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2017-01-14Improve usability and style in web export presentationeska
- Check for WebGL support, don't load if unsupported - Check for IndexedDB support - Make canvas support check message visible - Colored debug output for warnings and errors - Make it obvious status can be closed by clicking - Don't use status to display non-critical errors - Limit output message count - Add clear output button - Fix setting total memory
2017-01-12Relink web build when HTML shell changeseska
Emscripten injects its loader script when linking, so force relinking whenever the HTML shell changes. Also remove useless FULL_ES2 flag, which should be a linker flag, but would impact performance too much.
2016-12-05Merge pull request #7237 from Hinsbart/rand_initial_sizeGeorge Marques
Particles2D: Fix initial size randomness property having no effect.
2016-12-04Merge pull request #7238 from Hinsbart/region_ed_fix_zoomGeorge Marques
TextureRegionEditor: Fix mouse wheel scroll speed.
2016-12-04Remove incomplete Inverse Kinematic moduleRémi Verschelde
The plan is to implement IK properly in the core engine for version 3.1, together with ragdolls in the Skeleton node to let them reuse the same limits and constraints. Therefore we remove this module as part of the API breakage in 3.0, so that we are not limited by staying compatible with it in 3.1.
2016-12-03TextureRegionEditor: Fix mouse wheel scroll speed.Andreas Haas
Any given mouse wheel input will generate two InputEvents in godot. The zoom methods here acted on both ones, effectively giving a step value of 4 instead of 2. Fixes #7236
2016-12-03Particles2D: Fix initial size randomness property having no effect.Andreas Haas
It was just a little typo :p
2016-12-02Merge pull request #7221 from zaps166/webm_crashfixRémi Verschelde
WebM: Fix crash when there is no audio stream
2016-12-02Merge pull request #7219 from eska014/separate-asmjsRémi Verschelde
Fix browser lockups in web export startup
2016-12-02Merge pull request #7217 from eska014/js-osRémi Verschelde
Work on asm.js and WebAssembly platforms
2016-12-02Merge pull request #7191 from volzhs/check-android-releaseRémi Verschelde
Check keystore field when export Android release apk
2016-12-01WebM: Fix crash when there is no audio streamBłażej Szczygieł
Sync with libsimplewebm-git: 05cfdc2
2016-11-30Emit asm.js code into a dedicated file for asm.js exporteska
This helps prevent browser lockups during start-up at the cost of having to distribute an extra file.
2016-11-30Add window features in web exporteska
- Add 'window' (canvas) resize, maximize and fullscreen - Implement get_screen_size - Fix fullscreen resolution
2016-11-30Fix some mouse bugs in WebAssembly/asm.jseska
- Emit mouse wheel release events - Set button masks, fixes #5092
2016-11-30OS additions and fixes for WebAssembly/asm.jseska
- Implement alert, shell_open, set_window_title - Add locale lookup, fixes #2477 - Print without color control sequences - Move get_executable_path implementation to OS_JavaScript
2016-11-30Travis: Disable Android builds for nowRémi Verschelde
As we say in French, "Trop, c'est trop !". Those builds fail 50% of the time due to timeouts, it's pointless to have them until we find a better solution to install the Android SDK and NDK. Workaround for #6973.
2016-11-30Revert "Do not emit NOTIFICATION_READY more than once (breaking change)"Rémi Verschelde
This reverts commit b6eab006dbd21d25a664486809109fffa9533124. This commit broke compatibility in an undesired way, as outlined in https://github.com/godotengine/godot/issues/3290#issuecomment-263388003
2016-11-29Check keystore field when export Android release apkvolzhs
2016-11-28Merge pull request #7201 from volzhs/android-alertRémi Verschelde
Add alert window on Android
2016-11-28Merge pull request #7200 from volzhs/fix-anim-scrollRémi Verschelde
Fix scroll bar moving in AnimationPlayer editor
2016-11-28Merge pull request #7198 from volzhs/fix-color-pickerRémi Verschelde
Fix color selected with mouse scroll
2016-11-28Merge pull request #7195 from bugstew/texture_region_snap_modeRémi Verschelde
Fix snap mode selector sticking in texture region module
2016-11-28Merge pull request #7184 from volzhs/spinboxRémi Verschelde
Prevent Spinbox value update while not focused or disabled
2016-11-28Merge pull request #7170 from Ovnuniarchos/TileMapBlendModeRémi Verschelde
TileMap now honors blending mode.
2016-11-28Merge pull request #7157 from leezh/buttonarray_fixesRémi Verschelde
Flat button support in ButtonArray. Fixes #7153
2016-11-28Merge pull request #7138 from bojidar-bg/ready_guardRémi Verschelde
Do not enter _ready twice
2016-11-28Fix console output for MinGW compilersRémi Verschelde
Reworked patch from @jay3d (#7116).
2016-11-28Add alert window on Androidvolzhs
2016-11-28Fix scroll bar moving in AnimationPlayer editorvolzhs
Fix #7196
2016-11-28Fix color selected with mouse scrollvolzhs
Fix #7192
2016-11-27Fix snap mode selector sticking in texture region moduleDmitry Kram
When changing snap mode in texture region plugin ticks was not updating. Issue fixed changing order of setting checked status and setting snap mode.
2016-11-24TileMap now honors blending mode.Ovnuniarchos
2016-11-25Prevent Spinbox value update while not focused or disabledvolzhs
2016-11-24Merge pull request #7181 from BastiaanOlij/macosx-version-minRémi Verschelde
Set minimum version to 10.9 building OSX
2016-11-25Set minimum version to 10.9 building OSXBastiaanOlij
2016-11-23Revert "X11: Fix maximized boot splash"Rémi Verschelde
This reverts commit 8d3efe2b7de494c0971d4b7f7af6ed0dc2f4613c. It introduced crashes for some users when trying to capture the XConfigureNotify event.
2016-11-22Merge pull request #7149 from Kazuo256/array-lastGeorge Marques
Add Array.front() and Array.back()
2016-11-22Merge pull request #7172 from Faless/fix_localize_pathRémi Verschelde
Properly localize absolute path that starts with the resource folder.
2016-11-22Properly localize absolute path.Fabio Alessandrelli
Calling localize_path will return a localized path in res:// if the path starts with the resource file-system/folder, and will return the unchanged absolute path otherwise. Closes #6979 and #7161.
2016-11-21Merge pull request #7145 from avril-gh/fixes-6464-lost-iconsRémi Verschelde
fixes #6464 lost icons in dock and file dialog, also #6443 , #6302
2016-11-21Correct description for the return values from get_status. (#7137)romeojulietthotel
2016-11-21Merge pull request #7125 from Hinsbart/x11_maximizeRémi Verschelde
X11: Fix maximized boot splash
2016-11-21Merge pull request #7124 from volzhs/select_matchRémi Verschelde
Select exactly matched file automatically in FileDialog
2016-11-21Merge pull request #7123 from zaps166/webm_iphone_x86Rémi Verschelde
WebM: Fix iPhone x86 compilation
2016-11-21Merge pull request #7122 from zaps166/webm_msvc2013Rémi Verschelde
Fix compilation with MSVC 2013
2016-11-19Reused Button styleboxes for ButtonArrayZher Huei Lee
Plus other tweaks to make it look more similar to a VBoxContainer of Buttons.
2016-11-19Flat button support in ButtonArray. Fixes #7153Zher Huei Lee
2016-11-19png: Allow building shared freetype with bundled libpngRémi Verschelde
This was the behaviour when building Godot 2.1, which allows to build against Ubuntu 12.04 and its freetype that links old libpng12, while still bundling libpng16.
2016-11-19Revert "libpng: Fix erroneously linking against libpng12 on old distros"Rémi Verschelde
This reverts commits 5fa1bb331ad9be31dbfc752c7d19ccf7caeb8fa and ec4be71fade1ee5c6171e323d09197f3bf528499. Looks like Debian/Ubuntu are not even shipping libpng16 nowadays in their stable releases, we'll have to go back to statically linking our own libpng16 to wait for them to stop being 5 years behind everybody.