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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2023-01-21
Merge pull request #71687 from reduz/support-script-class-name-in-efs
Rémi Verschelde
2023-01-21
Merge pull request #71806 from EricEzaM/71576-perspective-menu-perspectiveort...
Rémi Verschelde
2023-01-21
Merge pull request #71797 from reduz/cleanup-shader-parameter-remap
Rémi Verschelde
2023-01-21
Merge pull request #71707 from peastman/scale
Rémi Verschelde
2023-01-21
Remove redundant definition of `convert_text_resources_to_binary`
Mikael Hermansson
2023-01-21
Support script global resource name in EditorFileSystem
Juan Linietsky
2023-01-21
Fix 3D editor Perspective/Ortho shortcut inconsistency
Eric M
2023-01-21
Clean up shader parameter remap
Juan Linietsky
2023-01-21
Merge pull request #63667 from AntonioDell/bugfix/63549
Rémi Verschelde
2023-01-21
Merge pull request #68002 from dogboydog/csharp_build_exit_code
Rémi Verschelde
2023-01-21
Merge pull request #71730 from reduz/fix-altgr-stuck
Rémi Verschelde
2023-01-21
Merge pull request #71683 from reduz/fast-script-class-inheritance-check
Rémi Verschelde
2023-01-21
Merge pull request #71396 from reduz/fix-broken-userdir
Rémi Verschelde
2023-01-21
Merge pull request #71390 from reduz/fix-json-as-resource
Rémi Verschelde
2023-01-21
Merge pull request #71345 from reduz/support-metadata-multi-node-edit
Rémi Verschelde
2023-01-21
Merge pull request #71220 from reduz/prevent-opening-windows-console-files
Rémi Verschelde
2023-01-21
Merge pull request #71021 from reduz/prevent-physics-callback-removal
Rémi Verschelde
2023-01-21
Merge pull request #71798 from reduz/fix-editor-redraw
Rémi Verschelde
2023-01-21
Fix constant editor redraw after shortcut
Juan Linietsky
2023-01-21
Merge pull request #71781 from awardell/lsp_update_exports
Rémi Verschelde
2023-01-21
Merge pull request #71790 from TokageItLab/fix-atreee-transition-max
Rémi Verschelde
2023-01-21
Merge pull request #71788 from PrecisionRender/fix-filter_linear_mipmap-hint
Rémi Verschelde
2023-01-21
Merge pull request #71776 from clayjohn/PointLight2D-indices
Rémi Verschelde
2023-01-21
Fix max limit of AnimationNodeTransition input count in the inspector
Silc Renew
2023-01-20
Fix type in hint when using removed built-in textures
PrecisionRender
2023-01-21
Check if file was removed when parsing documentation
Bartkk
2023-01-20
Fix Xbox Series controller duplicate input
PrecisionRender
2023-01-20
call update_exports from LSP didSave function
Adam Wardell
2023-01-20
allowed negative DoF blur transition in the editor
Daniel Larson
2023-01-20
Stop incrementing light_count once max number of lights are reached in 2D can...
clayjohn
2023-01-21
Merge pull request #71772 from clayjohn/GLES3-li
Rémi Verschelde
2023-01-20
Assign light indices after sorting in OpenGL renderer
clayjohn
2023-01-20
Merge pull request #70913 from Maran23/4-x-some-more-missing-properties-to-go...
Rémi Verschelde
2023-01-20
Merge pull request #71646 from Vilcrow/android-export-genname-check
Rémi Verschelde
2023-01-20
Merge pull request #71752 from vnen/no-gdc-export
Rémi Verschelde
2023-01-20
Merge pull request #71753 from Maran23/4-x-input-map-converter
Rémi Verschelde
2023-01-20
Merge pull request #71766 from LinuxUserGD/LinuxUserGD/master
Rémi Verschelde
2023-01-20
Merge pull request #71709 from clayjohn/decals-lights-sorting
Rémi Verschelde
2023-01-20
Merge pull request #71705 from clayjohn/RD-surface-free
Rémi Verschelde
2023-01-20
Merge pull request #71764 from clayjohn/texture-binding
Rémi Verschelde
2023-01-20
Merge pull request #71760 from Chaosus/vs_proximity_range
Clay John
2023-01-20
Add more missing properties/methods to the converter.
Marius Hanl
2023-01-20
Exclude atomic lib under FreeBSD using LLVM
robfram
2023-01-20
Decrement texture_binding count when using screen textures
clayjohn
2023-01-20
Fix code generation for ProximityRange node in visual shader
Yuri Rubinsky
2023-01-20
Add mutex when adding geometry instances to the dirty list in the Forward Clu...
clayjohn
2023-01-20
Add InputMap conversion
Marius Hanl
2023-01-20
Remove references to compiled GDScript in export
George Marques
2023-01-20
Sort decals and lights based on camera origin
clayjohn
2023-01-20
[Android export] Added validation of the project name when using $genname in ...
S.V.I. Vilcrow
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