Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-06 | Merge pull request #26609 from nekomatata/shadow_offset | Timo | |
Support for shadow offset in box style | |||
2019-04-06 | Merge pull request #26486 from marxin/fix-Wdeprecated-copy | Rémi Verschelde | |
Fix new GCC 9 warnings: -Wdeprecated-copy. | |||
2019-04-06 | Merge pull request #26715 from shartte/patch-1 | Rémi Verschelde | |
Clarify encoding used for text by the File class | |||
2019-04-06 | Merge pull request #27729 from neikeq/fix-wrong-classdb-binds | Ignacio Roldán Etcheverry | |
Fix wrong method binds and registered class | |||
2019-04-06 | Fix wrong method binds and registered class | Ignacio Etcheverry | |
2019-04-06 | Merge pull request #26662 from neikeq/csharp-collection-changes | Ignacio Roldán Etcheverry | |
C#: Collections breaking changes and improvements | |||
2019-04-06 | Merge pull request #25624 from nekomatata/texture-rect-flip | Rémi Verschelde | |
Add ability to flip TextureRect horizontally or vertically | |||
2019-04-06 | Merge pull request #25995 from lupoDharkael/csv | Rémi Verschelde | |
Add CSV export to profiling data | |||
2019-04-06 | Merge pull request #26122 from vixelz/allow-embedding-gdscript-defined-resources | Rémi Verschelde | |
Include global class resources in Resource property inspector | |||
2019-04-06 | Merge pull request #26634 from psuhas77/patch-3 | Rémi Verschelde | |
Added get_noise_1d | |||
2019-04-06 | Merge pull request #26650 from YeldhamDev/filesys_tooltips | Rémi Verschelde | |
Small tooltip changes to filesystem-related UI componentes in editor | |||
2019-04-06 | Merge pull request #26743 from akien-mga/audio-defaults | Rémi Verschelde | |
Use mix rate and output latency constants in audio drivers | |||
2019-04-06 | Merge pull request #26699 from Schroedi/fix-line-circle-intersect | Rémi Verschelde | |
Fixes Geometry.segment_intersects_circle working only one way. | |||
2019-04-06 | Clarify encoding used for text by the File class | shartte | |
2019-04-06 | Use mix rate and output latency constants in audio drivers | Rémi Verschelde | |
Fix default mix rate in Xaudio2 and potential shadowing issue in JAndroid. | |||
2019-04-06 | C#: Support type hints for exported Arrays | Ignacio Etcheverry | |
Added the code for Dictionary as well, but it's not yet supported by the Godot inspector. | |||
2019-04-06 | C#: Add marshalling support for IEnumerable and IDictionary | Ignacio Etcheverry | |
Added constructor that takes IEnumerable for Array and IEnumerable<T> for Array<T>. Added constructor that takes IDictionary for Dictionary and IDictionary<TKey, TValue> for Dictionary<TKey, TValue>. | |||
2019-04-06 | C#: Some important Array and Dictionary interface changes | Ignacio Etcheverry | |
Array now implements IList instead of IList<object, object>. Dictionary now implements IDictionary instead of IDictionary<object, object>. | |||
2019-04-06 | Merge pull request #27717 from neikeq/mono-build-msbuild-vs2019 | Ignacio Roldán Etcheverry | |
Mono: Buildsystem support for finding MSBuild from VS2019 | |||
2019-04-06 | Mono: Buildsystem support for finding MSBuild from VS2019 | Ignacio Etcheverry | |
2019-04-06 | Merge pull request #23837 from fire/asset_import | Rémi Verschelde | |
Add Open Asset Importer to Godot. | |||
2019-04-06 | Merge pull request #27010 from BastiaanOlij/restructure_android_glue | Rémi Verschelde | |
Restructuring android glue code to make it easier to extend | |||
2019-04-05 | Revert "Properly explain RPC/RSET mode failure." | Rémi Verschelde | |
This reverts commit 95ad747deaa474b30c04b01f60634f2be9a5ea18. It introduced regressions, see #27655. | |||
2019-04-05 | Merge pull request #26847 from IronicallySerious/capitalise-drive-letter-case | Rémi Verschelde | |
Capitalise drive letters | |||
2019-04-05 | Merge pull request #26830 from KidRigger/physics_fps_bug | Rémi Verschelde | |
Fixes physic_fps=0 bug that prevented quit. | |||
2019-04-05 | Merge pull request #26803 from ptrojahn/emptynode | Rémi Verschelde | |
Make get_node return NULL for empty NodePaths | |||
2019-04-05 | Merge pull request #26903 from guzzard/polygon-point-hover | Rémi Verschelde | |
Display vertex number when hovering point in collision polygon | |||
2019-04-05 | Merge pull request #26914 from xDGameStudios/popup_menu_add_item | Rémi Verschelde | |
Fixed optional idx argument in add_item (PopupMenu) | |||
2019-04-05 | Merge pull request #26918 from aqnuep/skeleton_reparenting_fix | Rémi Verschelde | |
Fix skeleton reparenting to also work when the skeleton node is not a bone | |||
2019-04-05 | Merge pull request #26927 from qarmin/fix_perspective_button_hide | Rémi Verschelde | |
Fix perspective button hide when it actually should be disabled | |||
2019-04-05 | Merge pull request #26930 from qarmin/fix_delete_project_settings_properties | Rémi Verschelde | |
Fix deleting properties after deleting files | |||
2019-04-05 | Merge pull request #26954 from willnationsdev/refresh | Rémi Verschelde | |
Add a getter for the EditorInspector | |||
2019-04-05 | Merge pull request #27330 from qarmin/fix_bones_not_showing_after_create | Rémi Verschelde | |
Show bones after creating | |||
2019-04-05 | Add Open Asset Import Library to Godot. | K. S. Ernest (iFire) Lee | |
FBX support and MMD (pmx) support. Normals, Albedo, Metallic, and Roughness through Arnold 5 Materials for Maya FBX. Maya FBX Stingray PBS support. Importing FBX static meshes work. Importing FBX animations is a work in progress. Supports FBX 4 bone influence animations. Supports FBX blend shapes. MMDs do not have an associated animation import yet. Sponsored by IMVU Inc. | |||
2019-04-05 | Add Assimp library in thirdparty | K. S. Ernest (iFire) Lee | |
From https://github.com/assimp/assimp repo at d2b45377e4b09a1f43be95e45553afcc06b03f4b | |||
2019-04-05 | Merge pull request #27677 from akien-mga/Wimplicit-fallthrough | Rémi Verschelde | |
Fix -Wimplicit-fallthrough warnings from GCC 8 | |||
2019-04-05 | Merge pull request #27008 from qarmin/fix_toggle_visibility | Rémi Verschelde | |
Fix crash when toggle visibility in SceneTreeDialog | |||
2019-04-05 | Merge pull request #27153 from YeldhamDev/animsprite_backwards | Rémi Verschelde | |
Make AnimatedSprite able to play backwards | |||
2019-04-05 | Merge pull request #27327 from goodyttoor/grayscale_exr | Rémi Verschelde | |
Fix import grayscale EXR | |||
2019-04-05 | Merge pull request #27240 from Chaosus/clear_line_points | Rémi Verschelde | |
Added method to clear all points in Line2D | |||
2019-04-05 | Merge pull request #27233 from Chaosus/tween_signal | Rémi Verschelde | |
Added signal for Tween emitted at full completion | |||
2019-04-05 | Merge pull request #27254 from piyushdagar/fix-animation | Rémi Verschelde | |
Fixes Adding animation to AnimatedSprite doesn't update inspector immmediately #26381 | |||
2019-04-05 | Ability to make CanvasLayers have pseudo 3D depth. | Juan Linietsky | |
2019-04-05 | Merge pull request #27339 from YeldhamDev/undoredo_merge_version | Rémi Verschelde | |
Fix 'UndoRedo' increasing its version on actions that should be merged | |||
2019-04-05 | Merge pull request #27401 from Calinou/fix-restart-label-color | Rémi Verschelde | |
Use the "warning" color for the "restart required" label | |||
2019-04-05 | Merge pull request #27411 from KidRigger/raster_store | Rémi Verschelde | |
Added GLES2 RenderStorage Info calculations. | |||
2019-04-05 | Merge pull request #27462 from ShyRed/fixgroovejoint2d | Rémi Verschelde | |
Replace hardcoded GrooveJoint2D bias with user provided bias | |||
2019-04-05 | Merge pull request #27465 from ↵ | Rémi Verschelde | |
neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support | |||
2019-04-05 | Fix -Wimplicit-fallthrough warnings from GCC 8 | Rémi Verschelde | |
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional. Can be replaced by `[[fallthrough]]` if/when we switch to C++17. The warning is now enabled by default for GCC on `extra` warnings level (part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet, but we could enable it manually once we switch to C++11. There's no equivalent feature in MSVC for now. Fixes #26135. | |||
2019-04-05 | Merge pull request #27683 from Xrayez/fix-bitmap-true-bit-count | Rémi Verschelde | |
Fix BitMap calculating incorrect true bit count |