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2019-11-12Merge pull request #33555 from akien-mga/x11-memleak-utf8stringRémi Verschelde
X11: Fix memory leak in handle_key_event
2019-11-12Merge pull request #33557 from nekomatata/empty-tree-crashRémi Verschelde
Fixed crash when pressing down key on empty Tree
2019-11-12Fixed crash when pressing down key on empty TreePouleyKetchoupp
Fixes #33554
2019-11-12Merge pull request #33311 from SneakyFish5/update-opusRémi Verschelde
Update opus to 1.3.1 and opusfile to 0.11
2019-11-12X11: Fix memory leak in handle_key_eventRémi Verschelde
Extracted from #27189.
2019-11-11doc: Sync classref with current sourceRémi Verschelde
2019-11-11Merge pull request #33544 from YeldhamDev/camera_override_tooltip_adustmentRémi Verschelde
Minor adjustment in the "Game Camera Override" button's tooltip.
2019-11-11Merge pull request #33540 from Calinou/doc-dictionary-hash-equalityRémi Verschelde
Mention that `Dictionary.hash()` can be used for equality comparisons
2019-11-11Merge pull request #33545 from YeldhamDev/filesys_mainscn_not_currentRémi Verschelde
Hide "Set As Main Scene" in FileSystem dock if the scene is already the main one
2019-11-11Hide "Set As Main Scene" in FileSystem dock if the scene is already the main oneMichael Alexsander
2019-11-11Merge pull request #33542 from akien-mga/oggvorbis-loop-propertyRémi Verschelde
AudioStreamOGGVorbis: Expose loop and loop_offset as properties
2019-11-11Minor adjustment in the "Game Camera Override" button's tooltip.Michael Alexsander
2019-11-11AudioStreamOGGVorbis: Expose loop and loop_offset as propertiesRémi Verschelde
Fixes #11231.
2019-11-11Mention that `Dictionary.hash()` can be used for equality comparisonsHugo Locurcio
See #27615.
2019-11-11Merge pull request #33517 from madmiraal/fix-_MSG-macrosRémi Verschelde
Send *_MSG macros' explanations directly to the _err_print_error().
2019-11-11Merge pull request #33482 from piratesephiroth/masterRémi Verschelde
Set ShellExecuteW's verb to NULL - fixes #33388
2019-11-11Merge pull request #33537 from Xrayez/fs-icon-main-sceneRémi Verschelde
Display icon for "Set As Main Scene" in filesystem popup
2019-11-11Display icon for "Set As Main Scene" in filesystem popupAndrii Doroshenko (Xrayez)
2019-11-11Merge pull request #33518 from BastiaanOlij/msaa_ext_modesRémi Verschelde
Add MSAA mode for Quest
2019-11-11Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisationBastiaan Olij
2019-11-11Remove ERR_EXPLAIN macros and the scaffolding they needed.Marcel Admiraal
2019-11-11Remove all uses of ERR_EXPLAIN macros.Marcel Admiraal
2019-11-11Merge pull request #29579 from mrcdk/fix_29575Rémi Verschelde
Drop the physics mouseover whenever a input has been handled.
2019-11-11Merge pull request #33529 from code-xD/masterRémi Verschelde
fixes #33439. The feature now changes according to the feature profile.
2019-11-11Merge pull request #33499 from nekomatata/animation-filter-functionRémi Verschelde
Fixed function/audio/anim tracks in blend tree animation filter
2019-11-11Merge pull request #33453 from Calinou/expose-low-processor-mode-sleep-usecRémi Verschelde
Expose the `OS.low_processor_usage_mode_sleep_usec` property
2019-11-11Merge pull request #33496 from QbieShay/spring-arm-docRémi Verschelde
Added documentation for SpringArm doc
2019-11-11fixes #33439. The feature now changes according to the feature profile.Shivansh Anand
2019-11-10Merge pull request #33524 from SneakyFish5/update-std-vorbisRémi Verschelde
Update stb_vorbis to 1.17
2019-11-10Update stb_vorbis to 1.17Jonathan Mannancheril
2019-11-10Added documentation for SpringArm docQbieShay
2019-11-10Merge pull request #33507 from SneakyFish5/update-zstdRémi Verschelde
Update zstd to 1.4.4
2019-11-10Merge pull request #33516 from qarmin/small_fixesRémi Verschelde
Memory leaks and crash fixes
2019-11-10Merge pull request #33501 from akien-mga/camera-project_position-defvalRémi Verschelde
Camera: Don't set default value for project_position
2019-11-10Merge pull request #33452 from Chaosus/fix_tilemapRémi Verschelde
Fix incorrect offset for old-format tilemaps
2019-11-10Merge pull request #33515 from nekomatata/case-mismatch-file-not-foundRémi Verschelde
Handle missing file properly when checking for case mismatch
2019-11-10Merge pull request #33513 from nekomatata/multi-selection-focusRémi Verschelde
Keep focus on the top-most node for multi-selection in scene tree
2019-11-10Merge pull request #33512 from nekomatata/multi-selection-switch-sceneRémi Verschelde
Multi-selection restored properly after switching scenes
2019-11-10Handle missing file properly when checking for case mismatchPouleyKetchoupp
This was causing false alarms to be randomly reported on Windows for files that didn't exist.
2019-11-10Memory leak and crash fixesRafał Mikrut
2019-11-10Keep focus on the top-most node for multi-selection in scene treePouleyKetchoupp
Makes behavior consistent with selecting/deselecting single nodes and fixes a regression about the focused node being lost when multi-selecting. Fixes #33332
2019-11-10Multi-selection restored properly after switching scenesPouleyKetchoupp
Fixes #33511
2019-11-10Send m_msg directly to _err_print_error().Marcel Admiraal
2019-11-09Update zstd to 1.4.4Jonathan Mannancheril
2019-11-10Camera: Don't set default value for project_positionRémi Verschelde
A z_depth of 0 returns the camera position, which is not really useful. This also makes the API breakage from 3.1 clearer as 3.1 code will now fail to compile, so users will have to adapt and use the new parameter. For the reference, in 3.1, the z_depth was hardcoded to the near plane. Closes #33493.
2019-11-10Merge pull request #33498 from nekomatata/error-save-scene-previewRémi Verschelde
Fixed errors when saving scene with a shrunk viewport
2019-11-10Merge pull request #33500 from nekomatata/button-icon-override-crash-2Rémi Verschelde
Fixed crash when using icon override in button
2019-11-09Fixed crash when using icon override in buttonPouleyKetchoupp
Missing change for PR #33495
2019-11-09Fixed function/audio/anim tracks in blend tree animation filterPouleyKetchoupp
2019-11-09Fixed errors when saving scene with a shrunk viewportPouleyKetchoupp
Handle viewport size larger than preview size but very close, when the ratio was 1 the size ended up being 0. Fixes #33497