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2020-04-17SCons: Disable -Werror on 'stable' releasesRémi Verschelde
Stable releases are tagged and need to stay easy to compile in the future. As new compiler versions introduce new warnings or catch more occurrences, have -Werror set in tagged releases could be a bother. We still want it on by default for all Godot developers, so it's now conditional.
2020-04-17i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit 471a5abbf3651fc01e7c4f63c994164041d0c93f)
2020-04-17Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @dreamsComeTrue, @kuruk-mm, @lawnjelly, @ThakeeNathees Thanks to all contributors and donors for making Godot possible!
2020-04-17Merge pull request #35261 from YeldhamDev/load_pck_destinationRémi Verschelde
Made possible to specify where to dump the contents when loading a ".pck" file
2020-04-16Made possible to specify where to dump the contents when loading a ".pck" fileMichael Alexsander
2020-04-16Merge pull request #36868 from Calinou/improve-cli-script-error-messageRémi Verschelde
Tweak the error message when trying to run an invalid script from CLI
2020-04-16Merge pull request #37012 from Calinou/reverse-builtin-script-namingRémi Verschelde
Tweak the built-in script naming for resources with custom names
2020-04-16Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fixRémi Verschelde
Fix incorrect TabContainer documentation for 'get_tab_control()'
2020-04-16Merge pull request #37747 from KoBeWi/cam2centerRémi Verschelde
Improve Camera2D documentation
2020-04-16Merge pull request #37856 from Calinou/doc-basebutton-keep-pressed-outsideRémi Verschelde
Mention `keep_pressed_outside` caveat in the BaseButton documentation
2020-04-16Merge pull request #37832 from Calinou/doc-improve-dictionaryRémi Verschelde
Improve the Dictionary class documentation
2020-04-16Merge pull request #37824 from nekomatata/rigid-body-force-docRémi Verschelde
More details in Rigid Body add_force documentation
2020-04-16Merge pull request #37869 from madmiraal/fix-36533Rémi Verschelde
Assign zero to range when ConvexPolygonShape2D is empty.
2020-04-16Merge pull request #37921 from Calinou/doc-improve-audiostreamsampleRémi Verschelde
Improve the AudioStreamSample class documentation
2020-04-16Merge pull request #37895 from qarmin/more_leak_fixesRémi Verschelde
Fixes leaks in ResourceCache, Vulkan and X11
2020-04-16Merge pull request #37926 from m4gr3d/migrate_legacy_apache_libRémi Verschelde
Migrate legacy apache dependency to the GodotPayment plugin
2020-04-15Migrate legacy apache dependency to the GodotPayment pluginfhuya
This is the only location in the codebase where it's being used, so no need to make the main lib have a dependency on it.
2020-04-15Improve the AudioStreamSample class documentationHugo Locurcio
This closes #37915.
2020-04-15Merge pull request #37914 from clayjohn/VULKAN-decal-fixRémi Verschelde
Fix texture check in decal setup
2020-04-15Merge pull request #37911 from madmiraal/fix-32876Rémi Verschelde
Run SpringArm3D's process within physics.
2020-04-15Merge pull request #37773 from asheraryam/fix-27272Rémi Verschelde
Add "node_unselected" signal for GraphEdit
2020-04-15Merge pull request #37904 from EricEzaM/add-selection-outlines-to-locked-nodesRémi Verschelde
Added selection outline to locked nodes. Resolves #37892
2020-04-15Fix texture check in decal setupclayjohn
2020-04-15Run SpringArm3D's process within physics.Marcel Admiraal
2020-04-15Add "node_unselected" signal for GraphEditasheraryam
2020-04-15Added selection outline to locked nodes.Eric M
2020-04-15Merge pull request #37896 from NutmegStudio/decal-enum-constant-fixRémi Verschelde
Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT
2020-04-15Fixes leaks in ResourceCache, Vulkan and X11qarmin
2020-04-15Merge pull request #37894 from NutmegStudio/fix-typo-in-light3dRémi Verschelde
Fix typo in light3d (Texture -> Texture2D)
2020-04-15Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANTNutmegStudio
2020-04-15Fix typo in light3d (Texture -> Texture2D)NutmegStudio
2020-04-15Merge pull request #37890 from nicomitchell/FixPosModTypeReturnRémi Verschelde
Change MATH_POSMOD return type back to INT
2020-04-14Change MATH_POSMOD return type back to INTNico Mitchell
2020-04-14Merge pull request #37887 from reduz/implement-projectorsRémi Verschelde
Add support for projectors in spot and omni lights.
2020-04-14Add support for projectors in spot and omni lights.Juan Linietsky
2020-04-14Merge pull request #37881 from qarmin/leak_vulkanRémi Verschelde
Fixes leaks with Vulkan device and instance
2020-04-14Fixes leaks with Vulkan device and instanceqarmin
2020-04-14Merge pull request #37877 from madmiraal/fix-14864Rémi Verschelde
Remove unnecessary check for zero determinant in Basis::orthonormalize().
2020-04-14Merge pull request #37316 from nekomatata/physical-bone-settingsRémi Verschelde
Add PhysicalBone rotation, damping, axis lock & can sleep
2020-04-14Remove unnecessary check for zero determinant in Basis::orthonormalize().Marcel Admiraal
2020-04-14Merge pull request #37861 from reduz/implement-decalsRémi Verschelde
Implement decals
2020-04-14Merge pull request #37866 from akien-mga/android-build-tools-29.0.3Rémi Verschelde
Android: Bump build tools to 29.0.3
2020-04-14Implement decalsJuan Linietsky
Also implemented decal atlas, so projectors and other stuff can be added. Sidenote: Had to make RID hashable, so some unrelated includes changed in order to include it in hashfuncs.h
2020-04-14Assign zero to range when ConvexPolygonShape2D is empty.Marcel Admiraal
2020-04-14Android: Bump build tools to 29.0.3Rémi Verschelde
2020-04-14Merge pull request #37826 from nekomatata/direct-body-state-sleepRémi Verschelde
Fix set_sleep_state in Bullet body direct state
2020-04-14Add PhysicalBone rotation, damping, axis lock & can sleepPouleyKetchoupp
2020-04-14Fix set_sleep_state in Bullet body direct statePouleyKetchoupp
It was inverted, it should set the body to be active when sleep is disabled.
2020-04-14Merge pull request #37858 from m4gr3d/remove_unused_resourcesRémi Verschelde
Delete unused drawable resources
2020-04-13Delete unused drawable resources.fhuya