Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-20 | Ensure non-emitting particles not processed on entering tree | Daeil Kim | |
Also removed non-active CPUParticles(3d) from render list Fixes #27066 | |||
2019-03-18 | Merge pull request #27205 from Kanabenki/set-friction-bounce-check | Rémi Verschelde | |
Add missing check for 2d physics bounce and friction setters | |||
2019-03-18 | Merge pull request #27180 from Paulb23/script_editor_edit_line_0 | Rémi Verschelde | |
Fix script editor attempting to set current line to -1 on script open | |||
2019-03-18 | Add missing check for 2d physics bounce and friction setters | Kanabenki | |
The override check was already present for 3d physics but missing for 2d | |||
2019-03-17 | Fix script editor attempting to set current line to -1 on script open | Paulb23 | |
2019-03-16 | Merge pull request #27145 from YeldhamDev/editfilediag_favrm_remove | Rémi Verschelde | |
Remove unused 'fav_rm' ToolButton in EditorFileDialog | |||
2019-03-16 | Remove unused 'fav_rm' ToolButton in EditorFileDialog | Michael Alexsander Silva Dias | |
2019-03-16 | Merge pull request #27130 from akien-mga/editor-theme-hint-typo | Rémi Verschelde | |
Fix misplaced hint for interface/theme/accent_color | |||
2019-03-16 | Merge pull request #25495 from IronicallySerious/fix-expand-macros | Rémi Verschelde | |
Fix parameterised macros in core. Addresses #25488 | |||
2019-03-16 | Merge pull request #25782 from hsandt/feature/fix-toggle-comment-indent | Rémi Verschelde | |
Feature/fix toggle comment indent | |||
2019-03-16 | Merge pull request #26309 from bojidar-bg/21536-resize-gridmap-previews | Rémi Verschelde | |
Add search box and size slider to GridMap (similar to TileMap's) | |||
2019-03-16 | Merge pull request #26308 from bojidar-bg/11722-meshlibrary-transforms | Rémi Verschelde | |
Consider StaticBody and NavMesh position when converting to a MeshLibrary | |||
2019-03-16 | Merge pull request #26459 from ptrojahn/eof | Rémi Verschelde | |
Remove extraneous line breaks from text resources | |||
2019-03-16 | Merge pull request #26706 from YeldhamDev/multinode_scriptclear_fix | Rémi Verschelde | |
Fix clearing scripts while multiple nodes are selected | |||
2019-03-16 | Merge pull request #26788 from mo7sener/master | Rémi Verschelde | |
RichTextLabel: Adding the ability to change the default cursor | |||
2019-03-16 | Merge pull request #26919 from jabcross/master | Rémi Verschelde | |
Implement source lookup for class_name defined classes | |||
2019-03-16 | Merge pull request #26935 from qarmin/show_class_name_icon_in_tabs | Rémi Verschelde | |
Show in tabs custom class icons | |||
2019-03-16 | Fix misplaced hint for interface/theme/accent_color | Rémi Verschelde | |
Supersedes #26992. | |||
2019-03-16 | Merge pull request #27123 from bojidar-bg/27113-rename-action | Rémi Verschelde | |
Fix renaming actions in the Project settings | |||
2019-03-16 | Merge pull request #27115 from Janglee123/master | Rémi Verschelde | |
Fix toggling snap mode while transforming the Spatial object | |||
2019-03-16 | Merge pull request #27126 from YeldhamDev/bottompanel_hide_only_visible | Rémi Verschelde | |
Make bottom panel only try to hide editors when they're visible | |||
2019-03-16 | Merge pull request #27109 from homer666/docs-particles2d-tutorial | Rémi Verschelde | |
[DOCS] Add tutorial link to Particles2D | |||
2019-03-16 | Merge pull request #27038 from WindyDarian/fix_bone_aabb | Rémi Verschelde | |
Fix bone aabb calculation, which caused a skeletal mesh culling issue | |||
2019-03-16 | Merge pull request #27031 from cbscribe/kcc_classref_minor_updates | Rémi Verschelde | |
[DOCS] minor classref updates | |||
2019-03-16 | Merge pull request #27071 from samgreen/ios_gles2_fix | Rémi Verschelde | |
Resolve GLES 2 crash on older iOS devices | |||
2019-03-16 | Merge pull request #27055 from bojidar-bg/26789-breakpoint-pos | Rémi Verschelde | |
Fix duplicated newlines in GDScript bytecode | |||
2019-03-16 | Fix renaming actions in the Project settings | Bojidar Marinov | |
Fixes #27113, a regression from 6daed7d12294b3f47f1ecb309d2e2b5b225ee663 | |||
2019-03-16 | Add EAGLContext for the fallback case | Sam Green | |
2019-03-16 | fixed toggelling snap mode while transforming | janglee123 | |
2019-03-16 | Make bottom panel only try to hide editors when they're visible | Michael Alexsander Silva Dias | |
2019-03-15 | Merge pull request #27056 from guzzard/master | Rémi Verschelde | |
Ignore default ccls cache folder and compile commands json file | |||
2019-03-16 | [DOCS] Add tutorial link to Particles2D | homer666 | |
2019-03-14 | Add logging around opengl es context creation. Ensure we can access project ↵ | Sam Green | |
settings prior to creating our gl es context, so we can properly determine which driver to use. | |||
2019-03-14 | [DOCS] minor classref updates | Chris Bradfield | |
2019-03-14 | Ignore default ccls cache folder and compile commands jso | Martin Wallin | |
2019-03-14 | Fix duplicated lines in GDScript bytecode | Bojidar Marinov | |
Fixes #26789 | |||
2019-03-14 | Fix bone aabb calculation, which caused a skeletal mesh culling issue | Windy Darian | |
There was a bug that could result in most bone aabb boxes ending up with tiny size upon import and mess up with culling of skeletal meshes. This fixes it. | |||
2019-03-13 | Merge pull request #26484 from Andrettin/Configurable-Tooltip-Offset | Rémi Verschelde | |
Make the Tooltip Position Offset Configurable | |||
2019-03-13 | Merge pull request #26945 from shartte/allow-fewer-viewports-in-editor-state | Rémi Verschelde | |
Be more tolerant about under-defined spatial viewport state | |||
2019-03-13 | Merge pull request #27000 from clayjohn/multimesh_doc | Rémi Verschelde | |
[DOC] Linked various tutorials in the classref | |||
2019-03-13 | Merge pull request #27014 from neikeq/csharp-update-exports-only-in-editor | Rémi Verschelde | |
C#: Update exports only in the editor | |||
2019-03-13 | Bump version to 3.2-dev | Rémi Verschelde | |
No rest for the wicked. | |||
2019-03-13 | Bump version to 3.1-stable \o/ | Rémi Verschelde | |
Congratulations to everyone in the Godot community for this awesome new release, culmination of more than one year of development from close to 500 contributors! Thanks to all involved, whether you contributed code, documentation, bug reports, translations, community support or donations. You all played a role in bringing better free and open source game development tools to the world! Godot 3.1 includes more than 7000 commits made since the 3.0 release in January 2018, 3000 Pull Requests have been merged, and 3000 issues have been fixed! This release makes the 3.x branch more stable and powerful, and makes it a very mature game development tool for both 2D and 3D. Now feature development can restart towards 3.2 and 4.0! | |||
2019-03-13 | Add some more features to changelog | Rémi Verschelde | |
2019-03-13 | C#: Update exports only in the editor | Ignacio Etcheverry | |
2019-03-12 | linked tutorials in the classref | clayjohn | |
2019-03-12 | Mono: Update welcome message with current state | Rémi Verschelde | |
2019-03-12 | Merge pull request #26974 from Calinou/update-changelog | Rémi Verschelde | |
Update changelog with recent additions | |||
2019-03-12 | Update changelog with recent additions | Hugo Locurcio | |
2019-03-12 | doc: Sync classref with current source | Rémi Verschelde | |