Age | Commit message (Collapse) | Author |
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Add UndoRedo for Generate Visibility AABB (Particles)
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Unescape translations in CSV importer
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Calculate inputs count from arg types instead of names
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Fixes #25361
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Changed default noisetexture strength
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Fix default values not being read correctly in VisualScript
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Fixes #25889
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Mono: Add option to print MSBuild output and improve out of sync error
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Fix editor crash when converting sprite to 2D mesh
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Fixed pixel snap precision artifact
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tinyexr: Sync with upstream 65f9859
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pcre2: Sync with upstream 10.32
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nanosvg: Sync with upstream c1f6e20
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stb: Update to upstream stb_truetype 1.21 and stb_vorbis 1.15
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Fixed TextureArray and Texture3D issues
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Add UndoRedo for Generate Visibility Rect (Particles2D)
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Notably, we now track stable Bullet 2.88, so distros can
unbundle it again.
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closes #26545
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Add mono log profiler support
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libwebp: Sync with upstream 1.0.2
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glad: Sync with upstream 0.1.29
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Update libpng (1.6.35 --> 1.6.36)
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Silences annoying "iCCP: known incorrect sRGB profile" spam in the editor
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godotengine/revert-26562-gdscript-no-implicit-cast
Revert "Forbid implicit type conversion in GDScript"
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Added bump_strength to NoiseTexture
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Forbid implicit type conversion in GDScript
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