Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-06 | Few enchancements for shader editor | Yuri Roubinsky | |
2020-02-06 | Merge pull request #35938 from Calinou/export-android-remove-progress | Rémi Verschelde | |
Remove per-file progress reporting when exporting to Android | |||
2020-02-06 | Merge pull request #35939 from timothyqiu/project-icon | Rémi Verschelde | |
Centers project icon vertically in project list | |||
2020-02-06 | Centers icon vertically in project list | Haoyu Qiu | |
2020-02-05 | Remove per-file progress reporting when exporting to Android | Hugo Locurcio | |
Calling `step()` on EditorProgress too often will slow down the rest of the editor, so it's best avoided. This is also more consistent with other exporters, as most of them don't report per-file progress either. Exporting a 2D project with ~1,100 files to Android now takes about 10 seconds from a debug editor build instead of 65 seconds. This closes #30850. | |||
2020-02-05 | Merge pull request #35911 from clayjohn/DOCS-misc3 | Rémi Verschelde | |
Finish documenting BakedLightmap and TextureLayered | |||
2020-02-05 | Finish documenting BakedLightmap and TextureLayered | clayjohn | |
2020-02-05 | Merge pull request #32959 from georgwacker/control-node-anim-fix | Rémi Verschelde | |
Fix control node transform animation jitter with pivot offset | |||
2020-02-05 | Merge pull request #35807 from Calinou/improve-doc-status-output | Rémi Verschelde | |
Improve the `doc_status.py` console output | |||
2020-02-05 | Merge pull request #35723 from Calinou/improve-contributing-guide | Rémi Verschelde | |
Improve `CONTRIBUTING.md` and update it to follow recent changes | |||
2020-02-05 | Merge pull request #35908 from YeldhamDev/tileset_hide_properties | Rémi Verschelde | |
Hide TileSet's properties from the inspector | |||
2020-02-05 | Merge pull request #35926 from akien-mga/changelog-tilemap | Rémi Verschelde | |
Changelog: Mention 3.2 changes to TileMap features | |||
2020-02-05 | Merge pull request #35912 from bruce965/fix-empty-audio-loop | Rémi Verschelde | |
Fix empty audio infinite loop | |||
2020-02-05 | Merge pull request #35915 from YeldhamDev/filedock_move_improvements | Rémi Verschelde | |
Make some QOL improvements to move operations in the FileSystem dock | |||
2020-02-05 | Merge pull request #35918 from timothyqiu/script-views-min-height | Rémi Verschelde | |
Shortens minimum height of script editor | |||
2020-02-05 | Merge pull request #35898 from timothyqiu/buttons-doc | Rémi Verschelde | |
Completes doc for button classes | |||
2020-02-05 | Merge pull request #33391 from madmiraal/cleanup-error_macros | Rémi Verschelde | |
Clean up error_macros.h | |||
2020-02-05 | Changelog: Mention 3.2 changes to TileMap features | Rémi Verschelde | |
Cf. #28896, #29519, #30231. | |||
2020-02-05 | Apply macro documentation from #35521. | Marcel Admiraal | |
2020-02-05 | Merge pull request #35855 from YeldhamDev/script_builtin_load_fix | Rémi Verschelde | |
Fix built-in script creation loading existing scripts by mistake | |||
2020-02-05 | Remove trailing semicolons from do..while wrappers. | Marcel Admiraal | |
- Remove trailing semicolons from ERR_FAIL_INDEX macros. - Remove trailing semicolons from ERR_FAIL_UNSIGNED_INDEX macros. - Remove trailing semicolons from CRASH_BAD_INDEX macros. - Remove trailing semicolons from CRASH_BAD_UNSIGNED_INDEX macros. | |||
2020-02-05 | Add do..while(0) wrappers to macros without one. | Marcel Admiraal | |
- Add do..while(0) wrapper to ERR_FAIL_NULL macros. - Add do..while(0) wrapper to ERR_FAIL_COND macros. - Add do..while(0) wrapper to ERR_CONTINUE macros. - Add do..while(0) wrapper to ERR_BREAK macros. - Add do..while(0) wrapper to CRASH_COND macros. - Add do..while(0) wrapper to ERR_FAIL macros. - Add do..while(0) wrapper to ERR_PRINT macros. - Add do..while(0) wrapper to WARN_PRINT macros. - Add do..while(0) wrapper to WARN_DEPRECATED macros. - Add do..while(0) wrapper to CRASH_NOW macros. | |||
2020-02-05 | Remove duplicate WARN_PRINT macro. | Marcel Admiraal | |
2020-02-05 | Remove duplicate ERR_PRINT macro. | Marcel Admiraal | |
2020-02-05 | Clean up error_macros.h | Marcel Admiraal | |
2020-02-05 | Shortens minimum height of script editor windows | Haoyu Qiu | |
2020-02-05 | Completes doc for button classes | Haoyu Qiu | |
2020-02-04 | Make some QOL improvements to move operations in the FileSystem dock | Michael Alexsander | |
2020-02-04 | Fix empty audio infinite loop | Fabio Iotti | |
2020-02-04 | Hide TileSet's properties from the inspector | Michael Alexsander | |
2020-02-03 | Fix built-in script creation loading existing scripts by mistake | Michael Alexsander | |
2020-02-03 | Merge pull request #35883 from Chaosus/fix_x11_window_restoring2 | Yuri Roubinsky | |
Restores correct window position after fullscreen toggling off on Linux | |||
2020-02-03 | Restores correct window position after fullscreen toggling off on Linux | Yuri Roubinsky | |
2020-02-03 | Merge pull request #35882 from Chaosus/fix_x11_window_restoring | Yuri Roubinsky | |
Fix restoring window from fullscreen to normal on Linux | |||
2020-02-03 | Fix restoring window from fullscreen to normal on Linux | Yuri Roubinsky | |
2020-02-03 | Merge pull request #35881 from Chaosus/vs_fix_missing_typo | Yuri Roubinsky | |
Added missing '\n' in visual shader expression node code generation | |||
2020-02-03 | Added missing '\n' in visual shader expression node code generation | Yuri Roubinsky | |
2020-02-03 | Merge pull request #35873 from Chaosus/vs_fix_missing_typo | Yuri Roubinsky | |
Added missing '\n' in visual shader fresnel node code generation | |||
2020-02-03 | Added missing '\n' in visual shader fresnel node code generation | Yuri Roubinsky | |
2020-02-01 | Merge pull request #35809 from clayjohn/DOCS-update-version | Rémi Verschelde | |
Update docs to version 4.0 | |||
2020-02-01 | Merge pull request #35811 from ↵ | Rémi Verschelde | |
touilleMan/remove-useless-pluginscript-get_rpc-rset_mode Remove useless pluginscript godot_pluginscript_script_desc.get_rpc/rset_mode fields | |||
2020-02-01 | Merge pull request #35827 from Chaosus/vs_few_formatting_fixes | Yuri Roubinsky | |
Few extra formatting fixes for visual shader node generation | |||
2020-02-01 | Few extra formatting fixes for visual shader node generation | Yuri Roubinsky | |
For 'If' and 'Switch' nodes | |||
2020-02-01 | Merge pull request #35824 from Chaosus/vs_fix_missing_typo | Yuri Roubinsky | |
Added missing '\n' in visual shader custom node code generation | |||
2020-02-01 | Added missing '\n' in visual shader custom node code generation | Yuri Roubinsky | |
2020-02-01 | Merge pull request #35618 from Chaosus/vs_improvements | Yuri Roubinsky | |
Better visual shader code generation | |||
2020-02-01 | Better visual shader code generation | Yuri Roubinsky | |
2020-02-01 | Merge pull request #35818 from Chaosus/fix_shader_crash | Yuri Roubinsky | |
Prevent shader crash when name conflict with "dus" and "__" occured | |||
2020-02-01 | Prevent shader crash when name conflict with "dus" and "__" occured | Yuri Roubinsky | |
2020-02-01 | Improve `CONTRIBUTING.md` and update it to follow recent changes | Hugo Locurcio | |
- Improve the bug reporting guidelines for readability. - Make some guidelines more strictly applied in the interest of bug report quality. - Mention that feature proposals should now be opened on the Godot Proposals repository. - Update the Git commit message guide to be easier to follow. - Fix warnings reported by markdownlint. |