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AgeCommit message (Expand)Author
2022-12-06[Windows] Window management fixes.bruvzg
2022-12-06Merge pull request #69671 from rburing/cylinder-cylinder_sat_typoRémi Verschelde
2022-12-06Fix typo in physics step: contraint -> constraintRicardo Buring
2022-12-06 EditorSceneFormatImporterGLTF: check if "animation/trimming" parameter from ...Eduard Zalyaev
2022-12-06Fix typo in cylinder-cylinder SAT collision solverRicardo Buring
2022-12-06Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalizeRémi Verschelde
2022-12-06Merge pull request #69322 from BastiaanOlij/fix_vulkan_versionsRémi Verschelde
2022-12-06Move GDScript uninitialization to `GDScriptLanguage::finalize()`Adam Scott
2022-12-06Merge pull request #69666 from akien-mga/cleanup-skeleton-modification-registerRémi Verschelde
2022-12-06Merge pull request #69657 from rburing/degenerate_capsule_has_no_edgeRémi Verschelde
2022-12-06Merge pull request #69660 from xiongyaohua/fix_path2d_fish_bone_directionRémi Verschelde
2022-12-06Merge pull request #69636 from Malcolmnixon/vulkan-mobile-sky-matrixRémi Verschelde
2022-12-06Merge pull request #69651 from alfredbaudisch/autocomplete-line-numberRémi Verschelde
2022-12-06Merge pull request #69658 from KoBeWi/🛠_ENABLEDRémi Verschelde
2022-12-06Use `GDREGISTER_CLASS` macro for SkeletonModification classesRémi Verschelde
2022-12-06Fix unexpected editor dependencykobewi
2022-12-06Fix collision detection for degenerate capsulesRicardo Buring
2022-12-06Fix Path2D fish bone directionYaohua Xiong
2022-12-06Modified the mobile renderer to apply the sky_transform operations in the sam...Malcolm Nixon
2022-12-06Cancels the code complete timer when the caret moves to another lineAlfred Reinold Baudisch
2022-12-06Make submitting depth buffer in OpenXR optionalBastiaan Olij
2022-12-06Merge pull request #65035 from nathanfranke/fix-aabb-meshRémi Verschelde
2022-12-06Merge pull request #69446 from Chaosus/fix_quick_openRémi Verschelde
2022-12-06Merge pull request #69234 from Sauermann/fix-enter-focusRémi Verschelde
2022-12-06Merge pull request #69648 from BastiaanOlij/fix_openxr_depthbuffer_submissionRémi Verschelde
2022-12-06Merge pull request #69643 from Chaosus/vcs_rendering_fixRémi Verschelde
2022-12-06Fix typo that resulted in left eye depth buffer being submitted for the right...Bastiaan Olij
2022-12-06Path2D: Fix build issue after conflicts between #68860 and #69115Rémi Verschelde
2022-12-06Merge pull request #69642 from dalexeev/text-edit-fix-highlight-overlapsRémi Verschelde
2022-12-06Merge pull request #67906 from groud/simpler_gdextension_configRémi Verschelde
2022-12-06Merge pull request #69606 from red1939/bug/vscode_crashRémi Verschelde
2022-12-06Merge pull request #69631 from timothyqiu/tile-proxy-rmbRémi Verschelde
2022-12-06Merge pull request #69628 from Piralein/strong-treatmentRémi Verschelde
2022-12-06Merge pull request #69634 from clayjohn/GLES3-specRémi Verschelde
2022-12-06Merge pull request #69633 from clayjohn/GLES3-texturesRémi Verschelde
2022-12-06Merge pull request #69639 from Chaosus/gds_fix_completionRémi Verschelde
2022-12-06Merge pull request #69620 from vonagam/fix-param-shadowRémi Verschelde
2022-12-06Merge pull request #50294 from Calinou/distance-fade-use-circular-fadeRémi Verschelde
2022-12-06Merge pull request #55757 from Calinou/light-3d-tweak-shadow-biasRémi Verschelde
2022-12-06Fix incorrect rendering of vcs dialogsYuri Rubinsky
2022-12-06Merge pull request #69608 from RumblingTurtle/blend-tree-new-node-fixRémi Verschelde
2022-12-06Merge pull request #69618 from Sauermann/fix-parse-twiceRémi Verschelde
2022-12-06Merge pull request #68838 from Mickeon/doc-peeves-3-strings-&-3-sticksRémi Verschelde
2022-12-06Merge pull request #69581 from dsnopek/openxr-opengl-flip-screenRémi Verschelde
2022-12-06Merge pull request #68860 from xiongyaohua/path3d_fishbonesRémi Verschelde
2022-12-06Fix highlight overlaps in TextEditDanil Alexeev
2022-12-06Keep GDScriptAnalyzer alive for whole parse()Bartosz Bielecki
2022-12-06Fix completion for the raw `get_node` callYuri Rubinsky
2022-12-05Clean up specialization constants in OpenGL scene rendererclayjohn
2022-12-05Use internal texture name when setting texture uniform location in OpenGL ren...clayjohn