts
2020-09-01Merge pull request #41338 from vnen/gdscript-compiler-abstractionGeorge Marques
Add GDScript code generation abstraction