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2023-02-20Merge pull request #73590 from vnen/gdscript-global-scope-enumsRémi Verschelde
Make global scope enums accessible as types in GDScript
2023-02-20Merge pull request #73544 from mashumafi/fix-func-arg-nullRémi Verschelde
Fix: Func with typed args error when arg is null
2023-02-20Merge pull request #73489 from vonagam/type-check-nodeRémi Verschelde
GDScript: Rework type check
2023-02-20Merge pull request #73291 from vonagam/fix-unsafe-weak-binopRémi Verschelde
GDScript: Fix missing unsafety mark for binary op with weak variables
2023-02-20Merge pull request #73237 from ↵Rémi Verschelde
KoBeWi/did_you_know_that_the_maximum_branch_name_length_is_250_bytes❔_this_means_that_this_branch's_diff_could_probably_fit_into_its_name,_because_it's_so_ridiculously_small._Why_are_you_reading_this_btw❔ Fix corrupt undo after making sub-resources unique
2023-02-20Merge pull request #72917 from rburing/fix_trimesh_ccdRémi Verschelde
Fix CCD in case of multiple supports in motion direction
2023-02-20Merge pull request #71824 from PrecisionRender/fix-softbody-crashRémi Verschelde
Fix crash when reparenting `SoftBody3D` with pinned points
2023-02-20Fix crash when reparenting SoftBody3D with pinned pointsPrecisionRender
2023-02-20i18n: Sync translations with WeblateRémi Verschelde
2023-02-20Merge pull request #73616 from voidedWarranties/resourcecache_thread_safeRémi Verschelde
Make `ResourceCache::get_cached_resources` thread-safe
2023-02-20Merge pull request #73604 from ↵Rémi Verschelde
KoBeWi/make_read_only_only_if_not_already_read_only_and_make_not_read_only_only_when_is_read_only Apply inspector read_only only when changed
2023-02-20Merge pull request #73610 from timothyqiu/classref-typosRémi Verschelde
Various classref typo fixes
2023-02-20Merge pull request #73608 from YeldhamDev/that_was_stupidRémi Verschelde
Revert `Input.get_vector()` back to checking raw strength
2023-02-20Merge pull request #73408 from nightblade9/patch-1Rémi Verschelde
Elaborate text-to-speech requirements on Linux
2023-02-20Merge pull request #73597 from ↵Rémi Verschelde
MewPurPur/add-missing-queue-redraw--oh-wait-that-barely-narrows-it-down Fix Indent/Unindent without a selection not causing a redraw
2023-02-20Merge pull request #73593 from KoBeWi/hard-boiled_codeRémi Verschelde
Remove path hard-coding in editor_build_profile
2023-02-20Make `ResourceCache::get_cached_resources` thread-safevoidedWarranties
2023-02-20Apply inspector read_only only when changedkobewi
2023-02-20Various classref typo fixesHaoyu Qiu
2023-02-19Fix: Func with typed args error when arg is nullmashumafi
2023-02-19Revert `Input.get_vector()` back to checking raw strengthMichael Alexsander
2023-02-19Elaborate on text-to-speech requirements on Linuxnightblade9
2023-02-19Fix Indent/Unindent without a selection not causing a redrawVolTer
2023-02-19Remove path hard-coding in editor_build_profilekobewi
2023-02-19Merge pull request #73584 from RedworkDE/net-vscode-lineYuri Sizov
C#: Fix line position when opening file in VSCode
2023-02-19Make global scope enums accessible as types in GDScriptGeorge Marques
Add functions to CoreConstant so enums can be properly deduced. Also add the enums in release builds to make consistent with ClassDB enums and avoid differences in script compilation between debug and release.
2023-02-19Merge pull request #73547 from nobbele/patch-1Yuri Sizov
Clarify return value for InputEvent.is_echo()
2023-02-19Merge pull request #73585 from YuriSizov/particles-remove-damping-limitYuri Sizov
Remove visual limit for damping in CPUParticles
2023-02-19Merge pull request #73586 from Paulb23/fix-backspace-crashYuri Sizov
Fix ctrl+backspace crash with multicarets on the same line
2023-02-19Fix ctrl+backspace crash with multicarets on the same linePaulb23
2023-02-19Remove visual limit for damping in CPUParticlesAlbin
Issue #56324 notes that you may can't set the damping property of CPUParticles2D to anything more that 100 in the editor inspector while you may set it to anything in code, this is considered a bug and changed in this commit
2023-02-19C#: Fix line position when opening file in VSCodeRedworkDE
2023-02-19Merge pull request #73560 from Calinou/projectsettings-mark-as-basicYuri Sizov
2023-02-19Mark Application Icon and V-Sync Mode project settings as basicHugo Locurcio
These settings are likely to be changed at some point in most projects.
2023-02-19Merge pull request #71398 from honix/property-revert-release-focusRémi Verschelde
Fix property revert doesn't revert selected fields
2023-02-19Merge pull request #73254 from j8r/fix-standard-gamepad-triggersRémi Verschelde
Fix Standard Gamepad Mapping triggers
2023-02-19Merge pull request #73526 from YuriSizov/branded-project-llcRémi Verschelde
Add a custom icon for the `project.godot` file in the `EditorFileDialog`
2023-02-19Clarify return value for InputEvent.is_echo()nobbele
2023-02-18CI: Disable debug_symbols for Linux + all sanitizers buildRémi Verschelde
We're running out of disk space so builds are failing...
2023-02-18Merge pull request #73524 from clayjohn/GL-occluderRémi Verschelde
Avoid unnecessary binding of occlusion polygon vertex array
2023-02-18Merge pull request #73552 from reduz/fix-direct-shader-param-assignRémi Verschelde
Fix shader parameter assign
2023-02-18Fix shader parameter assignJuan Linietsky
-Make sure the remap is created properly if never assigned before. Fixes #72923. Supersedes #73066.
2023-02-18Merge pull request #71850 from WesleyElliott/fix-custom-node-exportYuri Sizov
2023-02-18Merge pull request #73535 from clayjohn/docs-keep-scaleYuri Sizov
2023-02-18Merge pull request #65353 from QbieShay/qbee/fix-billboard-nonuniform-scaleYuri Sizov
2023-02-18Merge pull request #73501 from anvilfolk/oopsiedaisyYuri Sizov
Fix inability to assign null regression
2023-02-18Merge pull request #73513 from YuriSizov/bone2d-remove-deprecated-methodsYuri Sizov
Remove deprecated methods from Bone2D
2023-02-18Merge pull request #73510 from aaronfranke/high-res-defaultYuri Sizov
macOS: Enable `display/high_res` by default
2023-02-17Correct docs for keep_scale in BaseMaterial3Dclayjohn
2023-02-17Add a custom icon for the `project.godot` file in the EditorFileDialogYuri Sizov