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2018-04-04Merge pull request #17884 from AndreaCatania/crashRémi Verschelde
Corrected physics query max result checking
2018-04-04Corrected physics query max result checkingAndrea Catania
2018-04-04Merge pull request #17959 from AndreaCatania/kinfix2Rémi Verschelde
Fixed kinematic sliding on trimesh
2018-04-04Fixed kinematic sliding on trimeshAndrea Catania
2018-04-04Merge pull request #17863 from covariantlabs/add-move-selected-tilesRémi Verschelde
Add functionality to move selected tiles in tile map editor
2018-04-04Merge pull request #17923 from Paulb23/add_abstract_syntax_highlighterRémi Verschelde
Abstracted the syntax highlighter from text edit.
2018-04-04Add functionality to move selected tiles in tile map editorMartin Rieke
This change adds a new entry "Move Selection" to the "Tile Map" menu in the tile map editor. It allows the user to easily move as set of selected tiles.
2018-04-03Merge pull request #17832 from YeldhamDev/popups_size_fixRémi Verschelde
Fixed some popups not shrinking their size back when losing items
2018-04-03Merge pull request #17847 from Faless/lws_updateRémi Verschelde
LWS v2.4.2, mbedTLS v2.8.0, Websocket SSL support
2018-04-03Merge pull request #17854 from BastiaanOlij/fix_vehicle_bodyRémi Verschelde
Improve side impulse calculation
2018-04-03Merge pull request #17865 from delftswa2018/enumLookupFixRémi Verschelde
Ctrl+Clicking a enum now scrolls down to it in the docs.
2018-04-03Merge pull request #17900 from AndreaCatania/area_monRémi Verschelde
physics area added monitorable check
2018-04-03Merge pull request #17914 from Rubonnek/add-signal-to-videoplayerRémi Verschelde
Added signal to VideoPlayer to notify when the video finished playing
2018-04-03Ctrl+Clicking a enum now scrolls down to it in the docs.Felix Yang
2018-04-03Merge pull request #17947 from karroffel/animation-scale-rotation-order-fixRémi Verschelde
fix bone scale/rotation in AnimationPlayers
2018-04-03Merge pull request #17834 from Rubonnek/move-to-initializer-listRémi Verschelde
Move GodotSharp and MonoBuildTab member variables to initializer list
2018-04-03Websocket client SSL supportFabio Alessandrelli
2018-04-03Generalize SSL cert reading from fileFabio Alessandrelli
2018-04-03MbedTLS PR 1453 (fix UWP build)Fabio Alessandrelli
The patch seems to be ready for merge upstream
2018-04-03Small patch to change mbedtls _WIN32_WINNTFabio Alessandrelli
2018-04-03Update mbedTLS to version 2.8.0Fabio Alessandrelli
2018-04-03Always verify peer certificate in lws.Fabio Alessandrelli
Behavior is defined by SSL flags passed via the context. Simplified port of the patch submitted and accepted in lws master branch (PR 1215)
2018-04-03mbedtls: client: stop spinning on handshake failFabio Alessandrelli
Backport cf3a4ee49357f4e6f3aaeb98137d85c307b17008 from 2.4-stable to 2.4.2
2018-04-03Fix lws MinGW compilationFabio Alessandrelli
Cherry picked 5b22276420032677841af9e9f3b0272d0dd467b8 from upstream. This is fixed upstream and will be included in the next release
2018-04-03Bump libwebsockets to version 2.4.2Fabio Alessandrelli
2018-04-03fix bone scale/rotation in AnimationPlayerskarroffel
fixes #17325. The bone pose transform was created by setting the rotation and **then** scaling the transform. This leads to object "deformation" that's not intended.
2018-04-03Merge pull request #17869 from TomDobbelaere/rename-error-usabilityRémi Verschelde
Trigger rename_error's close_fail_notify only after exhausting attempts on Windows
2018-04-03Merge pull request #17940 from Alexander-Alekseev/mono_keep_csharp6Rémi Verschelde
[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now
2018-04-03Merge pull request #17935 from Rubonnek/remove-unneeded-sortRémi Verschelde
Removed unneeded sort from SpriteFramesEditor plugin
2018-04-03Merge pull request #17933 from Rubonnek/comment-debugging-messagesRémi Verschelde
Comment out some debugging messages when playing Theora files
2018-04-03Trigger IO error only after exhausting attemptsTom Dobbelaere
2018-04-03Merge pull request #17918 from Alexander-Alekseev/shape_bullet_memory_leak_fixRémi Verschelde
Fix of a possible memory leak in ConcavePolygonShapeBullet::setup
2018-04-03Merge pull request #17902 from Noshyaar/outlineRémi Verschelde
Mesh: fix crash when creating mesh outline from QuadMesh
2018-04-03Merge pull request #17880 from litdeviant/masterRémi Verschelde
Fix UpdatePowerInfo method implementation in PowerIphone class
2018-04-03Merge pull request #17876 from YeldhamDev/brief_desc_end_pointsRémi Verschelde
Added missing end points for brief descriptions in the docs
2018-04-03Merge pull request #17867 from beniwtv/tilemap-navigation-debugRémi Verschelde
Implement missing navigation polygon debugging in tilemap
2018-04-03Merge pull request #17857 from marcelofg55/wasapi_rate_adjustRémi Verschelde
WASAPI driver will now resample when the device rate != audio/mix_rate
2018-04-03Merge pull request #17836 from eska014/detect-emconfigRémi Verschelde
Detect and configure JavaScript build per Emscripten configuration file
2018-04-03[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we ↵Alexander Alekseev
most probably should keep C#6 yet
2018-04-02Removed unneeded sort from SpriteFramesEditor pluginWilson E. Alvarez
2018-04-02Comment out some debugging messages when playing Theora filesWilson E. Alvarez
2018-04-02Abstracted the syntax highlighter from text editPaulb23
2018-04-02Merge pull request #17844 from Faless/uwp_fixRémi Verschelde
Fix UWP build after #17194
2018-04-02Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to ↵Alexander Alekseev
exit without releasing the 'shapeInterface' pointer.
2018-04-01Added signal to VideoPlayer to notify when the video finished playingWilson E. Alvarez
2018-04-01Mesh: fix crash when creating mesh outline from QuadMeshPoommetee Ketson
Since create_outline can only make outline for PRIMITIVE_TRIANGLES, when QuadMesh (which is PRIMITIVE_TRIANGLE_FAN) is used to create outline, will leave `arrays` empty, and crash when it is being indexed for "indices" subarray. This PR shows error when there's only one surface and it is not TRIANGLES. Also prevent the crash if it has more than one surface and none of them are TRIANGLES (and any other cases that could leave `arrays` empty) by checking the size of `arrays` == 8 before indexing it, since the method seems to expect `arrays` to be of that size.
2018-04-01physics area added monitorable checkAndrea Catania
2018-03-31Merge pull request #17878 from karroffel/nativescript-1.1-bughuntThomas Herzog
[GDNative] fixed issue with library unloading order and header update
2018-03-31Fix UpdatePowerInfo method implementation in PowerIphone classIgors Vaitkus
2018-03-31[GDNative] fixed issue with library unloading orderkarroffel