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2015-09-23Merge pull request #2512 from bojidar-bg/patch-2Juan Linietsky
2015-09-23Fix _xml_unescape, as suggested by @reduzBojidar Marinov
2015-09-23Flip < and > in String::xml_escape. Close #2511Bojidar Marinov
2015-09-23Merge pull request #2504 from vnen/fix-collisionshape-add-bugJuan Linietsky
2015-09-23Merge pull request #2509 from bojidar-bg/reference-updateJuan Linietsky
2015-09-23Merge pull request #2508 from bojidar-bg/patch-1Juan Linietsky
2015-09-23Update descriptions for Vector2 and Vector2ArrayBojidar Marinov
2015-09-23Regenerate docsBojidar Marinov
2015-09-23Fix a bug with doctool (" >")Bojidar Marinov
2015-09-22Move the shape test to a little soonerGeorge Marques
2015-09-22Check if shape is valid before referencing itGeorge Marques
2015-09-22Merge pull request #2503 from eska014/masterJuan Linietsky
2015-09-22Add missing `return` so Visual Studio compileseska
2015-09-21Properly implement OS.alert() from script, and use xmessage on X11Juan Linietsky
2015-09-21remove required argument from streamplayer (was a bug), make it default as 0...Juan Linietsky
2015-09-20fixed stupid bug caused by accidentally removed line before commitJuan Linietsky
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-18begin work on debugging collisions....Juan Linietsky
2015-09-16Merge pull request #2352 from xodene/patch-6/script-file-newJuan Linietsky
2015-09-15Merge branch 'master' of https://github.com/okamstudio/godotreduz
2015-09-15Ability to keep collisionshapes and collisionpolygons when running the game.reduz
2015-09-14Merge pull request #2469 from vnen/fix-2418Juan Linietsky
2015-09-13Set AnimationEditor UndoRedo reference on creationGeorge Marques
2015-09-12Merge pull request #2467 from romulox-x/iphoneSplashJuan Linietsky
2015-09-12fixed server breaking error in previous splash screen commitromulox_x
2015-09-12Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-12HTML5 exporter seems to be fully functionalJuan Linietsky
2015-09-12Merge pull request #2461 from romulox-x/iphoneSplashJuan Linietsky
2015-09-10fix to builtin freetype defines on linuxJuan Linietsky
2015-09-10fix to freetype detectionJuan Linietsky
2015-09-10more c++ include references removedJuan Linietsky
2015-09-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-10remotion of some c++ includes to avoid dependency on libstdc++Juan Linietsky
2015-09-10ios now displays splash screen between launch image and main scene, instead o...steve
2015-09-10disabling theora for now (will be re-written, re-enabled later)Juan Linietsky
2015-09-10Removing locatime so this function compiles again.Juan Linietsky
2015-09-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-10HTML5 exporter ImprovementsJuan Linietsky
2015-09-09Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-09Rewrite of the AudioStream APIJuan Linietsky
2015-09-09fixed localtime thing for ios, not tested anywhere elseAriel Manzur
2015-09-09ios build with osxcrosspunto-
2015-09-08Merge pull request #2427 from volzhs/fix-game-window-resolutionJuan Linietsky
2015-09-05fix game window runs only 800x600volzhs
2015-09-03merged some stuff for okamJuan Linietsky
2015-09-02Merge pull request #2414 from crr0004/2409-editor-freezeJuan Linietsky
2015-09-02Fixes editor freezecrr0004
2015-09-01-removed resources dock, good bye old friendJuan Linietsky
2015-08-30new editor settings customization of where to run the game from the editorJuan Linietsky
2015-08-30Added gravity scale, and linear/angular damp override to 3D physics.Juan Linietsky