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2018-03-23Merge pull request #17490 from robfram/homogenize-check-prop-namesRémi Verschelde
Fix non-valid characters for `input_action`
2018-03-23Merge pull request #17496 from robfram/fix-f3-change-editor-and-findRémi Verschelde
Fix pressing `F3` do both changing to script editor AND find next text
2018-03-23Merge pull request #17505 from ArkDShiggy/invert_y-axisRémi Verschelde
add option to invert y-axis
2018-03-23Merge pull request #17555 from poke1024/add-worldenv-warningRémi Verschelde
Warn about WorldEnvironment being ignored
2018-03-23Merge pull request #17716 from bruvzg/revert_nstaskRémi Verschelde
Revert "Implement OS_OSX::execute"
2018-03-23Merge pull request #17571 from kubecz3k/cam-disableRémi Verschelde
a way to ensure that camera is disabled
2018-03-23Merge pull request #17576 from Mr-Slurpy/masterRémi Verschelde
Allow users to add items to Tool menu
2018-03-23Revert "Implement OS_OSX::execute"bruvzg
This reverts commit e42576548f2c0ae2c6cb24ce2b0437ffb8978d65.
2018-03-23Merge pull request #17680 from beniwtv/masterRémi Verschelde
Fix compressor audio effect sidechain selection
2018-03-23Merge pull request #17612 from robfram/fix-richtextlabel-bbcodeRémi Verschelde
Fix bad rendering of BBCode tables in `RichTextLabel`
2018-03-23Merge pull request #17532 from BastiaanOlij/arvr_enhancementsRémi Verschelde
A few enhancements on the ARVR Server
2018-03-23Merge pull request #17703 from bruvzg/fix_retina_dragRémi Verschelde
[macOS] Fix dragging window from non-retina to retina display.
2018-03-23Merge pull request #17679 from ivodopiviz/external-editor-switchRémi Verschelde
Prevented external editor from running multiple times
2018-03-23Merge pull request #17704 from marcelofg55/clang_warn_fixRémi Verschelde
Fix for clang warning at distance_to
2018-03-22Fix for clang warning at distance_toMarcelo Fernandez
2018-03-22Fix dragging window from non-retina to retina display.bruvzg
2018-03-22Merge pull request #17686 from marcelofg55/in_class_fixRémi Verschelde
Fix several in-class initialization clang warning
2018-03-22Merge pull request #17685 from marcelofg55/get_area_constBojidar Marinov
Fix missing const in CapsuleShapeSW::get_area
2018-03-22Fix several in-class initialization clang warningMarcelo Fernandez
2018-03-21Fix missing const in CapsuleShapeSW::get_areaMarcelo Fernandez
2018-03-21Fix compressor audio effect sidechain selectionBenedikt Bär
2018-03-21Prevented external editor from running multiple timesIvan Vodopiviz
Fixes #16923. I'm not a fan of the special case for scripts in editor_node.cpp, but in any case, I made it so it wouldn't make the external editor to re-open just because we switched scenes.
2018-03-21Merge pull request #17675 from Noshyaar/rPoommetee Ketson
[DOCS] minor ParticlesMaterial docs fix Linear -> Radial [ci skip]
2018-03-21[DOCS] minor ParticlesMaterial docs fix Linear -> RadialPoommetee Ketson
2018-03-21Merge pull request #17666 from akien-mga/editor-fps-verboseRémi Verschelde
Add --print-fps option to output FPS to stdout
2018-03-21Merge pull request #17658 from bkeys/update_theklaRémi Verschelde
Updated thekla_atlas to support arm64
2018-03-21Merge pull request #17653 from eska014/rwlock-dummyRémi Verschelde
Add RWLockDummy for NO_THREADS builds
2018-03-21Merge pull request #17670 from xsellier/bugfix/17654-split-screen-masterRémi Verschelde
Prevent android to split-screen
2018-03-21Prevent android to split-screenXavier Sellier
2018-03-21Merge pull request #17668 from Noshyaar/2018Rémi Verschelde
s/2017/2018/g for gles2, websocket, linux appdata
2018-03-21s/2017/2018/g for gles2, websocket, linux appdataPoommetee Ketson
2018-03-21Add --print-fps option to output FPS to stdoutRémi Verschelde
Works both for the editor and games. Projects can still use "debug/settings/stdout/print_fps" to enable it permanently. The --print-fps option takes precedence (so works even if the project setting is disabled). That setting is also no longer redefined on the fly based on the verbose flag, that was a mess.
2018-03-20Updated thekla_atlas to support arm64Brigham Henry Keys
2018-03-20Merge pull request #17607 from RandomShaper/fix-bogus-file-in-packRémi Verschelde
Fix listing files inside directory in pack file
2018-03-20Merge pull request #17645 from volzhs/android-device-infoRémi Verschelde
Fix getting Android device information
2018-03-20Merge pull request #17637 from robfram/fix-draw_polyline_colors-crashRémi Verschelde
Fix crash in `canvas_item_add_polyline` when passing more points than colors
2018-03-20Merge pull request #17589 from robfram/fix-always-save-at-runRémi Verschelde
Fix saving unmodified scenes and resources
2018-03-20Merge pull request #17632 from endragor/fix-resize-font-updateRémi Verschelde
Fix oversampled font artifacts after resize
2018-03-20Merge pull request #17599 from marcelofg55/channels_crashfixRémi Verschelde
Fix possible crash when audio channels change
2018-03-20Merge pull request #17629 from bruvzg/macos_nstaskRémi Verschelde
[macOS] Implement OS_OSX::execute (using NSTask)
2018-03-20add option to invert y-axisJulien CATINEAU
2018-03-20Fix getting Android device informationvolzhs
Fix #17644
2018-03-20Add RWLockDummy for NO_THREADS buildsLeon Krause
2018-03-19Fix crash in `canvas_item_add_polyline` when passing more points than colorsrobfram
When `p_points.size() > p_colors.size()`, it crashed with invalid array access to `p_colors`. Also, when `p_colors` was an empty `Vector` it crashed due a missing `else` checking the `size` condition, as the code handling that special case exists. This PR fixes the missing `else` for `p_colors.size == 0` and, following the `canvas_item_add_multiline` spirit, it only uses the first color for the whole polyline if points and colors differ in size. Fix #17621.
2018-03-19Merge pull request #17634 from PJB3005/18-03-19-mono-build-blunderRémi Verschelde
Fix mono build properly!
2018-03-19Fix mono build properly!PJB3005
Fixes the mistake I made in #17603 to make it require Python > 3.6.
2018-03-19Fix oversampled font artifacts after resizeRuslan Mustakov
Font update after resize relies on the viewport size which was updated after the font was already refreshed, which resulted in artifacts when it was rendered into the actual/new viewport size. Fixes #15173.
2018-03-19Fix possible crash when audio channels changeMarcelo Fernandez
2018-03-19Implement OS_OSX::executebruvzg
2018-03-19Merge pull request #17622 from RandomShaper/gltf-fixesRémi Verschelde
A couple of fixes for glTF importing