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2016-12-22Fix issue #7331REBELLIOUSX\Rebel_X
A Drive with "Z" letter assigned to it on Windows will be shown.
2016-12-18Merge pull request #7328 from neikeq/pr-register-spatgizmoIgnacio Etcheverry
Register SpatialGizmo as a scene type
2016-12-18Register SpatialGizmo as a scene typeIgnacio Etcheverry
2016-12-13Merge pull request #7283 from Hinsbart/clear_curveRémi Verschelde
Curve2D/3D: Add clear_points method.
2016-12-13Merge pull request #7282 from Tugsav/linux_sound_crash_fixRémi Verschelde
fix for crash when no ALSA or Pulse installed on linux
2016-12-13Merge pull request #7241 from lonesurvivor/masterRémi Verschelde
y_sort: make clear which item has to be drawn first when two have the same y-coordinate
2016-12-12fix for crash when no ALSA or Pulse installed on linuxGustav Lund
2016-12-10Merge pull request #7275 from neikeq/pr-wrong-bindIgnacio Etcheverry
KinematicBody: Fix wrong method bind return type
2016-12-10KinematicBody: Fix wrong method bind return typeIgnacio Etcheverry
2016-12-08Merge pull request #7267 from zaps166/webm-arm-fix-compilationRémi Verschelde
WebM: Fix compilation on Linux/X11 ARM platform
2016-12-08Merge pull request #7233 from Hinsbart/fix_dnd_crashRémi Verschelde
Fix crash on project importing by dragging a folder.
2016-12-08Merge pull request #7229 from volzhs/show-selected-nodeRémi Verschelde
Show selected node in Scene dock when parent node is folded
2016-12-08WebM: Fix compilation on Linux/X11 ARM platformBłażej Szczygieł
2016-12-05Merge pull request #7237 from Hinsbart/rand_initial_sizeGeorge Marques
Particles2D: Fix initial size randomness property having no effect.
2016-12-04small improvement to y_sort: make clear which item has to be drawn first ↵Patrick Reh
when two have the same y-coordinate
2016-12-04Merge pull request #7238 from Hinsbart/region_ed_fix_zoomGeorge Marques
TextureRegionEditor: Fix mouse wheel scroll speed.
2016-12-04Remove incomplete Inverse Kinematic moduleRémi Verschelde
The plan is to implement IK properly in the core engine for version 3.1, together with ragdolls in the Skeleton node to let them reuse the same limits and constraints. Therefore we remove this module as part of the API breakage in 3.0, so that we are not limited by staying compatible with it in 3.1.
2016-12-03TextureRegionEditor: Fix mouse wheel scroll speed.Andreas Haas
Any given mouse wheel input will generate two InputEvents in godot. The zoom methods here acted on both ones, effectively giving a step value of 4 instead of 2. Fixes #7236
2016-12-03Curve2D/3D: Add clear_points method.Andreas Haas
Adds a method to the Curve2D and Curve3D classes to easily clear the curve. So you don't have to remove each point manually.
2016-12-03Particles2D: Fix initial size randomness property having no effect.Andreas Haas
It was just a little typo :p
2016-12-02Fix crash on project importing by dragging a folder.Andreas Haas
Fixes #7226
2016-12-02Merge pull request #7221 from zaps166/webm_crashfixRémi Verschelde
WebM: Fix crash when there is no audio stream
2016-12-02Merge pull request #7219 from eska014/separate-asmjsRémi Verschelde
Fix browser lockups in web export startup
2016-12-02Merge pull request #7217 from eska014/js-osRémi Verschelde
Work on asm.js and WebAssembly platforms
2016-12-02Merge pull request #7191 from volzhs/check-android-releaseRémi Verschelde
Check keystore field when export Android release apk
2016-12-02Show selected node in Scene dock when parent node is foldedvolzhs
Fix #7228
2016-12-01WebM: Fix crash when there is no audio streamBłażej Szczygieł
Sync with libsimplewebm-git: 05cfdc2
2016-11-30Emit asm.js code into a dedicated file for asm.js exporteska
This helps prevent browser lockups during start-up at the cost of having to distribute an extra file.
2016-11-30Add window features in web exporteska
- Add 'window' (canvas) resize, maximize and fullscreen - Implement get_screen_size - Fix fullscreen resolution
2016-11-30Fix some mouse bugs in WebAssembly/asm.jseska
- Emit mouse wheel release events - Set button masks, fixes #5092
2016-11-30OS additions and fixes for WebAssembly/asm.jseska
- Implement alert, shell_open, set_window_title - Add locale lookup, fixes #2477 - Print without color control sequences - Move get_executable_path implementation to OS_JavaScript
2016-11-30Travis: Disable Android builds for nowRémi Verschelde
As we say in French, "Trop, c'est trop !". Those builds fail 50% of the time due to timeouts, it's pointless to have them until we find a better solution to install the Android SDK and NDK. Workaround for #6973.
2016-11-30Revert "Do not emit NOTIFICATION_READY more than once (breaking change)"Rémi Verschelde
This reverts commit b6eab006dbd21d25a664486809109fffa9533124. This commit broke compatibility in an undesired way, as outlined in https://github.com/godotengine/godot/issues/3290#issuecomment-263388003
2016-11-29Check keystore field when export Android release apkvolzhs
2016-11-28Merge pull request #7201 from volzhs/android-alertRémi Verschelde
Add alert window on Android
2016-11-28Merge pull request #7200 from volzhs/fix-anim-scrollRémi Verschelde
Fix scroll bar moving in AnimationPlayer editor
2016-11-28Merge pull request #7198 from volzhs/fix-color-pickerRémi Verschelde
Fix color selected with mouse scroll
2016-11-28Merge pull request #7195 from bugstew/texture_region_snap_modeRémi Verschelde
Fix snap mode selector sticking in texture region module
2016-11-28Merge pull request #7184 from volzhs/spinboxRémi Verschelde
Prevent Spinbox value update while not focused or disabled
2016-11-28Merge pull request #7170 from Ovnuniarchos/TileMapBlendModeRémi Verschelde
TileMap now honors blending mode.
2016-11-28Merge pull request #7157 from leezh/buttonarray_fixesRémi Verschelde
Flat button support in ButtonArray. Fixes #7153
2016-11-28Merge pull request #7138 from bojidar-bg/ready_guardRémi Verschelde
Do not enter _ready twice
2016-11-28Fix console output for MinGW compilersRémi Verschelde
Reworked patch from @jay3d (#7116).
2016-11-28Add alert window on Androidvolzhs
2016-11-28Fix scroll bar moving in AnimationPlayer editorvolzhs
Fix #7196
2016-11-28Fix color selected with mouse scrollvolzhs
Fix #7192
2016-11-27Fix snap mode selector sticking in texture region moduleDmitry Kram
When changing snap mode in texture region plugin ticks was not updating. Issue fixed changing order of setting checked status and setting snap mode.
2016-11-24TileMap now honors blending mode.Ovnuniarchos
2016-11-25Prevent Spinbox value update while not focused or disabledvolzhs
2016-11-24Merge pull request #7181 from BastiaanOlij/macosx-version-minRémi Verschelde
Set minimum version to 10.9 building OSX