Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-08 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2016-01-08 | Renamed godot domain from com.android.godot (which was incorrect) to ↵ | Juan Linietsky | |
org.godotengine.godot | |||
2016-01-08 | Merge pull request #3282 from TheHX/pr-script-debugger | Rémi Verschelde | |
Fix debugger close button and script editor "Show Debugger" | |||
2016-01-08 | Fix debugger close button and script editor "Show Debugger" | Franklin Sobrinho | |
2016-01-08 | Merge pull request #3280 from neikeq/issue_3227 | Rémi Verschelde | |
Fix TileSet not refreshed after exporting without merge | |||
2016-01-08 | Fix TileSet not refreshed after exporting without merge | Ignacio Etcheverry | |
2016-01-08 | Merge pull request #3279 from neikeq/issue_3259 | Rémi Verschelde | |
Fix TextEdit caret being drawn when outside the visible region | |||
2016-01-08 | -Removed ANT build system for Android, as it was deprecated by Google | Juan Linietsky | |
-Added new Gradle build system, as it is the required build system | |||
2016-01-08 | Fix TextEdit caret drawn when outside the visible region | Ignacio Etcheverry | |
2016-01-08 | Merge pull request #3278 from neikeq/issue_305 | Rémi Verschelde | |
Close scene menu option asks for confirmation only if there are unsaved changes | |||
2016-01-08 | Scene->Close scene: ask confirmation only when unsaved changes | Ignacio Etcheverry | |
2016-01-08 | Merge pull request #3277 from d3v0x/3221_range-minus-zero-fix | Rémi Verschelde | |
do not return zero with minus-sign within range value, fixes #3221 | |||
2016-01-08 | do not return zero with minus-sign within range value, fixes #3221 | Richard Nespithal | |
2016-01-07 | Merge pull request #3269 from neikeq/numpad_arrows | Rémi Verschelde | |
TextEdit/LineEdit: Handle numpad when NumLock is disabled | |||
2016-01-07 | TextEdit/LineEdit: Handle numpad PageUp, PageDown, Home and End | Ignacio Etcheverry | |
2016-01-07 | TextEdit/LineEdit: Handle numpad arrows if NumLock is disabled | Ignacio Etcheverry | |
2016-01-07 | Merge pull request #3267 from neikeq/fix_3266 | Juan Linietsky | |
Added missing onready token name | |||
2016-01-07 | Added missing onready token name | Ignacio Etcheverry | |
2016-01-07 | Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitem | Rémi Verschelde | |
Fix uniform scaling of non-square CanvasItem nodes | |||
2016-01-07 | added ':' support to VariantParser, given it' s used by export.cfg | Juan Linietsky | |
2016-01-07 | -fix bugs related to parsing config files with new variantparser, closes ↵ | Juan Linietsky | |
#3248 closes #3207 | |||
2016-01-07 | Merge pull request #3191 from neikeq/filedialog_hotkeys | Rémi Verschelde | |
Add keyboard shortcut to toggle "show hidden files" in FileDialog | |||
2016-01-07 | Merge pull request #3262 from PeaceSells50/BetterFixForVSProjGeneration | Rémi Verschelde | |
Better fix for visual studio project generation. | |||
2016-01-06 | Better fix for visual studio project generation. | Peace Sells | |
2016-01-06 | Merge pull request #3254 from akien-mga/pr-joydev-opt-out | punto- | |
Make joydev build using libudev and libevdev opt-out | |||
2016-01-06 | Merge pull request #3136 from MarianoGnu/bug_fixing | Rémi Verschelde | |
Fix RGBA Uniform autogeneration in ShaderGraph | |||
2016-01-06 | Make joydev build using udev and evdev opt-out but blocking (linux) | Rémi Verschelde | |
It is enabled by default, users have to specifically ask for it if they don't want gamepad support. If libudev or libevdev are missing, the build aborts and tells the user the reason and that they can disable gamepad support with the "gamepad=no" option. | |||
2016-01-06 | Merge pull request #3208 from nounoursheureux/master | Rémi Verschelde | |
You can now create an inherited scene based on an already opened scene | |||
2016-01-06 | You can create an inherited scene based on an already opened scene. | Nounours Heureux | |
2016-01-06 | Merge pull request #3256 from TheHX/pr-conn-binds | Rémi Verschelde | |
Fix .tscn format not loading signal binds | |||
2016-01-06 | Fix .tscn format not loading signal binds | Franklin Sobrinho | |
2016-01-06 | Merge pull request #3255 from mrezai/fix-unnamed-project | Rémi Verschelde | |
Fix config file parser bug that cause showing project name as "Unnamed Project" | |||
2016-01-06 | Merge pull request #3159 from neikeq/tab_close_icon | Rémi Verschelde | |
Add tab close icon to the default theme | |||
2016-01-06 | Merge pull request #3187 from neikeq/fix_3186 | Rémi Verschelde | |
Fix editor layout saving | |||
2016-01-06 | Merge pull request #3211 from SaracenOne/audio_stream_pause_fix | Rémi Verschelde | |
Fix delay on audio stream pause | |||
2016-01-06 | Merge pull request #3217 from neikeq/asframes_patch | Rémi Verschelde | |
Disable renaming SpriteFrames | |||
2016-01-06 | Merge pull request #3216 from nounoursheureux/spriteframes | Rémi Verschelde | |
Show the texture name after the frame number in the SpriteFrames editor | |||
2016-01-06 | Merge pull request #3219 from nounoursheureux/change_subscene_string | Rémi Verschelde | |
Change Import > Sub-Scene to Import > Node from scene | |||
2016-01-06 | Merge pull request #3251 from Hinsbart/joy_demo | punto- | |
update joystick demo with visual representation | |||
2016-01-06 | Fix config file parser bug that cause showing project name as "Unnamed Project" | mrezai | |
2016-01-06 | visual representation for joystick demo | hondres | |
2016-01-06 | Fix uniform scaling of non-square CanvasItem nodes | Rémi Verschelde | |
Fixes #3224. I chose the longest side of the original node (width vs height) as the "guiding direction" to handle the ever changing drag_vector and avoid issues when a component changes sign. | |||
2016-01-05 | Merge pull request #3249 from Hinsbart/x11_crash | Rémi Verschelde | |
fix x11 crash on exit | |||
2016-01-05 | fix x11 crash on exit | hondres | |
2016-01-05 | Merge pull request #3246 from godotengine/fix-notools-build | Rémi Verschelde | |
Fix is_node_being_edited() when not building tools | |||
2016-01-05 | Fix is_node_being_edited() when not building tools | Rémi Verschelde | |
Fixes #3213. Superseded #3242. | |||
2016-01-05 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2016-01-05 | -completely rewritten filesystem dock and internal editor filesystem ↵ | Juan Linietsky | |
management, fixes #1926 -filesystem dock now tracks objects and directories in real-time, fixes #2009 | |||
2016-01-05 | Merge pull request #3241 from mrezai/fix-jpeg-3228 | Juan Linietsky | |
Fix uint compile error, #3228 | |||
2016-01-05 | Fix uint compile error | mrezai | |