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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-09-07
Merge pull request #64472 from Mickeon/try-fixing-http-bug
Fabio Alessandrelli
2022-09-07
Merge pull request #65455 from Chaosus/vs_fix
Yuri Rubinsky
2022-09-07
[Net] Rename StreamPeerSSL to StreamPeerTLS.
Fabio Alessandrelli
2022-09-07
Add conversion for uniform_name property in visual shader
Yuri Rubinsky
2022-09-07
Enable material editor preview to be rotated.
Anilforextra
2022-09-07
Fix code generation for `VisualShaderNodeTextureParameterTriplanar`
Yuri Rubinsky
2022-09-07
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Yuri Sizov
2022-09-07
Make AcceptDialog and derivatives utilize StyleBox fully
Yuri Sizov
2022-09-07
handled edge case where navigation_link_2d is outside of the tree when callin...
Trashtalk
2022-09-06
Fix rendering when using WebGL2.
clayjohn
2022-09-06
Rename raise() to move_to_front()
kobewi
2022-09-06
Fix theming code in Panel, SplitContainer, RichTextLabel
Yuri Sizov
2022-09-06
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-09-06
Merge pull request #65433 from neikeq/fix-mustbevariant-omittedtypearg
Rémi Verschelde
2022-09-06
Rework AnimatedTexture's `fps` into `speed_scale`
Micky
2022-09-06
Prevent HTTPRequest from polling invalid client
Micky
2022-09-06
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-09-06
C#: Make MustBeVariantAnalyzer ignore OmittedTypeArgument
Ignacio Roldán Etcheverry
2022-09-06
Merge pull request #65410 from magian1127/4.0UnifiedMemberName
Ignacio Roldán Etcheverry
2022-09-06
Rename every instance of `caret_blink_speed` to `caret_blink_interval`
Micky
2022-09-06
Merge pull request #65194 from Mickeon/rename-one-shot
Rémi Verschelde
2022-09-06
Merge pull request #64661 from Mickeon/rename-tilemap-world
Rémi Verschelde
2022-09-06
Merge pull request #65420 from YuriSizov/editor-bit-sized-help-colors
Rémi Verschelde
2022-09-06
Merge pull request #65423 from YeldhamDev/i_want_to_ride_my_bycicle
Rémi Verschelde
2022-09-06
Merge pull request #64880 from Mickeon/rename-camera-position
Rémi Verschelde
2022-09-06
Merge pull request #64417 from aaronfranke/has-space
Rémi Verschelde
2022-09-06
Merge pull request #65361 from Mickeon/rename-range-lerp
Rémi Verschelde
2022-09-06
Merge pull request #65367 from Mickeon/fix-audio-stream-player-exiting-tree
Rémi Verschelde
2022-09-06
Rename `PopupMenu`'s `set/get_current_index()` to `set/get_focused_item()`
Michael Alexsander
2022-09-06
Merge pull request #65417 from volokh0x/to-fix-typo-dictionary
Yuri Sizov
2022-09-06
Fix theming error in EditorHelp due to order of operations issue
Yuri Sizov
2022-09-06
C# Modify the MemberName generated for the user script
Magian
2022-09-06
Merge pull request #60115 from V-Sekai/scene_scale
Rémi Verschelde
2022-09-06
Fix typos in Dictionary.xml
volokh0x
2022-09-06
Merge pull request #65415 from akien-mga/fix-uninitialized-member-pointers
Rémi Verschelde
2022-09-06
Merge pull request #65413 from Mickeon/fix-scene-tree-script-grayed-icon
Rémi Verschelde
2022-09-06
Merge pull request #62061 from fire-forge/multinodeedit
Rémi Verschelde
2022-09-06
Merge pull request #65207 from RedMser/annotation-search
Rémi Verschelde
2022-09-06
Fix various uninitialized member pointers
Rémi Verschelde
2022-09-06
Merge pull request #65402 from m4gr3d/disable_android_editor_auto_focus_main
Rémi Verschelde
2022-09-06
Fix tool script button color overriding custom type color
Micky
2022-09-06
Merge pull request #65354 from V-Sekai/state_machine_freeze_new_transition
Rémi Verschelde
2022-09-06
Merge pull request #65401 from cybereality/updated-gamepad-mapping
Rémi Verschelde
2022-09-06
Merge pull request #65371 from KoBeWi/pseudolayers
Rémi Verschelde
2022-09-06
Merge pull request #65399 from Chaosus/vs_fix
Rémi Verschelde
2022-09-05
Disable logic that triggers automatic focus gain as the Godot Editor is loaded
Fredia Huya-Kouadio
2022-09-06
Rename `range_lerp` to `remap`
Micky
2022-09-05
Updated gamecontrollerdb.txt to latest to include new mappings for various co...
Andres Hernandez
2022-09-06
Add compatibility class for `VisualShaderNodeFloatUniform`
Yuri Rubinsky
2022-09-05
Improvements to multi-node editing
FireForge
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