Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-08 | Merge pull request #53517 from ColinKinloch/native_callback_typedef | Rémi Verschelde | |
2021-10-08 | Merge pull request #53555 from Pineapple/faster-int-string-dictionary | Rémi Verschelde | |
2021-10-08 | Merge pull request #53536 from Faless/mp/4.x_rpc_config | Max Hilbrunner | |
[Net] Add call_local argument to Node.rpc_config. | |||
2021-10-08 | Merge pull request #53336 from briansemrau/gdscript-i'm-not-my-own-local-class | George Marques | |
[GDScript 2.0] fix script base class self-assignment | |||
2021-10-08 | [Net] Add call_local argument to Node.rpc_config. | Fabio Alessandrelli | |
2021-10-08 | [Net] Rename RPCConfig.sync to call_local. | Fabio Alessandrelli | |
For consistency with the other user facing changes. | |||
2021-10-08 | Merge pull request #53527 from Chaosus/shader_array | Rémi Verschelde | |
2021-10-08 | Faster hash_compare for integer and string keys in dictionaries | Bartłomiej T. Listwon | |
2021-10-08 | Allow declare the shader arrays with a size defined before identifier | Yuri Roubinsky | |
2021-10-08 | Merge pull request #53551 from YeldhamDev/tabs_is_a_buggy_mess | Rémi Verschelde | |
Fix invisible tabs not being ignored in `Tabs` | |||
2021-10-08 | Merge pull request #52911 from vnen/gdscript-use-getter-for-property-type | Rémi Verschelde | |
Use getter return type for the property type | |||
2021-10-07 | Fix invisible tabs not being ignored in `Tabs` | Michael Alexsander | |
2021-10-07 | GDScript: Use getter return type for the property type | George Marques | |
The PropertyInfo hints are more relevant for the inspector. The getter return type is more reliable and less likely to be incorrect and it is what's going to be called in the end. | |||
2021-10-07 | Merge pull request #53422 from KoBeWi/add_LUA_to_Godot | Rémi Verschelde | |
2021-10-07 | Merge pull request #53545 from vnen/gdscript-release | Rémi Verschelde | |
2021-10-07 | Merge pull request #52962 from mujpao/fix-right-click-sub-nodes | Rémi Verschelde | |
2021-10-07 | Merge pull request #53522 from groud/read_only_tile_layout | Rémi Verschelde | |
2021-10-07 | Merge pull request #53500 from vnen/variant-in-string-name | Rémi Verschelde | |
2021-10-07 | Merge pull request #53499 from ↵ | Rémi Verschelde | |
boruok/master-optional-crop-for-texture-atlas-importer | |||
2021-10-07 | Merge pull request #53493 from DeeJayLSP/patch-1 | Rémi Verschelde | |
2021-10-07 | Merge pull request #53541 from Calinou/doc-call-group-null | Rémi Verschelde | |
2021-10-07 | Merge pull request #53235 from Paulb23/script-editor-save-state | Rémi Verschelde | |
2021-10-07 | Merge pull request #53523 from Calinou/remove-occlusion-color | Rémi Verschelde | |
2021-10-07 | Merge pull request #53538 from Calinou/environment-ssr-fade-no-negative-values | Rémi Verschelde | |
2021-10-07 | Merge pull request #53539 from Calinou/sky-material-color-no-alpha | Rémi Verschelde | |
2021-10-07 | Enable method type information on release builds | George Marques | |
This is needed to ensure GDScript compilation works properly on release builds and make use of optimized typed instructions. | |||
2021-10-07 | Merge pull request #53543 from vnen/joint-waring-release | Rémi Verschelde | |
Joint2D: Use boolean instead of warning string for validity test | |||
2021-10-07 | Allow breakpoints in closed files | Paulb23 | |
2021-10-07 | Preserve script editor state through tab closes | Paulb23 | |
2021-10-07 | GDScript: Fix method ptrcall on release | George Marques | |
2021-10-07 | Joint2D: Use boolean instead of warning string for validity test | George Marques | |
Those strings are stripped at release there's a false positive that the bodies are valid, causing a crash. | |||
2021-10-07 | Document null argument limitation with `SceneTree.call_group()` | Hugo Locurcio | |
2021-10-07 | Don't allow translucent colors in built-in sky material properties | Hugo Locurcio | |
The colors' alpha channel is ignored, so there's no point in exposing it in the editor. | |||
2021-10-07 | Clamp Environment's SSR fade-in and fade-out to positive values | Hugo Locurcio | |
Negative values result in rendering glitches. | |||
2021-10-07 | Remove unimplemented `Environment.ambient_light_occlusion_color` property | Hugo Locurcio | |
This property was intended to provide a way to have SSAO or VoxelGI ambient occlusion with a color other than black. However, it was dropped during the Vulkan renderer development due to the performance overhead it caused when the feature wasn't used. | |||
2021-10-07 | DisplayServer: Add multiple descriptions for methods. | DeeJayLSP | |
Added multiple descriptions for clipboard, mouse and window methods. | |||
2021-10-07 | Merge pull request #53525 from Calinou/comments-replace-visual-server | Rémi Verschelde | |
Replace references to VisualServer in code comments with RenderingServer | |||
2021-10-07 | Merge pull request #53524 from Calinou/voxelizer-remove-debug-print | Rémi Verschelde | |
Remove debugging print from the VoxelGI baker | |||
2021-10-07 | added optional region cropping to Texture Atlas importer | boruok | |
2021-10-07 | Replace references to VisualServer in code comments with RenderingServer | Hugo Locurcio | |
VisualServer no longer exists in the `master` branch. | |||
2021-10-07 | Remove debugging print from the VoxelGI baker | Hugo Locurcio | |
2021-10-07 | Set TileSet layout and half-offset as read-only when using square shape | Gilles Roudière | |
2021-10-07 | Merge pull request #53519 from timothyqiu/anim-tree-null | Rémi Verschelde | |
Fix make sub-resource crash in AnimationTreeEditor | |||
2021-10-07 | i18n: Sync classref translations with `3.x` branch | Rémi Verschelde | |
The files are directed copied from the version which was merged in `3.x` together with the translations from Weblate. For future commits we can do cherry-picks from `3.x` to `master` like usual for the editor translations. | |||
2021-10-07 | Fix make sub-resource crash in AnimationTreeEditor | Haoyu Qiu | |
2021-10-07 | Add typedef to GDNativeInstanceBindingCallbacks | Colin Kinloch | |
2021-10-07 | Merge pull request #53505 from timothyqiu/stack-overflow | Rémi Verschelde | |
2021-10-07 | Merge pull request #53510 from Chaosus/fix_shader_crash | Rémi Verschelde | |
2021-10-07 | Use loop instead of recursion when clearing proximity groups | Haoyu Qiu | |
2021-10-07 | Fix shader crash when passing array to index expression | Yuri Roubinsky | |