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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-12-06
Merge pull request #55651 from Calinou/remove-more-debug-prints
Rémi Verschelde
2021-12-06
Merge pull request #55649 from Calinou/editor-voxelgi-gpuparticlescollisionsd...
Rémi Verschelde
2021-12-06
Merge pull request #55658 from timothyqiu/remove-inspector-plugin
Rémi Verschelde
2021-12-06
Fix crash when update() is called inside _draw()
Haoyu Qiu
2021-12-06
Fix EditorPlugin.remove_inspector_plugin() instance cleanup
Haoyu Qiu
2021-12-06
Merge pull request #55652 from OverloadedOrama/patch-1
Max Hilbrunner
2021-12-06
Replace deprecated GetItemCount() with ItemsCount
Raul Santos
2021-12-06
Merge pull request #55642 from Calinou/doc-scenetreetimer-free-elapse
Max Hilbrunner
2021-12-06
Merge pull request #55597 from raulsntos/csharp-source-generators-generics
Ignacio Roldán Etcheverry
2021-12-05
Remove or make verbose some debugging prints
Hugo Locurcio
2021-12-05
Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF
Hugo Locurcio
2021-12-06
Fix link to the supported image formats in the Image class
Manolis Papadeas
2021-12-05
Document SceneTreeTimer being freed automatically when elapsed
Hugo Locurcio
2021-12-05
Merge pull request #55559 from pycbouh/docs-overridden-cross-linked
Rémi Verschelde
2021-12-05
Bump Godot.NET.Sdk and SourceGenerators versions
Raul Santos
2021-12-05
Fix Godot.SourceGenerators for generic classes
Raul Santos
2021-12-05
Merge pull request #55631 from KoBeWi/are_they_visible
Rémi Verschelde
2021-12-05
Merge pull request #53241 from nathanfranke/auto-increment-debugger-port
Fabio Alessandrelli
2021-12-05
Bind column_titles_visible as property
kobewi
2021-12-04
Auto-Increment Debugger Port
Nathan Franke
2021-12-04
Prevent LSP adding signal func to non GDScripts
Francois Belair
2021-12-04
Merge pull request #55563 from raulsntos/csharp-delegates-for-generic-class
Ignacio Roldán Etcheverry
2021-12-04
Merge pull request #55613 from YeldhamDev/base_type_none
Rémi Verschelde
2021-12-04
Fix get_all_delegates method for generic classes
Raul Santos
2021-12-04
Merge pull request #55595 from Paulb23/text-edit-underline
Rémi Verschelde
2021-12-04
Merge pull request #55605 from raulsntos/gdscript_parser-typo
Rémi Verschelde
2021-12-03
Add an `OS.crash()` method for testing system crash handler
Hugo Locurcio
2021-12-03
Fix typo in `gdscript_parser`
Raul Santos
2021-12-03
Merge pull request #55600 from RandomShaper/fix_world_env_warning
Rémi Verschelde
2021-12-03
Fix files_dropped in HTML5 export.
Luis Sanchez
2021-12-03
Fix WorldEnvironment node warning about unset resources
Pedro J. Estébanez
2021-12-03
Update space parameters in 2D and 3D
PouleyKetchoupp
2021-12-03
Disable base type changing when no type is selected in the theme editor
Michael Alexsander
2021-12-03
Merge pull request #55590 from Chaosus/shader_dock
Yuri Roubinsky
2021-12-03
Improve RigidDynamicBody contacts in 2D and 3D
PouleyKetchoupp
2021-12-03
Fixed TextEdit underline draw pos
Paulb23
2021-12-03
Add `New Shader` option to the FileSystemDock popup menu.
Yuri Roubinsky
2021-12-03
Merge pull request #55570 from DeleteSystem32/mp3-expose-loop
Rémi Verschelde
2021-12-03
Make overridden properties link to parent definition
Yuri Sizov
2021-12-03
Merge pull request #55520 from pycbouh/docs-sort-group-newline-theme-and-enums
Rémi Verschelde
2021-12-03
Merge pull request #55470 from groud/move_godot_object_init_to_extension
Rémi Verschelde
2021-12-03
Random initial color parameter for ParticleMaterial
Raffaele Picca
2021-12-03
Merge pull request #55580 from timothyqiu/force-drag
Rémi Verschelde
2021-12-03
Merge pull request #55576 from Chaosus/vs_new_int_ops
Yuri Roubinsky
2021-12-03
Merge pull request #55578 from madmiraal/fix-55561
Rémi Verschelde
2021-12-03
Fix mouse cursor and notification for force dragging
Haoyu Qiu
2021-12-03
Add bitwise operators to `VisualShaderNodeIntOp`
Yuri Roubinsky
2021-12-03
Merge pull request #54687 from KoBeWi/where_mouse
Rémi Verschelde
2021-12-03
Merge pull request #54833 from KoBeWi/it's_a_trap
Rémi Verschelde
2021-12-03
Allow any kind of Mesh to be added to an EditorNode3DGizmo
Marcel Admiraal
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