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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2018-12-04
i18n: Sync translations with Weblate
Rémi Verschelde
2018-12-04
doc: Sync classref with current source
Rémi Verschelde
2018-12-04
Merge pull request #24151 from endragor/fix-ios-safe-area
Rémi Verschelde
2018-12-04
Make LightOccluder2D Editor use the AbstractPolygon Editor instead of its own
Michael Alexsander Silva Dias
2018-12-04
Merge pull request #24164 from bojidar-bg/23889-ysort-error
Rémi Verschelde
2018-12-04
Fix error when adding children to YSort
Bojidar Marinov
2018-12-04
Add tooltips to GraphEdit node
Michael Alexsander Silva Dias
2018-12-04
Move "Dialog Bounds" from the Editor Settings to project's metadata
Michael Alexsander Silva Dias
2018-12-04
Merge pull request #24155 from akien-mga/scons-msvc-bits
Rémi Verschelde
2018-12-04
SCons: Properly set bits variable as string for MSVC detection
Rémi Verschelde
2018-12-04
Merge pull request #24129 from mrcdk/export_array_with_arguments
Rémi Verschelde
2018-12-04
Merge pull request #24140 from aroncds/master
Rémi Verschelde
2018-12-04
Merge pull request #24143 from ibrahn/make-ustring-op-const
Rémi Verschelde
2018-12-04
Fix iOS safe area insets to use pixels and not points
Ruslan Mustakov
2018-12-04
#24131: fix for PathFollow offset slider overlapping with the inspector
Gleb Mineev
2018-12-03
const char* operator on CharString now const.
Ibrahn Sahir
2018-12-03
Fix csgshape collider without object id
Aron Castro
2018-12-03
Arrays now parse the hint_string in the new inspector.
MrCdK
2018-12-03
Merge pull request #23991 from glaforte/bugfix/19195
Rémi Verschelde
2018-12-03
Merge pull request #23989 from bruvzg/fix_macos_icons
Rémi Verschelde
2018-12-03
Merge pull request #24051 from Omicron666/patch-1
Rémi Verschelde
2018-12-03
Merge pull request #24062 from asheraryam/feature/editor_instance_natural_names
Rémi Verschelde
2018-12-03
Merge pull request #24078 from marcelofg55/win_min_bug
Rémi Verschelde
2018-12-03
Merge pull request #24112 from allkhor/rich_label_update_cache
Rémi Verschelde
2018-12-03
Merge pull request #24126 from pgruenbacher/deprecated_get_frustum_listener
Rémi Verschelde
2018-12-03
Merge pull request #24125 from guilhermefelipecgs/fix_mouse_cursor
Rémi Verschelde
2018-12-02
remove_unused_get_frustum
paul gruenbacher
2018-12-02
Add missing validations
Guilherme Felipe
2018-12-02
Use filename as fallback instead of the class name for mesh instance loaded b...
asheraryam
2018-12-02
Merge pull request #24117 from Paulb23/txt_file_last_modified_time
Rémi Verschelde
2018-12-02
Merge pull request #23899 from BastiaanOlij/fix_particle_active
Rémi Verschelde
2018-12-02
Merge pull request #24106 from groud/fix_split_container
Rémi Verschelde
2018-12-02
Merge pull request #24105 from BastiaanOlij/cleanup_old_android_native
Rémi Verschelde
2018-12-02
Merge pull request #24089 from clayjohn/gles2_camera_matrix_bug
Rémi Verschelde
2018-12-02
Merge pull request #24085 from guilhermefelipecgs/fix_layout
Rémi Verschelde
2018-12-02
Merge pull request #24007 from JFonS/fix_cpuparticles_scale
Rémi Verschelde
2018-12-02
Merge pull request #24082 from vnen/android-custom-permissions
Rémi Verschelde
2018-12-02
Fix text files constantly asking for reload as no last modified time
Paulb23
2018-12-02
Merge pull request #24104 from guilhermefelipecgs/fix_mouse_crash
Rémi Verschelde
2018-12-02
Merge pull request #24079 from YeldhamDev/list_editor_hide_removal
Rémi Verschelde
2018-12-02
Merge pull request #24057 from allkhor/redo_menu_option
Rémi Verschelde
2018-12-02
RichTextLabel: update the cache when the scroll hide.
allkhor
2018-12-01
Fixes collapsed SplitContainers
groud
2018-12-02
Remove obsolete ANDROID_NATIVE_ACTIVITY
Bastiaan Olij
2018-12-01
Fix crash when multiple mouse buttons is pressed.
Guilherme Felipe
2018-12-01
Remapped ACTIVE to shader_active, now works
Bastiaan Olij
2018-12-01
Merge pull request #24098 from neikeq/kk
Ignacio Etcheverry
2018-12-01
Fix crash due to ~CSharpInstance() being called on freed instance
Ignacio Etcheverry
2018-11-30
Merge pull request #24092 from neikeq/jj
Ignacio Etcheverry
2018-11-30
Implement CSharpScript::is_valid()
Ignacio Etcheverry
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