Age | Commit message (Collapse) | Author |
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Create a SVG default project icon in new projects
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Patch glslang to avoid build errors on certain platforms
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Made Key operators constexpr
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Calinou/editor-tweak-editor-curve-preset-icon-colors
Tweak curve preset icon colors for easier visual grepping
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Calinou/editor-environment-defaults-decrease-shadow-max-distance
Decrease editor shadow maximum distance to match DirectionalLight3D default
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Rotate Decal nodes when using Align Transform/Rotation With View
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touilleMan/projection-members-offsets-in-gdentension-api
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Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
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Fix Quaternion Tween and add Easing baker to AnimationTrackEditor
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Consolidate the fact that `Input` is meant to be final
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Add motion scale base height adjustment to RestFixer
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Improved performance of `String.repeat()`
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Replace Array return types with TypedArray (part 1)
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CI: Remove second build with mono_glue=yes
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Ignore class's property array when generating extension_api.json (not…
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C#: Replace `Xform` and `XformInv` with `*` operator
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[4.x] Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data.
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A second build is no longer needed. It was resulting in a null build
that still took more than 1 minute of CI time.
Also removed other usages of `mono_glue=no` and `mono_static=yes`,
as these options no longer exist.
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Avoid trying to load non-existent assembly
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Improve documentation related to anisotropic filtering
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Add a way to filter nodes by type in scene tree dock.
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