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AgeCommit message (Expand)Author
2021-03-18Don't check type when assigning ArrayGeorge Marques
2021-03-18Merge pull request #47125 from BastiaanOlij/SCsub_compile_shadersRémi Verschelde
2021-03-18Merge pull request #47119 from Calinou/tweak-editor-splash-screen-colorRémi Verschelde
2021-03-18Merge pull request #47098 from Birdulon/DocDrawString4Rémi Verschelde
2021-03-18Documentation: Correct CanvasItem.draw_string position description.Luke Hubmayer-Werner
2021-03-18Merge pull request #47112 from jmb462/fix-AudioEffectCapture-buffer-length-ca...Rémi Verschelde
2021-03-18Changed SCsub for shaders to find shaders automatically and create dependenci...Bastiaan Olij
2021-03-18Fixes on android:Bastiaan Olij
2021-03-17Fix AudioEffectCapture buffer length cannot be changedjmb462
2021-03-17Tweak the editor splash screen color to better match the default themeHugo Locurcio
2021-03-17Merge pull request #46674 from cmd410/fix-tab-containerRémi Verschelde
2021-03-17Merge pull request #47050 from jmb462/fix-bbcode-tables-overlap-with-bottom-textRémi Verschelde
2021-03-17Merge pull request #47104 from m4gr3d/fix_permissions_result_callbackRémi Verschelde
2021-03-17Fix onMainRequestPermissionsResult callback for Android plugins.Fredia Huya-Kouadio
2021-03-17Merge pull request #47101 from Faless/js/4.x_fix_editor_manifestRémi Verschelde
2021-03-17[HTML5] Fix bogus Web Editor manifest.Fabio Alessandrelli
2021-03-17Merge pull request #47097 from ignacioabal/masterRémi Verschelde
2021-03-17Added validation when assigning heightfield_resolution (Fix #46281)Ignacio Abal
2021-03-17Merge pull request #47064 from jmb462/fix-crash-in-uninitialized-AnimatedSpri...Rémi Verschelde
2021-03-17Fix crash on calling play() in a uninitialized AnimatedSprite2Djmb462
2021-03-17Merge pull request #47080 from mbrlabs/ios-sensor-conversionRémi Verschelde
2021-03-17Converted sensor acceleration units to m/s^2 on iOS and UWPMarcus Brummer
2021-03-17Merge pull request #47091 from gongpha/again-with-err-macro!-animation_tree_nodeRémi Verschelde
2021-03-17Merge pull request #46431 from vnen/gdnative-bindingsRémi Verschelde
2021-03-17Check AnimationNode to update propertiesKongfa Waroros
2021-03-17Added static method information the generated builtin API JSONGeorge Marques
2021-03-17Further changes in GDNative APIGeorge Marques
2021-03-17Merge pull request #47067 from nekomatata/cylinder-fix-marginsRémi Verschelde
2021-03-17Merge pull request #47084 from nekomatata/cylinder-capsule-collision-fixRémi Verschelde
2021-03-17Merge pull request #47081 from nekomatata/collision-debug-shape-game-onlyRémi Verschelde
2021-03-17Merge pull request #46855 from m4gr3d/add_android_samplesRémi Verschelde
2021-03-17Merge pull request #47024 from groud/navigationRémi Verschelde
2021-03-16Fix capsule-cylinder collision in godot physicsPouleyKetchoupp
2021-03-16Disable debug collision shapes in the editorPouleyKetchoupp
2021-03-16Enable `doNotStrip` when doing development/debugging within Android StudioFredia Huya-Kouadio
2021-03-16Merge pull request #46984 from sboronczyk/fix-shader-issueRémi Verschelde
2021-03-16Merge pull request #47074 from fire/unlock-bone-namesRémi Verschelde
2021-03-16Merge pull request #47070 from mbrlabs/docs-sensor-unitsRémi Verschelde
2021-03-16Merge pull request #47079 from W4RH4WK/allow-nullptr-with-zero-length-get-bufferRémi Verschelde
2021-03-16Expand bone name possibilities.K. S. Ernest (iFire) Lee
2021-03-16Document different unit of measurement for sensor data on iOS and AndroidMarcus Brummer
2021-03-16Allow nullptr with zero length in FileAccess get_bufferAlex Hirsch
2021-03-16Merge pull request #47076 from Faless/debugger/4.x_remote_peer_backoffRémi Verschelde
2021-03-16[Net] Make debugger peer less CPU intensive.Fabio Alessandrelli
2021-03-16Merge pull request #47072 from bruvzg/hb_2_8_0Rémi Verschelde
2021-03-16Merge pull request #47065 from m4gr3d/fallback_to_text_project_godotRémi Verschelde
2021-03-16HarfBuzz: Update to version 2.8.0bruvzg
2021-03-16Fix Cylinder shape collision with margins when using GJK-EPAPouleyKetchoupp
2021-03-16Merge pull request #39810 from christinoleo/masterRémi Verschelde
2021-03-16Fix bug causing `project.godot` to be ignored when `project.binary` is missingFredia Huya-Kouadio