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2017-11-26Merge pull request #13277 from DoctorAlpaca/masterJuan Linietsky
Fix particle preprocessing
2017-11-26Merge pull request #13298 from YeldhamDev/translation_layoutRémi Verschelde
Fix not being able to select an editor layout created in another language
2017-11-26Ask users to explore official projects when none is loaded.Juan Linietsky
2017-11-26Merge pull request #12572 from RandomShaper/onion-skinningJuan Linietsky
Onion skinning
2017-11-26Disable logger by default.Juan Linietsky
2017-11-26Merge pull request #13315 from dragmz/patch-2Rémi Verschelde
initialize bus_index to 0
2017-11-26initialize bus_index to 0Marcin Zawiejski
fixes #13305
2017-11-26Merge pull request #13312 from volzhs/fix-android-shader-errorJuan Linietsky
Fix shader compilation fail on Android
2017-11-27Fix shader compilation fail on Androidvolzhs
Error message from logcat **ERROR**: SceneShaderGLES3: Fragment Program Compilation Failed: 50:471: S0032: no default precision defined for parameter 'probe' At: drivers/gles3/shader_gles3.cpp:167:_display_error_with_code() - SceneShaderGLES3: Fragment Program Compilation Failed:
2017-11-26Fix not being able to select an editor layout created in another language.Michael Alexsander Silva Dias
2017-11-26Merge pull request #13303 from rraallvv/scons_cache_travisRémi Verschelde
Enable SCons shared cache for Travis CI (master)
2017-11-26add support for scons cache and enable it for travisRhody Lugo
2017-11-26Merge pull request #13299 from rraallvv/scons_cacheRémi Verschelde
Enable SCons shared cache for AppVeyor CI (master)
2017-11-26Merge pull request #13289 from sketchyfun/3d_selection_fixRémi Verschelde
Fixed issue with 3D selections
2017-11-26Merge pull request #13293 from Calinou/tweak-editor-camera-defaultsPoommetee Ketson
Tweak the default editor camera settings
2017-11-26Merge pull request #13295 from Calinou/tweak-camera-node-defaultsPoommetee Ketson
Tweak the default camera node settings
2017-11-26Merge pull request #13288 from RandomShaper/fix-dup-crashRémi Verschelde
Fix crash on node duplication
2017-11-25add support for scons cache and enable it for appveyorRhody Lugo
2017-11-26Merge pull request #13284 from dragmz/patch-2Poommetee Ketson
Fix constant node value edit
2017-11-25Tweak the default camera node settingsHugo Locurcio
- Increase FOV to 70 - Put the Z-near plane at 0.05 meters
2017-11-25Tweak the default editor camera settingsHugo Locurcio
- The default FOV is now 70 - The default Z-near plane is now at 0.05 meters
2017-11-25Fix constant node value editMarcin Zawiejski
2017-11-25Merge pull request #13286 from touilleMan/gnative-wrappers-msvc-flagsThomas Herzog
[GDNative] disable -fPIC flag with msvc compiler
2017-11-25Fixed issue with 3D selections losing precsion due to an offset bugBenH
2017-11-25Fix crash on node duplicationPedro J. Estébanez
That happened when an instanced scene was being duplicated while it also contained nodes added to it in the scene holding the instance. Plus: - Add comments about the logic behind all this. - Move the null guard to where it can protect the most, but consider it a runtime error rather that a situation we expect. Fixes #13282.
2017-11-25[GDNative] disable -fPIC flag with msvc compilerEmmanuel Leblond
2017-11-25-Fixed height fog (was broken)Juan Linietsky
-Make sure materials are named in OBJ importer, so they can be saved outside as resources.
2017-11-25Merge pull request #13278 from eska014/jseval-returntypesRémi Verschelde
Remove contrived JavaScript.eval() return types
2017-11-25Update my name in AUTHORS.mdLeon Krause
2017-11-25Fix particle preprocessing. Fixes #12460.Eric Wiltfang
Remove an incorrect check likely left over from copying from the normal fixed_fps update case. Also makes sure that the preprocessing_time is always fully simulated, rather overshooting the mark than stopping early.
2017-11-25Remove contrived JavaScript.eval return typesLeon Krause
2017-11-25Implement onion skinning for the animation editorPedro J. Estébanez
2017-11-25Fix mono build after bc2e8d99Rémi Verschelde
2017-11-25Fix build on macOS and Android after bc2e8d99Rémi Verschelde
2017-11-25Merge pull request #13263 from sersoong/master-testRémi Verschelde
3.0beta - Fixed doesn't close open a file window bug
2017-11-25Fix doesn't close open a file window bugsersoong
2017-11-25Add importer option to make meshes bakeable by default.Juan Linietsky
2017-11-25Merge pull request #13261 from ISylvox/fix-windows-buildJuan Linietsky
Complete bc2e8d9 so that Windows can be built
2017-11-25Completed bc2e8d99e5ae0dbd69e712cc71da3033f5f30139 so that windows can be builtIndah Sylvia
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵Juan Linietsky
wrong function, leading to unnecesary copy on writes and reduced performance.
2017-11-25Improve/fix SpatialEditor state saving/restoringPedro J. Estébanez
2017-11-25Update clang-format in modified filesPedro J. Estébanez
2017-11-25Add ability to opt-out buffer swapping in `VS::draw()`Pedro J. Estébanez
2017-11-25Implement backup/restore for animated valuesPedro J. Estébanez
2017-11-24doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde
2017-11-24Fixes bug where enumeration is not being savedJuan Linietsky
2017-11-24Universalize draw-over API for EditorPluginsPedro J. Estébanez
- Now it is usable from both `CanvasItem` and `Spatial` editors. - `EditorPlugin` API changes: - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`. - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get. - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types. - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying.
2017-11-24Merge pull request #13253 from Hinsbart/bind_gesture_eventsRémi Verschelde
Bind InputEventGesture events.
2017-11-24Core: Bind InputEventGesture events.Andreas Haas
2017-11-24doc status: Partial revert of e23454d, setgets are no longer listedRémi Verschelde