Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-10 | Fix CCD in case of multiple supports in motion direction | Ricardo Buring | |
For example, an axis-aligned box under the influence of gravity landing on a horizontal triangle could previously tunnel, because only one of the supports of the box was considered to be the candidate point that would collide first. Now all supports are considered as candidates. Also fix CCD always pushing the fast body into the other body, which works well for convex shapes but not for trimesh/concave shapes. | |||
2023-02-02 | Merge pull request #72618 from Sauermann/fix-simplify-set-size | Rémi Verschelde | |
Simplify Viewport::_set_size | |||
2023-02-02 | Merge pull request #72494 from Chaosus/shader_fix_const_init | Rémi Verschelde | |
Fix shader failure when using non-const initializer on a constant | |||
2023-02-02 | Merge pull request #72601 from ↵ | Rémi Verschelde | |
Calinou/primitivemesh-uv2-padding-add-property-hint Add a property hint for PrimitiveMesh's `uv2_padding` | |||
2023-02-02 | Merge pull request #72586 from AThousandShips/compat_transpose_fix | Rémi Verschelde | |
Fix texture rect transpose for OpenGL | |||
2023-02-02 | Simplify Viewport::_set_size | Markus Sauermann | |
`Viewport.to_screen_rect` is used only in a single location to compare it to `Rect2i()`. When called from `SubViewport`, `to_screen_rect` is always equal to `Rect2i()`. When called from `Window`, `to_screen_rect` is always different from `Rect2i()`. So the comparison `to_screen_rect != Rect2i()` can be replaced by `Object::cast_to<Window>(this)`. This allows the removal of `Viewport.to_screen_rect` and the simplification of `Viewport::_set_size`. | |||
2023-02-02 | Merge pull request #72613 from Sauermann/fix-toplevel-top-level | Yuri Sizov | |
Fix toplevel nomenclature | |||
2023-02-02 | Fix toplevel nomenclature | Markus Sauermann | |
toplevel was 3.x top_level is 4.x | |||
2023-02-02 | Merge pull request #72537 from akien-mga/fix-no-deprecated-build | Rémi Verschelde | |
Fix build with `deprecated=no` not exclude ProjectConverter3To4 options | |||
2023-02-02 | Merge pull request #72398 from vnen/gdscript-setter-chain | Rémi Verschelde | |
GDScript: Improve usability of setter chains | |||
2023-02-02 | Merge pull request #72603 from Calinou/os-alert-linuxbsd-use-warning-icon | Rémi Verschelde | |
Use a "warning" icon in `OS.alert()` on Linux/*BSD | |||
2023-02-02 | Merge pull request #72509 from TokageItLab/seekcon | Rémi Verschelde | |
Consistent with NodeTimeSeek parameters OtherNodes | |||
2023-02-02 | Merge pull request #72600 from Calinou/string-match-glob | Rémi Verschelde | |
Mention `String.match()` is also called "glob"/"globbing" | |||
2023-02-02 | Merge pull request #72599 from Calinou/editor-fix-lightmapgi-gizmo-icon | Rémi Verschelde | |
Fix missing LightmapGI gizmo icon in the 3D editor | |||
2023-02-02 | Use a "warning" icon in `OS.alert()` on Linux/*BSD | Hugo Locurcio | |
This is the same icon as used on Windows. | |||
2023-02-02 | Add a property hint for PrimitiveMesh's `uv2_padding` | Hugo Locurcio | |
Negative values are not valid and will always cause lightmap bleeding to occur. This also improves the documentation for the `uv2_padding` property in the class reference. | |||
2023-02-02 | Mention `String.match()` is also called "glob"/"globbing" | Hugo Locurcio | |
This is mostly for Ctrl + F purposes, in case someone is looking how to perform globbing on a string. | |||
2023-02-02 | Fix missing LightmapGI gizmo icon in the 3D editor | Hugo Locurcio | |
2023-02-02 | GDScript: Improve usability of setter chains | George Marques | |
- Consider PackedArrays non-shared since they are copied on C++/script boundaries. - Add error messages in the analyzer when assigning to read-only properties. - Add specific error message at runtime when assignment fails because the property is read-only. | |||
2023-02-02 | Merge pull request #72593 from ra314/patch-1 | Rémi Verschelde | |
Added missing words relating to TileSetAtlasSource | |||
2023-02-02 | Merge pull request #72592 from EricEzaM/67008-autocomplete-crash-virtual-fn | Rémi Verschelde | |
Fix crash in gdscript when autocompleting virtual function and signature does not match base. | |||
2023-02-02 | Merge pull request #72468 from rbessems/rbessems/add_ml2_controller | Rémi Verschelde | |
Adding Magic Leap 2 Controller Interaction Profile | |||
2023-02-02 | Merge pull request #72553 from RedworkDE/net-output-directory | Rémi Verschelde | |
C#: Preserve directories in output during export | |||
2023-02-02 | Added missing words relating to TileSetAtlasSource | Rahul Gandharva | |
2023-02-02 | Fix crash in gdscript when autocompleting virtual function and signature ↵ | Eric M | |
does not match base. | |||
2023-02-02 | Fix texture rect transpose for OpenGL | Ninni Pipping | |
2023-02-02 | Add Magic Leap 2 OpenXR Interaction Profile | Ron Bessems | |
2023-02-02 | Merge pull request #72334 from tbxMb/conv-ext-shader | Rémi Verschelde | |
Allow .gdshader files in 3to4 conversion | |||
2023-02-02 | Merge pull request #72576 from Maran23/4-x-rmb-new-menu | Rémi Verschelde | |
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager' | |||
2023-02-02 | Allow .gdshader files in 3to4 conversion | tbxMb | |
2023-02-02 | Merge pull request #72559 from Maran23/4-x-improve-layout-dialog | Rémi Verschelde | |
Improve editor layout dialog | |||
2023-02-02 | Merge pull request #72557 from vonagam/fix-make-value-protection | Rémi Verschelde | |
GDScript: Fix getting reduced value of incomplete subscript for autocomplete | |||
2023-02-02 | Fix rightclick on some files changes the 'New' menu entry to 'Show in File ↵ | Marius Hanl | |
Manager' due to no fixed index for the 'New' menu | |||
2023-02-02 | Merge pull request #72307 from zoeesilcock/fix/splash-minimum-display-time-macos | Rémi Verschelde | |
[MacOS] Fix so that the main window is displayed before the splash screen minimum display time starts counting | |||
2023-02-02 | Merge pull request #72562 from 0xafbf/patch-1 | Rémi Verschelde | |
Fix bad variable name in TileMap documentation | |||
2023-02-02 | Merge pull request #72549 from m4gr3d/cleanup_xr_export_logic_main | Rémi Verschelde | |
Clean up the XR export logic | |||
2023-02-02 | Merge pull request #72542 from smix8/rvoagent_to_navagent_rename_4.x | Rémi Verschelde | |
Rename NavigationServer internal RvoAgent to NavAgent | |||
2023-02-02 | Merge pull request #72528 from aaronfranke/dont-have-slashes | Rémi Verschelde | |
Remove unused `has_slashes` from NodePath | |||
2023-02-02 | Merge pull request #72521 from KoBeWi/simplesize_it | Rémi Verschelde | |
Simplify Connect Dialog layout and sizing | |||
2023-02-02 | Merge pull request #72513 from TokageItLab/remove-rename-param-anim | Rémi Verschelde | |
Remove the meaningless API `rename_parameter()` in AnimationTree | |||
2023-02-02 | Merge pull request #72471 from mbrlabs/blink | Rémi Verschelde | |
Always show caret when moving in LineEdit | |||
2023-02-02 | Merge pull request #72567 from dalexeev/gds-fix-72539 | Rémi Verschelde | |
GDScript: Fix crash in export group annotations | |||
2023-02-02 | Merge pull request #72550 from KoBeWi/camera_of_the_end | Rémi Verschelde | |
Fix Camera2D crashes | |||
2023-02-02 | GDScript: Fix crash in export group annotations | Danil Alexeev | |
2023-02-01 | Fix bad variable name in TileMap documentation | Andrés Botero | |
2023-02-02 | Improve editor layout dialog | Marius Hanl | |
- Disable the 'Save' button in the dialog if no layout name is selected and no text is set - Use a small min height for the layout names list to make the dialog more clear if no layout has been created yet | |||
2023-02-02 | GDScript: Fix getting reduced value of incomplete subscript | Dmitrii Maganov | |
2023-02-01 | Fix Camera2D crashes | kobewi | |
2023-02-01 | Clean up the XR export logic | Fredia Huya-Kouadio | |
Remove the XR export logic from the legacy build system: - On Android, Godot 4 export requires the use of Android plugins which are not supported by the legacy build system - Provides added flexibility for configuring the Android manifest for XR specific capabilities. | |||
2023-02-01 | Fix build with `deprecated=no` not exclude ProjectConverter3To4 options | Rémi Verschelde | |
Fixes #72520. |