index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2015-09-23
Merge pull request #2512 from bojidar-bg/patch-2
Juan Linietsky
2015-09-23
Fix _xml_unescape, as suggested by @reduz
Bojidar Marinov
2015-09-23
Flip < and > in String::xml_escape. Close #2511
Bojidar Marinov
2015-09-23
Merge pull request #2504 from vnen/fix-collisionshape-add-bug
Juan Linietsky
2015-09-23
Merge pull request #2509 from bojidar-bg/reference-update
Juan Linietsky
2015-09-23
Merge pull request #2508 from bojidar-bg/patch-1
Juan Linietsky
2015-09-23
Update descriptions for Vector2 and Vector2Array
Bojidar Marinov
2015-09-23
Regenerate docs
Bojidar Marinov
2015-09-23
Fix a bug with doctool (" >")
Bojidar Marinov
2015-09-22
Move the shape test to a little sooner
George Marques
2015-09-22
Check if shape is valid before referencing it
George Marques
2015-09-22
Merge pull request #2503 from eska014/master
Juan Linietsky
2015-09-22
Add missing `return` so Visual Studio compiles
eska
2015-09-21
Properly implement OS.alert() from script, and use xmessage on X11
Juan Linietsky
2015-09-21
remove required argument from streamplayer (was a bug), make it default as 0...
Juan Linietsky
2015-09-20
fixed stupid bug caused by accidentally removed line before commit
Juan Linietsky
2015-09-20
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-18
begin work on debugging collisions....
Juan Linietsky
2015-09-16
Merge pull request #2352 from xodene/patch-6/script-file-new
Juan Linietsky
2015-09-15
Merge branch 'master' of https://github.com/okamstudio/godot
reduz
2015-09-15
Ability to keep collisionshapes and collisionpolygons when running the game.
reduz
2015-09-14
Merge pull request #2469 from vnen/fix-2418
Juan Linietsky
2015-09-13
Set AnimationEditor UndoRedo reference on creation
George Marques
2015-09-12
Merge pull request #2467 from romulox-x/iphoneSplash
Juan Linietsky
2015-09-12
fixed server breaking error in previous splash screen commit
romulox_x
2015-09-12
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-12
HTML5 exporter seems to be fully functional
Juan Linietsky
2015-09-12
Merge pull request #2461 from romulox-x/iphoneSplash
Juan Linietsky
2015-09-10
fix to builtin freetype defines on linux
Juan Linietsky
2015-09-10
fix to freetype detection
Juan Linietsky
2015-09-10
more c++ include references removed
Juan Linietsky
2015-09-10
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-10
remotion of some c++ includes to avoid dependency on libstdc++
Juan Linietsky
2015-09-10
ios now displays splash screen between launch image and main scene, instead o...
steve
2015-09-10
disabling theora for now (will be re-written, re-enabled later)
Juan Linietsky
2015-09-10
Removing locatime so this function compiles again.
Juan Linietsky
2015-09-10
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-10
HTML5 exporter Improvements
Juan Linietsky
2015-09-09
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-09
Rewrite of the AudioStream API
Juan Linietsky
2015-09-09
fixed localtime thing for ios, not tested anywhere else
Ariel Manzur
2015-09-09
ios build with osxcross
punto-
2015-09-08
Merge pull request #2427 from volzhs/fix-game-window-resolution
Juan Linietsky
2015-09-05
fix game window runs only 800x600
volzhs
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-09-02
Merge pull request #2414 from crr0004/2409-editor-freeze
Juan Linietsky
2015-09-02
Fixes editor freeze
crr0004
2015-09-01
-removed resources dock, good bye old friend
Juan Linietsky
2015-08-30
new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-30
Added gravity scale, and linear/angular damp override to 3D physics.
Juan Linietsky
[next]