Age | Commit message (Collapse) | Author |
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Expose AnimationNodeOneShot::mix_mode as a property
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doc: Clarify expected type of `Object *` parameters in Tree methods
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pfertyk/issue-57130-fix-generate-scene-if-state-is-null
Fix `GLTFDocument.generate_scene` crash with invalid state
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Fixes #23458.
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They're meant to be `TreeItem *` but this can't be bound in Variant.
Fixes #20538.
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preslavnpetrov/ctrl-enter-deleting-selection-fix-master
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Remove unnecessary locale length checks.
Add "C" -> "en" locale remap.
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* Erase shadow owner *before* setting it to RID().
* Add default texture in shadow atlas debug view to avoid error spam when no atlas is present.
* Fix typo.
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When accept_gzip = true.
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This fixes a conflict with the `pressed` signal.
The new name is temporary and only intended to solve the conflict for upcoming
alpha builds. Discussions are still ongoing regarding the BaseButton API and
how to rename and refactor more of its properties, signals and methods to have
a clearer API in 4.0.
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[RTL] Fix missing line separation in the paragraph offset and click calculation.
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