Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-13 | Merge pull request #38637 from Calinou/editor-rename-revert-scene-bind | Rémi Verschelde | |
Rename the editor action "Revert Scene" to "Reload Saved Scene" | |||
2020-05-13 | Merge pull request #38151 from madmiraal/fix-8368 | Rémi Verschelde | |
Support SDL2 half axes and inverted axes mappings. | |||
2020-05-13 | Implement half axis and inverted axis mapping. | Marcel Admiraal | |
2020-05-13 | Update game controller enums. | Marcel Admiraal | |
2020-05-13 | Parse SDL game controller half axis and inverted axis entries. | Marcel Admiraal | |
2020-05-13 | Merge pull request #38693 from madmiraal/update-world-direct_space_state-doc | Max Hilbrunner | |
Make it clear that PhysicsDirectSpaceState is only available from within _physics_process(). | |||
2020-05-12 | Merge pull request #37099 from Faless/js/debugger_4.0 | Rémi Verschelde | |
WebSocket profiler for HTML5 platform [4.0] | |||
2020-05-12 | Merge pull request #38655 from ↵ | Rémi Verschelde | |
ice-blaze/minimap-shifted-selection-by-one-line#38532 Fix minimap selection offset | |||
2020-05-12 | Add WebSocket debugger, use it for Javascript. | Fabio Alessandrelli | |
2020-05-12 | Support multiple debug protocols. | Fabio Alessandrelli | |
2020-05-12 | Add support for multiple RemoteDebuggerPeer(s). | Fabio Alessandrelli | |
It is now possible to register protocol handlers (default tcp://) to support additional debugging communication layers (e.g. websocket). | |||
2020-05-12 | Rename the editor action "Revert Scene" to "Reload Saved Scene" | Hugo Locurcio | |
This option can be used to workaround various issues with stuff not reloading properly when changes are made. The option was renamed to clarify the fact that it actually reloads the scene saved on the filesystem. | |||
2020-05-12 | Make it clear that PhysicsDirectSpaceState is only available from | Marcel Admiraal | |
within _physics_process(). | |||
2020-05-12 | Merge pull request #32848 from ↵ | Rémi Verschelde | |
RevoluPowered/feature/compilation-database-support Compilation database support - clang, gcc, mingw | |||
2020-05-12 | Added compilation database support for clang and gcc | RevoluPowered | |
This tool is originally from mongodb. - Updated CPPSUFFIXES to use scons suffixes - objective-c files will also be loaded into the compilation database where the compiler / tooling is available to compile the files. Known limitations: - This will not work with msvc as your compiler. | |||
2020-05-12 | Remove WebSocket defaults from project settings. | Fabio Alessandrelli | |
Can be manually set, let's not pollute them further. Should also be done for WebRTC. | |||
2020-05-12 | Merge pull request #38691 from madmiraal/fix-eq-uninitialised-warning | Rémi Verschelde | |
Silence EQ::Band::c1, c2 and c3 may be used uninitialized warnings. | |||
2020-05-12 | Merge pull request #38689 from Calinou/rename-ssl-certificate-setting | Rémi Verschelde | |
Rename SSL certificate bundle setting to clarify the "overriding" aspect | |||
2020-05-12 | Merge pull request #38690 from qarmin/fix_leak_2 | Rémi Verschelde | |
Fixes memory leak with lightmap part 2 | |||
2020-05-12 | Silence EQ::Band::c1, c2 and c3 may be used uninitialized warnings. | Marcel Admiraal | |
2020-05-12 | Merge pull request #38688 from Calinou/gitattributes-tza-binary | Rémi Verschelde | |
Mark `*.tza` files as binary in `.gitattributes` for old Git versions | |||
2020-05-12 | Rename SSL certificate bundle setting to clarify the "overriding" aspect | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2531. | |||
2020-05-12 | Fixes memory leak with lightmap part 2 | qarmin | |
2020-05-12 | doc: Sync classref with current source | Rémi Verschelde | |
Adds API changes from the new GPU lightmapper. | |||
2020-05-12 | Merge pull request #38687 from Calinou/tweak-editor-icons-readme | Rémi Verschelde | |
Update the editor icons README to remove outdated information | |||
2020-05-12 | Merge pull request #38661 from Ashesh3/patch-1 | Rémi Verschelde | |
Better file naming for AppVeyor artifacts | |||
2020-05-12 | Mark `*.tza` files as binary in `.gitattributes` for old Git versions | Hugo Locurcio | |
This prevents `thirdparty/oidn/weights/rtlightmap_hdr.tza` from always being considered as modified when using an old Git version (such as the one on Ubuntu 16.04). | |||
2020-05-12 | Update the editor icons README to remove outdated information | Hugo Locurcio | |
This closes #38684. | |||
2020-05-11 | Merge pull request #38635 from Calinou/tilemap-rename-ysort-index | Rémi Verschelde | |
Rename various TileMap methods/properties for clarity and consistency | |||
2020-05-11 | Merge pull request #38677 from Calinou/tweak-post-import-script-message | Rémi Verschelde | |
Tweak the error message displayed when a post-import script fails | |||
2020-05-11 | Merge pull request #38676 from qarmin/fix_leak_lightmaps | Rémi Verschelde | |
Fix memory leak with light maps | |||
2020-05-11 | Tweak the error message displayd when a post-import script fails | Hugo Locurcio | |
See #38662. | |||
2020-05-11 | Fix memory leak with light maps | qarmin | |
2020-05-11 | Merge pull request #38672 from madmiraal/fix-physicsw-warning | Rémi Verschelde | |
Fix 'physicsw' may be used uninitialized warning in csg_shape.cpp | |||
2020-05-11 | Merge pull request #38670 from Faless/js/fix_dummy_renderer_after_lightmapper | Rémi Verschelde | |
Fix DummyRenderer after new lightmapper merge. | |||
2020-05-11 | Fix DummyRenderer after new lightmapper merge. | Fabio Alessandrelli | |
2020-05-11 | Better file naming for AppVeyor artifacts | Ashesh3 | |
This builds upon https://github.com/godotengine/godot/pull/38625 and improves the file name format as mentioned in https://github.com/godotengine/godot/pull/38189#issuecomment-626585363 The resulting file stored has the name `godot.windows.opt.tools.64-$(VERSION_HASH).zip` where `VERSION_HASH` is obtained from `it rev-parse --short=9 HEAD` , the zip file contains the built exe file. | |||
2020-05-11 | Merge pull request #38663 from akien-mga/thirdparty-new-lightmapper | Rémi Verschelde | |
thirdparty: Cleanup after #38386, document provenance and copyright | |||
2020-05-11 | thirdparty: Cleanup after #38386, document provenance and copyright | Rémi Verschelde | |
Also renamed `delaunay.h` to `delaunay_2d.h` to match the class name. | |||
2020-05-11 | Merge pull request #38386 from reduz/new-lightmapper | Rémi Verschelde | |
New GPU lightmapper | |||
2020-05-11 | Fix 'physicsw' may be used uninitialized warning in csg_shape.cpp | Marcel Admiraal | |
2020-05-11 | doc: Sync classref with current source | Rémi Verschelde | |
2020-05-11 | Merge pull request #38587 from Faless/js/improvements | Rémi Verschelde | |
DisplayServerJavaScript, improvements to HTML5 build (still dummy renderer). | |||
2020-05-11 | Merge pull request #38592 from Calinou/debugger-error-warning-icon | Rémi Verschelde | |
Use a different icon for the debugger tab with both warnings and errors | |||
2020-05-11 | Merge pull request #38594 from Calinou/rename-clear-script-action | Rémi Verschelde | |
Rename the Clear Script editor action to Detach Script | |||
2020-05-11 | Merge pull request #38631 from Calinou/editor-log-selection-color-theme | Rémi Verschelde | |
Tweak the editor log selection color to match the current editor theme | |||
2020-05-11 | Merge pull request #38625 from Ashesh3/patch-1 | Rémi Verschelde | |
Store build as artifact in appveyor | |||
2020-05-11 | Merge pull request #38656 from akien-mga/controllerdb-readd-default-android | Rémi Verschelde | |
Input: Readd 'Default Android Gamepad' magic binding | |||
2020-05-11 | Merge pull request #38491 from eduardonunesp/input-line-osx-selection | Rémi Verschelde | |
Using the common behaviour when use command+shift on text line for osx | |||
2020-05-11 | Input: Readd 'Default Android Gamepad' magic binding | Rémi Verschelde | |
Removed by mistake in #38292 like the Windows `__XINPUT_DEVICE__`, this magic binding is referenced directly in our code. |