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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-05-23
Fix typos with codespell
Rémi Verschelde
2022-05-23
Merge pull request #61326 from akien-mga/thorvg-latest
Rémi Verschelde
2022-05-23
Remove duplicate Android sensor listener registrations
Marcel Admiraal
2022-05-23
thorvg: Sync a couple fixes from upstream
Rémi Verschelde
2022-05-23
Merge pull request #61327 from bruvzg/text_mesh_non_visual
Rémi Verschelde
2022-05-23
Merge pull request #61310 from marxin/gcc13-fix-vhacd
Rémi Verschelde
2022-05-23
[TextMesh] Do not generate meshes for non-visual glyphs.
bruvzg
2022-05-23
Merge pull request #61226 from Chaosus/shader_fix_keyword_completion
Rémi Verschelde
2022-05-23
Merge pull request #61321 from bruvzg/lbl3d_theme_font_chk_4x
Rémi Verschelde
2022-05-23
Fix building VHACD with GCC 13.
Martin Liska
2022-05-23
GDScript: Do not allow standalone lambdas
George Marques
2022-05-23
[Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid ...
bruvzg
2022-05-23
Merge pull request #61314 from Chaosus/vs_fix_conversion_bug
Rémi Verschelde
2022-05-23
Merge pull request #61303 from Calinou/occlusion-culling-fix-typo
Rémi Verschelde
2022-05-23
Merge pull request #61297 from reduz/improve-synchronizer-usability
Rémi Verschelde
2022-05-23
Merge pull request #61312 from bruvzg/hb_430
Rémi Verschelde
2022-05-23
Improve MultiplayerSynchronizer editor usability
reduz
2022-05-23
Fix connection of subports after uniform->constant conversion in vshader
Yuri Rubinsky
2022-05-23
Fix Joint3D and Joint2D warning causing a crash
trollodel
2022-05-23
HarfBuzz: Update to version 4.3.0
bruvzg
2022-05-23
Increase saturation of accent color on the Gray editor theme preset
Hugo Locurcio
2022-05-23
Merge pull request #61283 from bruvzg/text_mesh_cubic
Rémi Verschelde
2022-05-23
Fix typo in occlusion culling warning method name
Hugo Locurcio
2022-05-23
Merge pull request #61270 from Calinou/sphereshape3d-decrease-default-radius
Rémi Verschelde
2022-05-22
Remove zoom_reset shortcut in 2D editor
kobewi
2022-05-22
Redraw selected 3D gizmo on deselect
kobewi
2022-05-22
Use the "Move" mouse icon in inspector arrays
FireForge
2022-05-22
Merge pull request #61288 from kleonc/inspector_is_no_longer_refreshable
Rémi Verschelde
2022-05-22
Merge pull request #61282 from kleonc/inspector_array_reorder_crash_fix
Rémi Verschelde
2022-05-22
Remove UndoRedo calls trying to call removed EditorInspector::refresh()
kleonc
2022-05-22
Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.x
Rémi Verschelde
2022-05-22
EditorPropertyArray Fix crash when drag-reordering elements in the inspector
kleonc
2022-05-22
Merge pull request #61271 from timothyqiu/min-size-recover
Rémi Verschelde
2022-05-22
[TextMesh] Fix cubic cubic Bezier arc processing.
bruvzg
2022-05-22
Add callable_mp_static
reduz
2022-05-22
Update last min size when Control becomes visible
Haoyu Qiu
2022-05-22
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
Hugo Locurcio
2022-05-22
Merge pull request #61017 from derammo/derammo_58121
Rémi Verschelde
2022-05-21
display of large help text in visual script
derammo
2022-05-21
Merge pull request #61253 from trollodel/more_rendering_timestamps
Rémi Verschelde
2022-05-21
Add timestamps to some rendering effects
trollodel
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-21
Merge pull request #61246 from Calinou/gpuparticles3d-transform-align-propert...
Rémi Verschelde
2022-05-21
Tweak the GPUParticles3D Transform Align property hint for readability
Hugo Locurcio
2022-05-21
Merge pull request #61242 from snailrhymer/class-desc-select-fix-2
Rémi Verschelde
2022-05-21
Fix class_desc_deselect handling of @GlobalScope.X links
SnailRhymer
2022-05-21
Merge pull request #61214 from somnathsarkar/particle-attractor-fix
Rémi Verschelde
2022-05-21
Add properties to disable top/bottom cap generation in CylinderMesh
Hugo Locurcio
2022-05-20
Fix GPUParticles3D disappearance at attractor origins
Somnath Sarkar
2022-05-21
Merge pull request #61194 from reduz/new-hash-set
Rémi Verschelde
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