Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-21 | ExportDialog: Make error messages translatable | Rémi Verschelde | |
Also fix missing newlines that caused #24202. | |||
2019-01-21 | Merge pull request #25163 from ankitpriyarup/master | Rémi Verschelde | |
Disable autowrap for export dialog errors | |||
2019-01-21 | Merge pull request #25064 from homer666/itemlist-adjust-ui_select-precedence | Rémi Verschelde | |
ItemList: ignore `ui_select` action if Select Mode is not "Multi" | |||
2019-01-21 | Merge pull request #25115 from marxin/fix-19633-proper | Rémi Verschelde | |
Fix #19633 by proper store to &ubo_data.shadow_matrix[1234]. | |||
2019-01-21 | Merge pull request #25117 from dragmz/patch-6 | Rémi Verschelde | |
Replace CreateThread with QueueUserWorkItem | |||
2019-01-21 | Merge pull request #25188 from akien-mga/sync-controller-db | Rémi Verschelde | |
Sync controller mappings DB with SDL2 community repo | |||
2019-01-21 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@c5af5d58f44e070b1fa127f70f38eeeaaaff12a3. Closes #25138. | |||
2019-01-21 | Disable autowrap for export dialog errors | Ankit Priyarup | |
Fixes #25065 | |||
2019-01-21 | Cleanup after @reduz :) | Rémi Verschelde | |
Fixes #25172. | |||
2019-01-21 | Merge pull request #25168 from eska014/html5-autoplay | Rémi Verschelde | |
Deal with Google's HTML5 autoplay policy | |||
2019-01-21 | Merge pull request #25175 from Calinou/make-export-debug-more-visible | Rémi Verschelde | |
Make "Export with Debug" more visible in the Export dialog | |||
2019-01-21 | Merge pull request #25180 from AndreaCatania/arov | Rémi Verschelde | |
Fixed area overlaps if not move | |||
2019-01-21 | Merge pull request #25182 from akien-mga/travis-fix-android | Rémi Verschelde | |
Travis: Fix accepting Android SDK licenses | |||
2019-01-21 | Travis: Fix accepting Android SDK licenses | Rémi Verschelde | |
It has been failing since a few days, apparently `sdkmanager --licenses` is no longer sufficient to accept all licenses, the `platform-tools` install triggers another license dialog. Now saying yes to all just in case. | |||
2019-01-21 | Fixed area overlaps if not move | Andrea Catania | |
2019-01-21 | Merge pull request #25177 from neikeq/nn | Ignacio Etcheverry | |
Workaround for bug with Mono's MSBuild and BaseIntermediateOutputPath | |||
2019-01-21 | Fix C# script metadata creation error due to missing directory | Ignacio Etcheverry | |
2019-01-21 | Workaround for bug with Mono's MSBuild and BaseIntermediateOutputPath | Ignacio Etcheverry | |
BaseIntermediateOutputPath seems to be empty by default. The workaround is to explicitly set it. Also fixed passing char instead of char[] to String.Split. Why was this even working with Mono? | |||
2019-01-20 | Make "Export with Debug" more visible in the Export dialog | Hugo Locurcio | |
This swaps out the CheckButton with a CheckBox, which has two benefits: - The checkbox icon appears to the left of the text, which moves it closer from the text. This makes it more easily noticeable, as it also appears below the "File:" text now. - It follows the UI convention of using checkboxes for options that do not bear an immediate effect, unlike CheckButtons which are expected to have an immediate effect when toggled. This closes #25170. | |||
2019-01-20 | Deal with Google's HTML5 autoplay policy | Leon Krause | |
Resume audio context after mouse, touch or key input. | |||
2019-01-20 | Merge pull request #25136 from Demiu/doc-tilemap | Rémi Verschelde | |
Docs: Fix TileMap::world_to_map description | |||
2019-01-20 | Merge pull request #25135 from CakHuri/fix-capabilites | Rémi Verschelde | |
Fixed a typo in 'uwp_device_capabilites' | |||
2019-01-20 | Merge pull request #25150 from eska014/html5-warning | Rémi Verschelde | |
Fix HTML5 build warning | |||
2019-01-20 | Merge pull request #25149 from eska014/html5-gamepad-sampling | Rémi Verschelde | |
Fix HTML5 gamepad sampling | |||
2019-01-20 | Refactor OS_JavaScript header | Leon Krause | |
2019-01-20 | Fix HTML5 build warning | Leon Krause | |
2019-01-20 | Fix HTML5 gamepad logic for Emscripten 1.38.22 compat breakage | Leon Krause | |
2019-01-19 | Docs: Fix TileMap::world_to_map description | Demiu | |
2019-01-19 | Fixed a typo in 'uwp_device_capabilites' | M. Huri | |
2019-01-19 | Fix #19633 by proper store to &ubo_data.shadow_matrix[1234]. | marxin | |
It is not valid in C++ to store into shadow_matrix1[16] with shadow_matrix1[16 * j] (for j > 0). Even though there's a valid space in a struct after shadow_matrix1. Knowing that GCC performs aggressive optimizations that eventually lead to a wrong code. Code has been changed into union where one can either use shadow_matrix[4 * 16], or individual shadow_matrix1, shadow_matrix2, etc. GCC pragma is not needed any longer. | |||
2019-01-19 | Merge pull request #25059 from TheCoderNextdoor/TheCoderNextdoor-patch-1 | Rémi Verschelde | |
doc: Add missing descriptions to Particles2D | |||
2019-01-19 | Merge pull request #25114 from Calinou/fix-colorpicker-rounding | Rémi Verschelde | |
Fix a rounding error in ColorPicker | |||
2019-01-19 | Merge pull request #25110 from groud/display_pivot | Rémi Verschelde | |
Displays the pivot all the time and rotate the icon | |||
2019-01-19 | Merge pull request #25111 from MelvinWM/master | Rémi Verschelde | |
Editor source status font size, fixes #25039 | |||
2019-01-19 | Fix excluding GCC pragmas from Clang | Rémi Verschelde | |
Why the heck does Clang define __GNUC__... | |||
2019-01-19 | Only define GCC pragmas for GCC | Rémi Verschelde | |
2019-01-19 | Added missing descriptions to Particles2D | Aditya Banerjee | |
Missing descriptions of property: normal_map, fract_delta, fixed_fps and method: restart(), capture_rect() of Particles2D were added | |||
2019-01-18 | Merge pull request #25116 from grantclarke-abertay/master | Juan Linietsky | |
Fixed Bone Transform Order | |||
2019-01-19 | Replace CreateThread with QueueUserWorkItem | Marcin Zawiejski | |
Fixes #24869 stuttering on Windows by reusing long running threadpool threads instead of creating a new thread on each call to Thread::start. | |||
2019-01-18 | Merge pull request #25113 from aaronfranke/doc-kinematic | Chris Bradfield | |
Improve docs for KinematicBody linear_velocity, fixes #23927 | |||
2019-01-18 | Improve docs for KinematicBody linear_velocity, fixes #23927 | Aaron Franke | |
2019-01-18 | Fixed Bone Transform Order | Grant Clarke | |
The bone index being passed to the visual server is not using the process order and results in incorrect skin deformation if the calculated process order is different from the unordered bones Vector. Incidentally, this never showed when I exported rigged characters from blender using the Better Collada exporter. This bug only materialised when experimenting with the glTF pipeline from Maya. | |||
2019-01-18 | Fix a rounding error in ColorPicker | Hugo Locurcio | |
This closes #25063. | |||
2019-01-18 | respect mouse mode when setting enter/exit notifications and signals, fixes ↵ | Juan Linietsky | |
#19785 | |||
2019-01-18 | Use 16 bit indices on phones that dont support 32, fixes #19797 | Juan Linietsky | |
2019-01-18 | Fix capture interpolation mode in Animation, closes #24015 | Juan Linietsky | |
2019-01-18 | Displays the pivot all the time and rotate the icon | groud | |
2019-01-18 | Editor source status font size, fixes #25039 | Melvin Winstroem-Moeller | |
2019-01-18 | -Re-added margins in one way collision (made in a more user friendly way ↵ | Juan Linietsky | |
than in Godot 2.1), fixes #23860 -Fixed potential bug in OWC (i dont think anyone had it but..) | |||
2019-01-18 | Clean up and fix issues after merging #21701 , closes #21104 | Juan Linietsky | |