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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-04-24
Fix forced optimization in dev_build
smix8
2023-04-24
Fix `get_test_texture()` returning an almost fully white texture
Hugo Locurcio
2023-04-24
Convert the logo's text outlines into paths
Riteo Siuga
2023-04-24
Correct the side mentioned with focus_neighbor_right and focus_neighbor_top.
Mallardbro
2023-04-24
macOS export: Fix validation of codesigning certificate password
Johan Mattsson
2023-04-24
Windows TTS: Use HashMap instead of RBMap for ids
Rémi Verschelde
2023-04-24
Fixed RichTextLabel wrong selection offset in padded table cell.
Koyper
2023-04-24
Poll LSP/DAP clients for connection status updates
Ricardo Subtil
2023-04-24
Set font sizes for various styles in editor output panel
Haoyu Qiu
2023-04-24
Change to_utf8 to to_utf8_buffer and to_ascii to to_ascii_buffer in remaining...
mara
2023-04-24
Adjust size of some dialogs
kobewi
2023-04-24
Document how to make custom min/max for Array
Ninni Pipping
2023-04-24
docs/FileDialog: Use clickable references
Dimitri A
2023-04-24
Always cache parent visibility in CanvasItem
Yuri Sizov
2023-04-24
Fix method dialog label
kobewi
2023-04-24
Fix connect signal dialog not allowing Unicode method name
Haoyu Qiu
2023-04-24
Fix typo bug in convex-convex separating axis test
Ricardo Buring
2023-04-24
Fix CI build error
Juan Linietsky
2023-04-24
Fix #75790, where creating Ceil(Vector2) node in Visual Shader Editor
fuzzy@notepc
2023-04-24
Lift restriction that resource load thread requester has to be the initiator
Pedro J. Estébanez
2023-04-20
i18n: Sync translations with Weblate
Rémi Verschelde
2023-04-11
Merge pull request #75786 from YuriSizov/4.0-cherrypicks
Rémi Verschelde
2023-04-10
Initialize editor values on first launch
kobewi
2023-04-07
Add changelog for 4.0.3
Yuri Sizov
2023-04-07
Fix the limit for interpolation of R0 with respect to metallic and SSR
mightygoat
2023-04-07
Fix NavigationObstacles not being added to avoidance simulation
smix8
2023-04-07
Warn if a concave shape is assigned to ConvexPolygonShape2D
Ziya Erkoc
2023-04-07
Fix CompressedTextureLayered description in the class reference
Hugo Locurcio
2023-04-07
Fix AudioStreamPlayer2D crash when PhysicsServer2D runs on thread
smix8
2023-04-07
[Web] Fix keycode/physical keycode mixed up.
bruvzg
2023-04-07
Modify "physics/3d/solver/contact_max_allowed_penetration" precision to three...
Malcolm Nixon
2023-04-07
[SVG Font] Keep a copy of UTF-8 XML source string during the whole SVG proces...
bruvzg
2023-04-07
SVG: fix tvg::Picture->size() and scale based errors.
Martin Capitanio
2023-04-07
[ci/windows] remove obsolete 'tools' in the name
umarcor
2023-04-07
CI: Visibly print trailing whitespace when static checks fail
Rémi Verschelde
2023-04-07
Fix the issue preventing dragging in the 2D and visual shader editor
Fredia Huya-Kouadio
2023-04-07
Fix the Python type error when creating the .sln file
HK-SHAO
2023-04-07
gltf: Remove obsolete hack to embed gltf textures in advanced import
Lyuma
2023-04-07
Fix moving position indicator out of bounds in FileAccessMemory
Bartłomiej T. Listwon
2023-04-07
ci: wait for static check results before starting builds
yedpodtrzitko
2023-04-07
GraphNode ignore non-visible children for minimum size.
Johan Aires Rastén
2023-04-07
Prevent color conversion of the big Godot logo
Yuri Sizov
2023-04-07
Fix some theme values affect the editor by setting a default value for the th...
Marius Hanl
2023-04-07
Added guide button to controller db, changed to use secret XInput function.
Andrés Botero
2023-04-07
Fix RemoteTransform2D could fail to update AnimatableBody2D's position or rot...
Rindbee
2023-04-07
Prevent off-screen controls in editor
kobewi
2023-04-07
Improve editor state initialization
kobewi
2023-04-07
Properly remember snapping options per-project
kobewi
2023-04-07
Recreate swap chain when suboptimal to avoid error spam
clayjohn
2023-04-07
Expose NavigationAgent path postprocessing and pathfinding algorithm options
smix8
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