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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-02-11
added missing set_shader_param functions
Juan Linietsky
2015-02-10
customizable content margin in styleboxes
Juan Linietsky
2015-02-10
remove make.bat
Juan Linietsky
2015-02-10
ignore make.bat
Juan Linietsky
2015-02-10
fixes to skinned buffer
Juan Linietsky
2015-02-10
Merge pull request #1352 from Hinsbart/master
Juan Linietsky
2015-02-10
fix typo in script template
Hinsbart
2015-02-09
Merge pull request #1176 from Spooner/add_sprintf
Juan Linietsky
2015-02-09
ability to customize max render elements
Juan Linietsky
2015-02-10
Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf
Bil Bas (Spooner)
2015-02-09
Merge pull request #1300 from umxprime/fix/ios-init-crash
Juan Linietsky
2015-02-09
Merge pull request #1299 from umxprime/fix/isim-sdk-path
Juan Linietsky
2015-02-09
Merge pull request #1170 from UsernameIsAReservedWord/fix_cubemap_ressource_e...
Juan Linietsky
2015-02-09
Merge pull request #1174 from adolson/autoreload-edited-scripts
Juan Linietsky
2015-02-09
Merge pull request #1179 from marynate/PR-fix-compile-win
Juan Linietsky
2015-02-09
Merge pull request #1243 from NateWardawg/ChangeRunSceneToRunProject
Juan Linietsky
2015-02-09
Merge pull request #1251 from adolson/fscache-stuff
Juan Linietsky
2015-02-09
Merge pull request #1259 from laganojunior/feature/fix_modifier_key_unpress
Juan Linietsky
2015-02-09
Merge pull request #1271 from NateWardawg/NestedSceneFix
Juan Linietsky
2015-02-09
Merge pull request #1281 from sanikoyes/Pr-fix-rtt-filters
Juan Linietsky
2015-02-09
Merge pull request #1303 from erbridge/revert_menu_item
Juan Linietsky
2015-02-09
Merge pull request #1306 from sambler/freebsd_fixes
Juan Linietsky
2015-02-09
Merge pull request #1307 from sambler/scons_changes
Juan Linietsky
2015-02-09
Merge pull request #1325 from hrib/master
Juan Linietsky
2015-02-09
Merge pull request #1336 from slapin/exporter2
Juan Linietsky
2015-02-04
io_scene_dae: fixed invalid variable name
Segey Lapin
2015-02-01
Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf
Bil Bas (Spooner)
2015-02-01
Completed more complex formatting.
Bil Bas (Spooner)
2015-02-01
Completed implementing standard formatting.
Bil Bas (Spooner)
2015-01-31
fixed math in Camera::project_position
jaromirhribal
2015-01-27
Adjust x11/detect.py
sambler
2015-01-27
fix build on freebsd
sambler
2015-01-27
Show a confirmation for the revert action.
Felix Laurie von Massenbach
2015-01-26
Move the Revert Scene menu item to be less intrusive.
Felix Laurie von Massenbach
2015-01-25
Add a revert menu item.
Felix Laurie von Massenbach
2015-01-23
Fix init crash on iPad 1st gen device with iOS 5.1.1
Maxime CHAPELET
2015-01-22
Fix iOS Simulator SDK path for isim platform.
Maxime CHAPELET
2015-01-22
begin work on lighting system for 2D
Juan Linietsky
2015-01-21
fixed world vertex issues in canvas item shader
Juan Linietsky
2015-01-20
Fixed bug in 3D material
Juan Linietsky
2015-01-20
Fixes to texscreen, fixes to white testcube
Juan Linietsky
2015-01-20
Visual Shader Editing for 2D
Juan Linietsky
2015-01-20
Fixed a bug where if a scene hadn't been saved it would find a cyclical depen...
Nathan Warden
2015-01-20
Merge pull request #1280 from sanikoyes/Pr-InputEvent-Fix
Juan Linietsky
2015-01-20
Fix filter options not works in render target texture
sanikoyes
2015-01-20
Add InputEvent::ACTION get/set support for variant
sanikoyes
2015-01-19
Fixed a bug where a user could add a cyclical dependency, causing a crash.
Nathan Warden
2015-01-19
Color Ramp and Curve Map added to visual shader editing.
Juan Linietsky
2015-01-18
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-18
-intentional breakage of shader graph to fix issues, existing graphs will be ...
Juan Linietsky
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