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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-02-05
Merge pull request #45722 from reduz/intel-fixed
Rémi Verschelde
2021-02-05
Fixes to get Godot running again on Intel IGP
reduz
2021-02-04
Merge pull request #45696 from YeldhamDev/texregion_margin_snap
Rémi Verschelde
2021-02-04
Merge pull request #45672 from reduz/barrier-optimization
Rémi Verschelde
2021-02-04
Merge pull request #45708 from dalexeev/fix-help-shortcut
Rémi Verschelde
2021-02-04
Fix "editor/editor_help" shortcut overwriting when restarting editor
Danil Alexeev
2021-02-04
Merge pull request #45707 from akien-mga/doc-method-binding-no-p_-prefix
Rémi Verschelde
2021-02-04
Merge pull request #45705 from Faless/js/4.x_editor_preload
Rémi Verschelde
2021-02-04
Merge pull request #45701 from hpvb/fix-tga-crash
Rémi Verschelde
2021-02-04
doc: Don't bind argument names with p_ prefix
Rémi Verschelde
2021-02-04
Merge pull request #42721 from Paulb23/update_syntax_highlighting_docs
Rémi Verschelde
2021-02-04
Merge pull request #45703 from vnen/duplicate-highlight-methods
Rémi Verschelde
2021-02-04
Make SyntaxHighligher::_clear_highlighting_cache virtual
George Marques
2021-02-04
Rewrote how barriers work for faster rendering
reduz
2021-02-04
Removed duplicated binding of two methods
George Marques
2021-02-04
Fix a crash in the TGA loader with malformed input
Hein-Pieter van Braam-Stewart
2021-02-04
Merge pull request #35966 from muiroc/anim_node_blend_ignored_bug
Rémi Verschelde
2021-02-04
Use the blend parameter passed to blend_animation during graph processing
muiroc
2021-02-03
Make margins obey the snap option in the TextureRegion editor
Michael Alexsander
2021-02-03
[HTML5] Make home path persistent in editor.
Fabio Alessandrelli
2021-02-03
Import zip via drag and drop in project manager.
Fabio Alessandrelli
2021-02-03
Sync RasterizerDummy.
Fabio Alessandrelli
2021-02-03
Merge pull request #45674 from Calinou/doc-file-endian-swap
Rémi Verschelde
2021-02-03
Merge pull request #45686 from naithar/feature/extend-plugin-params-4.0
Rémi Verschelde
2021-02-03
Merge pull request #40766 from naithar/feature/ios-loading_screen
Rémi Verschelde
2021-02-03
iOS: Use storyboard as loading screen
Sergey Minakov
2021-02-03
[iOS] Additional 'linker_flags' plugin parameter
Sergey Minakov
2021-02-03
Merge pull request #45496 from Chaosus/fix_particles
Rémi Verschelde
2021-02-03
Merge pull request #45682 from naithar/fix/ios-notifications-4.0
Rémi Verschelde
2021-02-03
[iOS] Remove remote notifications code
Sergey Minakov
2021-02-03
Merge pull request #45679 from akien-mga/scons-production
Rémi Verschelde
2021-02-03
SCons: Add `production=yes` option to use production defaults
Rémi Verschelde
2021-02-03
Merge pull request #45658 from RandomShaper/fix_frozen_peak
Rémi Verschelde
2021-02-03
Merge pull request #45678 from clayjohn/VULKAN-physical-sky
Rémi Verschelde
2021-02-02
Add check for sun in PhysicalSky
clayjohn
2021-02-02
Merge pull request #45669 from MrMinimal/master
Rémi Verschelde
2021-02-02
Merge pull request #45670 from Faless/js/4.x_canvas_id_fix
Rémi Verschelde
2021-02-02
Merge pull request #42394 from aaronfranke/editor-dotgodot
Rémi Verschelde
2021-02-02
Merge pull request #45593 from lyuma/audio_effect_capture
Rémi Verschelde
2021-02-02
Merge pull request #45662 from akien-mga/main-fix-l10n-remapping
Rémi Verschelde
2021-02-02
Merge pull request #45653 from migueldeicaza/patch-1
Rémi Verschelde
2021-02-02
Improve the `File.endian_swap` documentation
Hugo Locurcio
2021-02-02
Move project-specific editor data into res://.godot/editor
Aaron Franke
2021-02-02
[HTML5] Fix mouse_mode and fullscreen detection.
Fabio Alessandrelli
2021-02-02
Fix swapped front/rear view
Tom Langwaldt
2021-02-02
Add AudioEffectCapture
Lyuma
2021-02-02
C conformance: Include stdbool.h to define `bool`
Miguel de Icaza
2021-02-02
Merge pull request #45665 from naithar/fix/ios-plugin-initialization-4.0
Rémi Verschelde
2021-02-02
Merge pull request #45659 from Chaosus/vs_fix_preview
Rémi Verschelde
2021-02-02
Main: Load translations and remaps before scene types
Rémi Verschelde
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