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2022-06-23Merge pull request #62326 from KoBeWi/userbindRémi Verschelde
2022-06-23Merge pull request #62317 from Black-Cat/release-return-fixRémi Verschelde
2022-06-23Merge pull request #61966 from Rindbee/fix-internal-nodes-ownedRémi Verschelde
Fix setting owner on internal nodes when save branch as scene
2022-06-23Merge pull request #62335 from reduz/fix-editor-only-visibilityRémi Verschelde
2022-06-23Remove userdata from Thread.start()kobewi
2022-06-23Merge pull request #62268 from V-Sekai/lightmap-errorsJFonS
2022-06-23Merge pull request #61221 from BastiaanOlij/split_gi_effectsRémi Verschelde
2022-06-23Mend crash importing a scene with static lightmaps.K. S. Ernest (iFire) Lee
2022-06-23Merge pull request #61885 from TokageItLab/fix-method-seekRémi Verschelde
Improved way of getting MethodTrack keys
2022-06-23Merge pull request #61826 from guilhermefelipecgs/fix_leakRémi Verschelde
Fix ObjectDB instances leaked on state machine when editor closes
2022-06-23Merge pull request #62338 from BastiaanOlij/openxr_1_0_23Rémi Verschelde
Update OpenXR to 1.0.23
2022-06-23Merge pull request #62337 from reduz/respect-disabled-animation-tracksRémi Verschelde
Respect disabled animation tracks
2022-06-23Merge pull request #62336 from reduz/fix-reset-animationRémi Verschelde
Fix animation reset on save
2022-06-23Update OpenXR to 1.0.23Bastiaan Olij
2022-06-23Merge pull request #62321 from reduz/surface-indices-on-trianglemeshRémi Verschelde
Add surface indices to TriangleMesh
2022-06-23Respect disabled animation tracksreduz
Fixes #25537, supersedes #60509
2022-06-23Fix editor-only visibility for lightsreduz
* Update visibility again for editor-only lights if owner changes. Fixes #26399, supersedes #52327
2022-06-23Merge pull request #62334 from timothyqiu/title-ttrRémi Verschelde
Add missing TTR in dialog title
2022-06-23Merge pull request #62306 from Calinou/doc-moviewriterRémi Verschelde
Document the MovieWriter class and associated project settings
2022-06-23Fix animation reset on savereduz
Old (prototype) name was left in code Supersedes #60565
2022-06-23Add missing TTR in dialog titleHaoyu Qiu
2022-06-23Document the MovieWriter class and associated project settingsHugo Locurcio
2022-06-22Merge pull request #55846 from ellenhp/fix_ogg_edge_casesRémi Verschelde
Fix ogg edge cases
2022-06-23improved way of getting method track keysSilc 'Tokage' Renew
2022-06-22Add surface indices to TriangleMeshreduz
Helps unblock #56597
2022-06-22Merge pull request #62234 from skyace65/AudioEffectsRémi Verschelde
Cleanup audio effect class reference pages
2022-06-22Merge pull request #62053 from skyace65/MaterialDescriptionMax Hilbrunner
Add a description to ORMMaterial3D and StandardMaterial3D
2022-06-22Do not reset return value in release buildBlack Cat
2022-06-22Merge pull request #35758 from zmanuel/eliminate-draw-pendingRémi Verschelde
Remove redundant thread sync counter draw_pending
2022-06-22Merge pull request #58544 from Calinou/tileset-source-allow-canvasitemmaterialRémi Verschelde
2022-06-22Merge pull request #62286 from JFonS/taa_global_timeRémi Verschelde
2022-06-22Merge pull request #62308 from Calinou/makerst-fix-error-printRémi Verschelde
2022-06-22Merge pull request #62305 from JFonS/taa_molten_mobile_workaroundRémi Verschelde
2022-06-22Merge pull request #56185 from nikitalita/fix-save-as-binaryRémi Verschelde
Fix ResourceLoaderText::save_as_binary()
2022-06-22Move TIME to a global shader variablejfons
This makes it work consistently for motion vectors in all functions, including user-defined ones.
2022-06-22makerst: Fix file name not appearing in error messageHugo Locurcio
2022-06-22Workaround MoltenVK shader conversion errorJFonS
2022-06-22Split GI effects and fix stereoscopic rendering of GI effectsBastiaan Olij
2022-06-21Merge pull request #61770 from aaronfranke/webpRémi Verschelde
2022-06-21Allow using CanvasItemMaterial in the TileSet editorHugo Locurcio
Previously, only ShaderMaterial overrides could be added.
2022-06-21Merge pull request #62262 from fire-forge/suffix2Rémi Verschelde
2022-06-21Add support for saving WebP imagesAaron Franke
2022-06-21Merge pull request #62198 from Calinou/text-resource-remove-extraneous-spacesRémi Verschelde
Remove spaces in `SubResource()/ExtResource/Resource()` in text resources
2022-06-21Merge pull request #62122 from reduz/implement-movie-writerRémi Verschelde
Implement a Movie Maker mode
2022-06-21Merge pull request #62270 from Rindbee/avoid-two-showing-dialogRémi Verschelde
2022-06-21Implement Running Godot as Movie Writerreduz
* Allows running the game in "movie writer" mode. * It ensures entirely stable framerate, so your run can be saved stable and with proper sound (which is impossible if your CPU/GPU can't sustain doing this in real-time). * If disabling vsync, it can save movies faster than the game is run, but if you want to control the interaction it can get difficult. * Implements a simple, default MJPEG writer. This new features has two main use cases, which have high demand: * Saving game videos in high quality and ensuring the frame rate is *completely* stable, always. * Using Godot as a tool to make movies and animations (which is ideal if you want interaction, or creating them procedurally. No other software is as good for this). **Note**: This feature **IS NOT** for capturing real-time footage. Use something like OBS, SimpleScreenRecorder or FRAPS to achieve that, as they do a much better job at intercepting the compositor than Godot can probably do using Vulkan or OpenGL natively. If your game runs near real-time when capturing, you can still use this feature but it will play no sound (sound will be saved directly). Usage: $ godot --write-movie movie.avi [scene_file.tscn] Missing: * Options for configuring video writing via GLOBAL_DEF * UI Menu for launching with this mode from the editor. * Add to list of command line options. * Add a feature tag to override configurations when movie writing (fantastic for saving videos with highest quality settings).
2022-06-21Avoid possibly showing two Dialogs at the same timeRindbee
Update editor/scene_tree_editor.cpp Add a comment to explain why Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-06-20Merge pull request #62252 from Maran23/project-window-title-rename-fixRémi Verschelde
Update project window title when a project setting was changed
2022-06-20Improve TileSet editor and add more suffixesFireForge
2022-06-20Update project window title when a project setting was changedMarius Hanl
Before this fix the title was just updated when we make the first change in the project settings. Now we always update the window title as it may be changed in the meantime when a project setting is changed (e.g. the app name (application/config/name)).