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2019-07-13Fix unreachable code detection in match statementsShiqing
2019-07-12Merge pull request #30466 from Chaosus/vs_boolean_funcsRémi Verschelde
Added "Is" and "Compare" functions to visual shaders
2019-07-12Added "Is" and "Compare" functions to visual shadersChaosus
2019-07-12Merge pull request #30341 from Toshiwoz/masterRémi Verschelde
when doing Vector3 slerp it is not necessary to have it normalized.
2019-07-12Merge pull request #30517 from kawa-yoiko/modal-freezeRémi Verschelde
Fix multiple popup freezing
2019-07-12Merge pull request #30528 from hbina/make_error_return_explicitRémi Verschelde
Make the default return value on crash explicitly a bool
2019-07-11Make the default return value on crash explicithbina085
Noticed that the error condition will return a NULL instead of something more explicit like "false". Should make the code more readable at a glance.
2019-07-11Merge pull request #30527 from bojidar-bg/29436-timescale-node-uneditableRémi Verschelde
Fix AnimationTree editor messing up parameters when nested
2019-07-11Fix AnimationTree editor messing up parameters when nestedBojidar Marinov
Fixes #29436
2019-07-11Merge pull request #30129 from fire/xatlas_updateRémi Verschelde
[WIP] Update xatlas to latest upstream commit (1efe581).
2019-07-11Merge pull request #30521 from Calinou/improve-2d-editor-line-drawingRémi Verschelde
Improve line drawing in the 2D editor
2019-07-11Merge pull request #30498 from bojidar-bg/30495-cannot-insert-keyRémi Verschelde
Fix inability to insert keys via Insert Key context menu
2019-07-11Merge pull request #30525 from Anutrix/simple-misc-fixesRémi Verschelde
Some small fixes to warnings in python scripts
2019-07-11Some small fixes to warnings in python scriptsunknown
2019-07-11Merge pull request #30522 from Chaosus/shader_mix_fixRémi Verschelde
Removed invalid mix shader overloads
2019-07-11Removed invalid mix shader overloadsChaosus
2019-07-11Improve line drawing in the 2D editorHugo Locurcio
- Use antialiasing (only visible when using the GLES3 renderer) - Scale line widths on hiDPI displays This also removes some debugging prints.
2019-07-11Merge pull request #30515 from akien-mga/tinyexr-a685e33Rémi Verschelde
tinyexr: Sync with upstream a685e33
2019-07-11Merge pull request #30514 from akien-mga/pcre2-10.33Rémi Verschelde
pcre2: Update to upstream version 10.33
2019-07-11Merge pull request #30513 from akien-mga/stb_vorbis-1.16Rémi Verschelde
stb_vorbis: Update to upstream version 1.16
2019-07-11Merge pull request #30512 from akien-mga/glad-0.1.31Rémi Verschelde
glad: Sync with upstream 0.1.31
2019-07-11Merge pull request #30511 from akien-mga/freetype-2.10.1Rémi Verschelde
freetype: Update to upstream version 2.10.1
2019-07-11Merge pull request #30492 from akien-mga/mbedtls-2.16.2Rémi Verschelde
mbedtls: Update to upstream version 2.16.2
2019-07-11Fix #29478 multiple modals possibly freezeShiqing
2019-07-11stb_vorbis: Update to upstream version 1.16Rémi Verschelde
2019-07-11freetype: Update to upstream version 2.10.1Rémi Verschelde
2019-07-11glad: Sync with upstream 0.1.31Rémi Verschelde
2019-07-11pcre2: Update to upstream version 10.33Rémi Verschelde
2019-07-11tinyexr: Sync with upstream a685e33Rémi Verschelde
2019-07-11Merge pull request #30504 from Calinou/input-mouse-captured-rawRémi Verschelde
doc: Mention `Input.MOUSE_MODE_CAPTURED` is raw on Windows and Linux
2019-07-11Merge pull request #30347 from gaisama/project-name-defaultRémi Verschelde
Set a default value for project name when installing a project.
2019-07-11mbedtls: Update to upstream version 2.16.2Rémi Verschelde
2019-07-11doc: Mention `Input.MOUSE_MODE_CAPTURED` is raw on Windows and LinuxHugo Locurcio
2019-07-10Set a default value for project name when installing a project.gaisama
If I download a template named KewlGame, we should not force the user to have to type that name in order to complete the installation process. The user can still rename it if they wish to but we should be providing a default value. This quality of life enhancement will improve the workflow for newcomers to Godot who typically attempt to install a template as their first action within the program.
2019-07-10Merge pull request #30502 from neikeq/chotto-matte-kudasaiIgnacio Roldán Etcheverry
Mono: Fix Api HintPath and update old game projects
2019-07-10Merge pull request #30501 from neikeq/dispose-godotsharpexportIgnacio Roldán Etcheverry
Mono: Fix null dereference in EditorExportPlatformAndroid
2019-07-10Mono: Fix Api HintPath and update old game projectsIgnacio Etcheverry
Fixed Api assembly references with more than one HintPath. Also made the editor update old C# projects use the new Api assembly HintPaths.
2019-07-10Mono: Fix null dereference in EditorExportPlatformAndroidIgnacio Etcheverry
We need to dispose the GodotSharpExport export plugin before the editor destroys EditorSettings. Otherwise, if the GC disposes it at a later time, EditorExportPlatformAndroid will be freed after EditorSettings already was, and its device polling thread will try to access the EditorSettings singleton, resulting in null dereferencing.
2019-07-10Merge pull request #30486 from neikeq/fix-indexoutofbounds-msbuildfinderIgnacio Roldán Etcheverry
Fix IndexOutOfBounds in FindMsBuildToolsPathOnWindows
2019-07-10Fix inability to insert keys via Insert Key context menuBojidar Marinov
Fixes #30495
2019-07-10doc: Sync classref with current sourceRémi Verschelde
2019-07-10Merge pull request #30455 from qarmin/const_referenceRémi Verschelde
Pass by reference to const
2019-07-10Merge pull request #30489 from neikeq/fix-nullexc-on-gengameprojIgnacio Roldán Etcheverry
Mono: Fix null exception in GenerateGameProject
2019-07-10Merge pull request #30488 from Ev1lbl0w/invalid-classname-fixRémi Verschelde
Allow class names with dots in create script popup
2019-07-10Merge pull request #30487 from szamq/masterRémi Verschelde
Fix get_data layer argument when texture is TEXTURE_TYPE_2D_ARRAY
2019-07-10Mono: Fix null exception in GenerateGameProjectIgnacio Etcheverry
Also fix pdb files for GodotTools.*.dll assemblies not being copied to the output directory.
2019-07-10Allow dots for class name in popup dialogEv1lbl0w
Signed-off-by: Ev1lbl0w <ricasubtil@gmail.com>
2019-07-10Fix get_data layer argument when texture is TEXTURE_TYPE_2D_ARRAYszamq
2019-07-10Merge pull request #30451 from raphael10241024/fix_outlineRémi Verschelde
Fix DynamicFont outline does not draw using draw_char
2019-07-10Merge pull request #30485 from neikeq/remove-frameworkpathoverride-from-sconsIgnacio Roldán Etcheverry
SCons no longer passes FrameworkPathOverride to MSBuild