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2022-10-17Fix two typos in tracker names and a bug in OpenXR haptic feedbackBastiaan Olij
2022-10-17Merge pull request #67488 from Iniquitatis/patch-1Yuri Rubinsky
2022-10-17Merge pull request #67440 from raulsntos/dotnet/bindings-conflictsIgnacio Roldán Etcheverry
Guard against more potential conflicts in C# bindings generator
2022-10-16Merge pull request #67477 from Chaosus/plane_constructorYuri Rubinsky
2022-10-16Fix missing parenthesis in the documentationDominus Iniquitatis
2022-10-16Add a `Plane(Vector3, Vector3)` constructor for C#Yuri Rubinsky
2022-10-16Merge pull request #66979 from rburing/gdextension_abstract_classRémi Verschelde
GDExtension: add support for virtual and abstract classes
2022-10-16GDExtension: add support for abstract and virtual classesRicardo Buring
2022-10-15Merge pull request #63332 from KoBeWi/static_images_aka_photosRémi Verschelde
Make some Image methods static
2022-10-15Merge pull request #67403 from bitbrain/rename-to-positionRémi Verschelde
Rename `pos` to `index` on Node
2022-10-15Merge pull request #67416 from clayjohn/GLES3-primitiveRémi Verschelde
Fix drawing of 2D primitives in OpenGL3 renderer
2022-10-15Merge pull request #65281 from MisterMX/zip-moduleRémi Verschelde
Expose minizip API to allow creating zips using scripts
2022-10-15Merge pull request #67420 from KoBeWi/🍋🔫Rémi Verschelde
Separate Line and CurveLinear icons
2022-10-15Merge pull request #67365 from clayjohn/GDScript-static-warningRémi Verschelde
Add STATIC_CALLED_ON_INSTANCE warning
2022-10-15Merge pull request #67402 from clayjohn/GLES3-web-bugRémi Verschelde
Fix error in Web builds that resulting in 2D objects not drawing in the GLES3 backend
2022-10-15Merge pull request #67393 from KoBeWi/🥕Rémi Verschelde
Preserve caret when updating EditorPropertyText
2022-10-15Merge pull request #67383 from EricEzaM/67211-focus-input-boxRémi Verschelde
Focus EventListener when InputEventConfigurationDialog is opened.
2022-10-15Guard against more potential conflicts in C# bindings generatorRaul Santos
2022-10-15Separate Line and CurveLinear iconskobewi
2022-10-14Fix drawing of 2D primitives in OpenGL3 rendererclayjohn
Previously the wrong vertices were used when assembling the second triangle of a quad
2022-10-14Expose minizip API to allow creating zips using scriptsMarcelo Fernandez
Co-authored-by: Marcelo Fernandez <marcelofg55@gmail.com> Co-authored-by: James Westman <flyingpimonster@gmail.commail> Co-authored-by: MisterMX <mbxd12@web.de> Signed-off-by: MisterMX <mbxd12@web.de>
2022-10-14Rename pos -> index on NodeMiguel Gonzalez Sanchez
2022-10-14Fix error in Web builds that resulting in 2Dclayjohn
objects not drawing in the GLES3 backend. Issue came from not binding a light UBO when using the DISABLE_LIGHTING code path
2022-10-14Add STATIC_CALLED_ON_INSTANCE warning to highlightclayjohn
when static functions are called directly from objects
2022-10-14Preserve caret when updating EditorPropertyTextkobewi
2022-10-14Make some Image methods statickobewi
2022-10-14Merge pull request #67385 from ↵Rémi Verschelde
Sauermann/fix-viewport-mouse-position-update-on-subwindows
2022-10-14Merge pull request #67389 from bruvzg/le_no_spamRémi Verschelde
2022-10-14Always update Viewport's last_mosue_positionMarkus Sauermann
When the mouse cursor is over a embedded Window, the Viewport's last_mouse_position did not get updated. This patch makes sure that the update happens on every InputEventMouse. Document canvas layer of embedded Windows.
2022-10-14Abort LineEdit shaping if no font is set to avoid unnecessary error messages.bruvzg
2022-10-14Focus EventListener when InputEventConfigurationDialog is opened.Eric M
2022-10-14Merge pull request #67370 from KoBeWi/queueueuedrawRémi Verschelde
Redraw 2D viewport when scene changes
2022-10-14Merge pull request #67361 from clayjohn/GDScript-unused-return-warningRémi Verschelde
Implement RETURN_VALUE_DISCARDED warning in GDscript
2022-10-14Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signalsRémi Verschelde
Do not allow editing Scene-inherited signal connections
2022-10-14Merge pull request #67358 from neikeq/gitignore-jetbrains-fleetRémi Verschelde
Add JetBrains Fleet folder to gitignore
2022-10-14Merge pull request #67381 from bruvzg/wine_no_audio_client_3Rémi Verschelde
Detect Wine and disable unsupported IAudioClient3 interface.
2022-10-14Merge pull request #63607 from BastiaanOlij/fix_xr_originRémi Verschelde
Add current setting to XROrigin3D and fix double positioning HMD
2022-10-14Detect Wine and disable unsupported IAudioClient3 interface.bruvzg
2022-10-14Redraw 2D viewport when scene changeskobewi
2022-10-13Merge pull request #67057 from Anutrix/rng-generator-default-seedRémi Verschelde
2022-10-13Implement RETURN_VALUE_DISCARDED warning in GDscriptclayjohn
2022-10-13Merge pull request #66294 from reduz/optimize-convex-collisionRémi Verschelde
2022-10-13Do not allow editing Scene-inherited signal connectionsMicky
Inherited connections are also highlighted with the warning color in the Node dock.
2022-10-13Optimize Convex CollisionJuan Linietsky
Implements the Gauss Mapping optimization to SAT convex collision test. * Described [here](https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2013/slides/822403Gregorius_Dirk_TheSeparatingAxisTest.pdf) by Dirk Gregorius. * Requires adding of face information to edges in MeshData * Took the chance to convert MeshData to LocalVector for performance.
2022-10-13Add JetBrains Fleet folder to gitignoreIgnacio Roldán Etcheverry
2022-10-13Merge pull request #67351 from akien-mga/thorvg-0.8.2-cleanup-includesRémi Verschelde
thorvg: Sync with 0.8.2, cleanup SCsub and fix includes
2022-10-13Merge pull request #66427 from Mickeon/object-methods-autocompletionRémi Verschelde
Add autocompletion to several Object methods
2022-10-13Merge pull request #67348 from Mickeon/salvage-a-dear-commentRémi Verschelde
Comment not to remove `data` structs in some Nodes
2022-10-13Merge pull request #67354 from Faless/ws/fix_double_freeRémi Verschelde
[WebSocket] Fix potential double free after multiplayer clear.
2022-10-13[WebSocket] Fix potential double free after multiplayer clear.Fabio Alessandrelli