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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-12-13
Tweak the volumetric fog temporal reprojection property hint
Hugo Locurcio
2021-12-13
Merge pull request #55609 from rcorre/doc-scroll
Rémi Verschelde
2021-12-13
Merge pull request #55898 from KoBeWi/nodes_from_faraway_lands
Rémi Verschelde
2021-12-13
Allow to copy foreign nodes
kobewi
2021-12-13
Merge pull request #55890 from Vitika9/54100
Rémi Verschelde
2021-12-13
Merge pull request #55889 from Chaosus/fix_warning_duplication
Rémi Verschelde
2021-12-13
Added check for SceneTree being null
vitika9
2021-12-13
Fix shadowed global identifier warning duplication
Yuri Roubinsky
2021-12-13
Merge pull request #52998 from AnilBK/node2d-renames
Rémi Verschelde
2021-12-12
Merge pull request #55821 from Chaosus/shader_fix_semicolon
Rémi Verschelde
2021-12-12
Merge pull request #55825 from zaevi/fix_PluginConfigDialog_UI
Rémi Verschelde
2021-12-12
Merge pull request #55816 from RandomShaper/fix_revert_null_defaults
Rémi Verschelde
2021-12-12
Merge pull request #55814 from williamd67/GPULightMapper-correct-colors
Rémi Verschelde
2021-12-12
Merge pull request #55729 from cdemirer/fix-script-editor-unexpected-scroll-u...
Rémi Verschelde
2021-12-12
Merge pull request #55836 from jabcross/asset-selectable
Rémi Verschelde
2021-12-12
Merge pull request #55828 from Calinou/doc-physics-angular-velocity-master
Hugo Locurcio
2021-12-12
Merge pull request #55860 from rcorre/mesh_typo
Rémi Verschelde
2021-12-12
Document how to autoscroll ScrollContainer.
Ryan Roden-Corrent
2021-12-12
Fix typo in create_outline error message.
Ryan Roden-Corrent
2021-12-12
Merge pull request #55852 from jmb462/fix-bad-tooltip-offset
Rémi Verschelde
2021-12-12
Fix bad mouse offset to show tooltips in Tree
jmb462
2021-12-11
Allow selection in asset description
jabcross
2021-12-11
Document RigidBody2D/3D and particles' angular velocity units
Hugo Locurcio
2021-12-11
Fix `PluginConfigDialog` UI broken
Zae
2021-12-11
Restore shader parsing errors with lack of semicolon in a block
Yuri Roubinsky
2021-12-11
Stop asuming a default value of NIL means there's no default
Pedro J. Estébanez
2021-12-11
GPULightMapper: convert colors of lights to linear
William Deurwaarder
2021-12-11
Merge pull request #55808 from ellenhp/fix_ogg_is_playing
Rémi Verschelde
2021-12-10
Fix OGG streams never ending playback
Ellen Poe
2021-12-11
Fix unexpected scroll on resize + consistent return value
cdemirer
2021-12-10
Merge pull request #55736 from nekomatata/physics-apply-forces
Camille Mohr-Daurat
2021-12-10
Merge pull request #55773 from nekomatata/fix-raycast-ccd
Camille Mohr-Daurat
2021-12-10
Fix rigid body ray cast CCD in 2D and 3D Godot Physics
PouleyKetchoupp
2021-12-11
Merge pull request #55801 from RaphaelAzev/issue-55746
Rémi Verschelde
2021-12-10
Improve RigidDynamicBody force and torque API
PouleyKetchoupp
2021-12-10
Added check to get_all_locales to avoid adding duplicate locales to array
raphaelazev
2021-12-10
Merge pull request #55804 from godotengine/revert-49473-fix-auto-reload-scripts
Rémi Verschelde
2021-12-10
Revert "Fix auto reload scripts on external change"
Rémi Verschelde
2021-12-10
Merge pull request #55702 from nekomatata/physics-solver-settings
Rémi Verschelde
2021-12-10
Merge pull request #55792 from aaronfranke/misc
Rémi Verschelde
2021-12-10
Misc build system fixes
Aaron Franke
2021-12-10
Merge pull request #55519 from Calinou/editor-spin-slider-float-draw-filled-s...
Rémi Verschelde
2021-12-10
Merge pull request #55797 from KoBeWi/internal_shenanigans
Rémi Verschelde
2021-12-10
Merge pull request #55770 from Calinou/shader-rename-hint-aniso
Rémi Verschelde
2021-12-10
Merge pull request #40547 from KoBeWi/directory_inspectory
Rémi Verschelde
2021-12-10
Fix wrong internal children usage in BoxContainer
kobewi
2021-12-10
Rename `hint_aniso` to `hint_anisotropy` in the shader language
Hugo Locurcio
2021-12-10
Improve Directory content navigation
Tomasz Chabora
2021-12-10
Merge pull request #51235 from AnilBK/awkward-funcs
Rémi Verschelde
2021-12-10
Merge pull request #55723 from rydergaming/get-colliding-body-vehiclewheel
Rémi Verschelde
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