summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2016-01-08Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-01-08Renamed godot domain from com.android.godot (which was incorrect) to ↵Juan Linietsky
org.godotengine.godot
2016-01-08Merge pull request #3282 from TheHX/pr-script-debuggerRémi Verschelde
Fix debugger close button and script editor "Show Debugger"
2016-01-08Fix debugger close button and script editor "Show Debugger"Franklin Sobrinho
2016-01-08Merge pull request #3280 from neikeq/issue_3227Rémi Verschelde
Fix TileSet not refreshed after exporting without merge
2016-01-08Fix TileSet not refreshed after exporting without mergeIgnacio Etcheverry
2016-01-08Merge pull request #3279 from neikeq/issue_3259Rémi Verschelde
Fix TextEdit caret being drawn when outside the visible region
2016-01-08-Removed ANT build system for Android, as it was deprecated by GoogleJuan Linietsky
-Added new Gradle build system, as it is the required build system
2016-01-08Fix TextEdit caret drawn when outside the visible regionIgnacio Etcheverry
2016-01-08Merge pull request #3278 from neikeq/issue_305Rémi Verschelde
Close scene menu option asks for confirmation only if there are unsaved changes
2016-01-08Scene->Close scene: ask confirmation only when unsaved changesIgnacio Etcheverry
2016-01-08Merge pull request #3277 from d3v0x/3221_range-minus-zero-fixRémi Verschelde
do not return zero with minus-sign within range value, fixes #3221
2016-01-08do not return zero with minus-sign within range value, fixes #3221Richard Nespithal
2016-01-07Merge pull request #3269 from neikeq/numpad_arrowsRémi Verschelde
TextEdit/LineEdit: Handle numpad when NumLock is disabled
2016-01-07TextEdit/LineEdit: Handle numpad PageUp, PageDown, Home and EndIgnacio Etcheverry
2016-01-07TextEdit/LineEdit: Handle numpad arrows if NumLock is disabledIgnacio Etcheverry
2016-01-07Merge pull request #3267 from neikeq/fix_3266Juan Linietsky
Added missing onready token name
2016-01-07Added missing onready token nameIgnacio Etcheverry
2016-01-07Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitemRémi Verschelde
Fix uniform scaling of non-square CanvasItem nodes
2016-01-07added ':' support to VariantParser, given it' s used by export.cfgJuan Linietsky
2016-01-07-fix bugs related to parsing config files with new variantparser, closes ↵Juan Linietsky
#3248 closes #3207
2016-01-07Merge pull request #3191 from neikeq/filedialog_hotkeysRémi Verschelde
Add keyboard shortcut to toggle "show hidden files" in FileDialog
2016-01-07Merge pull request #3262 from PeaceSells50/BetterFixForVSProjGenerationRémi Verschelde
Better fix for visual studio project generation.
2016-01-06Better fix for visual studio project generation.Peace Sells
2016-01-06Merge pull request #3254 from akien-mga/pr-joydev-opt-outpunto-
Make joydev build using libudev and libevdev opt-out
2016-01-06Merge pull request #3136 from MarianoGnu/bug_fixingRémi Verschelde
Fix RGBA Uniform autogeneration in ShaderGraph
2016-01-06Make joydev build using udev and evdev opt-out but blocking (linux)Rémi Verschelde
It is enabled by default, users have to specifically ask for it if they don't want gamepad support. If libudev or libevdev are missing, the build aborts and tells the user the reason and that they can disable gamepad support with the "gamepad=no" option.
2016-01-06Merge pull request #3208 from nounoursheureux/masterRémi Verschelde
You can now create an inherited scene based on an already opened scene
2016-01-06You can create an inherited scene based on an already opened scene.Nounours Heureux
2016-01-06Merge pull request #3256 from TheHX/pr-conn-bindsRémi Verschelde
Fix .tscn format not loading signal binds
2016-01-06Fix .tscn format not loading signal bindsFranklin Sobrinho
2016-01-06Merge pull request #3255 from mrezai/fix-unnamed-projectRémi Verschelde
Fix config file parser bug that cause showing project name as "Unnamed Project"
2016-01-06Merge pull request #3159 from neikeq/tab_close_iconRémi Verschelde
Add tab close icon to the default theme
2016-01-06Merge pull request #3187 from neikeq/fix_3186Rémi Verschelde
Fix editor layout saving
2016-01-06Merge pull request #3211 from SaracenOne/audio_stream_pause_fixRémi Verschelde
Fix delay on audio stream pause
2016-01-06Merge pull request #3217 from neikeq/asframes_patchRémi Verschelde
Disable renaming SpriteFrames
2016-01-06Merge pull request #3216 from nounoursheureux/spriteframesRémi Verschelde
Show the texture name after the frame number in the SpriteFrames editor
2016-01-06Merge pull request #3219 from nounoursheureux/change_subscene_stringRémi Verschelde
Change Import > Sub-Scene to Import > Node from scene
2016-01-06Merge pull request #3251 from Hinsbart/joy_demopunto-
update joystick demo with visual representation
2016-01-06Fix config file parser bug that cause showing project name as "Unnamed Project"mrezai
2016-01-06visual representation for joystick demohondres
2016-01-06Fix uniform scaling of non-square CanvasItem nodesRémi Verschelde
Fixes #3224. I chose the longest side of the original node (width vs height) as the "guiding direction" to handle the ever changing drag_vector and avoid issues when a component changes sign.
2016-01-05Merge pull request #3249 from Hinsbart/x11_crashRémi Verschelde
fix x11 crash on exit
2016-01-05fix x11 crash on exithondres
2016-01-05Merge pull request #3246 from godotengine/fix-notools-buildRémi Verschelde
Fix is_node_being_edited() when not building tools
2016-01-05Fix is_node_being_edited() when not building toolsRémi Verschelde
Fixes #3213. Superseded #3242.
2016-01-05Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-01-05-completely rewritten filesystem dock and internal editor filesystem ↵Juan Linietsky
management, fixes #1926 -filesystem dock now tracks objects and directories in real-time, fixes #2009
2016-01-05Merge pull request #3241 from mrezai/fix-jpeg-3228Juan Linietsky
Fix uint compile error, #3228
2016-01-05Fix uint compile errormrezai