Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-18 | Merge pull request #47147 from ↵ | Rémi Verschelde | |
TwistedTwigleg/skeletonik_changes_and_bug_fixes_regressionfix Fix for regression in SkeletonIK code | |||
2021-03-18 | Fix for regression in SkeletonIK code | TwistedTwigleg | |
2021-03-18 | Merge pull request #47141 from bruvzg/mac_export_force_sign | Rémi Verschelde | |
Add "Replace existing signature" to the macOS export (enabled by default). | |||
2021-03-18 | Add "Replace existing signature" to the macOS export (enabled by default). | bruvzg | |
2021-03-18 | Merge pull request #47115 from jcsho/fix-tree-null-stylebox | Rémi Verschelde | |
Check for null pointer in get_column_width(0) | |||
2021-03-18 | Check for null pointer in get_column_width(0) | Justin Ho | |
2021-03-18 | Mono: Fix Android build after #46900 | Rémi Verschelde | |
2021-03-18 | doc: Sync classref with current source | Rémi Verschelde | |
And move GLTF docs to its module folder. | |||
2021-03-18 | Merge pull request #47133 from groud/navigation_2d_bugfix | Rémi Verschelde | |
Make 2D navigation consider scale | |||
2021-03-18 | Make 2D navigation consider scale | Gilles Roudière | |
2021-03-18 | Merge pull request #47125 from BastiaanOlij/SCsub_compile_shaders | Rémi Verschelde | |
Changed SCsub for shaders to find shaders automatically | |||
2021-03-18 | Merge pull request #47119 from Calinou/tweak-editor-splash-screen-color | Rémi Verschelde | |
Tweak the editor splash screen color to better match the default theme | |||
2021-03-18 | Merge pull request #47098 from Birdulon/DocDrawString4 | Rémi Verschelde | |
Documentation: Correct CanvasItem.draw_string position description. | |||
2021-03-18 | Documentation: Correct CanvasItem.draw_string position description. | Luke Hubmayer-Werner | |
Also add height warnings to Font.get_char_size and Font.get_string_size | |||
2021-03-18 | Merge pull request #47112 from ↵ | Rémi Verschelde | |
jmb462/fix-AudioEffectCapture-buffer-length-cannot-be-changed Fix AudioEffectCapture buffer length cannot be changed (Fix #47107) | |||
2021-03-18 | Changed SCsub for shaders to find shaders automatically and create ↵ | Bastiaan Olij | |
dependencies with include files | |||
2021-03-17 | Fix AudioEffectCapture buffer length cannot be changed | jmb462 | |
2021-03-17 | Tweak the editor splash screen color to better match the default theme | Hugo Locurcio | |
This helps achieve a visually "smoother" transition between the splash screen and the editor. | |||
2021-03-17 | Merge pull request #46674 from cmd410/fix-tab-container | Rémi Verschelde | |
Fix TabContainer _get_tab_width for localized node names | |||
2021-03-17 | Merge pull request #47050 from jmb462/fix-bbcode-tables-overlap-with-bottom-text | Rémi Verschelde | |
Fix BBCode tables overlap with bottom text (Fix #47012) | |||
2021-03-17 | Merge pull request #47104 from m4gr3d/fix_permissions_result_callback | Rémi Verschelde | |
Fix onMainRequestPermissionsResult callback for Android plugins. | |||
2021-03-17 | Fix onMainRequestPermissionsResult callback for Android plugins. | Fredia Huya-Kouadio | |
2021-03-17 | Merge pull request #47101 from Faless/js/4.x_fix_editor_manifest | Rémi Verschelde | |
[HTML5] Fix bogus Web Editor manifest. | |||
2021-03-17 | [HTML5] Fix bogus Web Editor manifest. | Fabio Alessandrelli | |
The `start_url` in the PWA manifest.json must be relative for it to work in subfolders (like in the official Web Editor page). | |||
2021-03-17 | Merge pull request #47097 from ignacioabal/master | Rémi Verschelde | |
Added validation when assigning heightfield_resolution (Fix #46281) | |||
2021-03-17 | Added validation when assigning heightfield_resolution (Fix #46281) | Ignacio Abal | |
2021-03-17 | Merge pull request #47064 from ↵ | Rémi Verschelde | |
jmb462/fix-crash-in-uninitialized-AnimatedSprite2d-play Fix crash on calling play() in a uninitialized AnimatedSprite2D (Fix #46013) | |||
2021-03-17 | Fix crash on calling play() in a uninitialized AnimatedSprite2D | jmb462 | |
When AnimatedSprite2D::play() was called before SpriteFrames has been initialized, a crach occurred (issue #46013). Modification : An error message on null check test has been added to prevent crash. Fix #46013. | |||
2021-03-17 | Merge pull request #47080 from mbrlabs/ios-sensor-conversion | Rémi Verschelde | |
Converted sensor acceleration units to m/s² on iOS and UWP | |||
2021-03-17 | Converted sensor acceleration units to m/s^2 on iOS and UWP | Marcus Brummer | |
This is beacuse on Android these values are already in m/s^2 while on iOS and UWP they are in g. This just makes the behaviour consistent on all platforms. | |||
2021-03-17 | Merge pull request #47091 from gongpha/again-with-err-macro!-animation_tree_node | Rémi Verschelde | |
Check AnimationNode to update properties | |||
2021-03-17 | Merge pull request #46431 from vnen/gdnative-bindings | Rémi Verschelde | |
Further changes in GDNative API | |||
2021-03-17 | Check AnimationNode to update properties | Kongfa Waroros | |
2021-03-17 | Added static method information the generated builtin API JSON | George Marques | |
2021-03-17 | Further changes in GDNative API | George Marques | |
- Added new_copy to all types, since trivial copy won't work for all types. - Added functions to convert from String to char array types, which is not provided by the methods bound in Variant. - Added operator index to String. - Added missing cstring version of some Variant functions. They existed in the header but didn't have the implementation and were missing from the gdnative_api.json file. - Added support for static calls on Variant types. | |||
2021-03-17 | Merge pull request #47067 from nekomatata/cylinder-fix-margins | Rémi Verschelde | |
Fix Cylinder shape collision with margins when using GJK-EPA | |||
2021-03-17 | Merge pull request #47084 from nekomatata/cylinder-capsule-collision-fix | Rémi Verschelde | |
Fix capsule-cylinder collision in godot physics | |||
2021-03-17 | Merge pull request #47081 from nekomatata/collision-debug-shape-game-only | Rémi Verschelde | |
Disable debug collision shapes in the editor | |||
2021-03-17 | Merge pull request #46855 from m4gr3d/add_android_samples | Rémi Verschelde | |
Enable `doNotStrip` when doing development/debugging within Android Studio | |||
2021-03-17 | Merge pull request #47024 from groud/navigation | Rémi Verschelde | |
Allow Navigation to be more flexible | |||
2021-03-16 | Fix capsule-cylinder collision in godot physics | PouleyKetchoupp | |
Test specific axes before falling back to GJK-EPA algorithm to get more accurate separation axes for common cases, the same way it's done for cylinder-cylinder collision. | |||
2021-03-16 | Disable debug collision shapes in the editor | PouleyKetchoupp | |
If the editor was started with --debug-collisions, 3d shapes were displayed twice, both with the gizmo and debug shapes. Some shapes could also persist after being removed due to the usage of queue_free() to destroy the debug shapes. | |||
2021-03-16 | Enable `doNotStrip` when doing development/debugging within Android Studio | Fredia Huya-Kouadio | |
2021-03-16 | Merge pull request #46984 from sboronczyk/fix-shader-issue | Rémi Verschelde | |
Vulkan: Fix crash when opening a ShaderMaterial with code saved as an external .shader file | |||
2021-03-16 | Merge pull request #47074 from fire/unlock-bone-names | Rémi Verschelde | |
Expand bone name possibilities. | |||
2021-03-16 | Merge pull request #47070 from mbrlabs/docs-sensor-units | Rémi Verschelde | |
Document different unit of measurements for sensor data on iOS and Android | |||
2021-03-16 | Merge pull request #47079 from W4RH4WK/allow-nullptr-with-zero-length-get-buffer | Rémi Verschelde | |
Allow nullptr with zero length in FileAccess get_buffer | |||
2021-03-16 | Expand bone name possibilities. | K. S. Ernest (iFire) Lee | |
2021-03-16 | Document different unit of measurement for sensor data on iOS and Android | Marcus Brummer | |
2021-03-16 | Allow nullptr with zero length in FileAccess get_buffer | Alex Hirsch | |
fix #47071 |