Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-11 | Allow constructing larger data types by swizzling | Jesse Dubay | |
GLSL allows the construction of larger data types by swizzling smaller ones, but Godot shading language treated this as an error: vec2 test2 = vec2(0.0, 1.0); vec3 test3 = test2.xxx; // error: Invalid member for vec2 expression This commit updates the expression parser for the 2 and 3-component data types accordingly. Fixes #10496 | |||
2019-05-11 | Merge pull request #28807 from bojidar-bg/28798-open-filesystem | Rémi Verschelde | |
Open selected folder when pressing the "Open" option in the menu | |||
2019-05-11 | Merge pull request #28742 from guilhermefelipecgs/fix_28737 | Rémi Verschelde | |
[EditorSpatialGizmo] Fix error in intersect_ray | |||
2019-05-11 | Merge pull request #28770 from volzhs/fix-scroll-back-top | Rémi Verschelde | |
Fix scroll back top | |||
2019-05-11 | Add RegEx substitution testcase and fix relevant docs | Ryan Stein | |
(cherry picked from commit a31bbb4bd920e28cbb2c737a785e91da5e7a599f) | |||
2019-05-11 | Merge pull request #28806 from bojidar-bg/28624-navmesh-cellsize | Rémi Verschelde | |
Allow or_greater for most properties of NavMesh | |||
2019-05-10 | Open selected folder when pressing the "Open" option in the menu | Bojidar Marinov | |
An attempt to fix #28798 | |||
2019-05-10 | Allow or_greater for most properties of NavMesh | Bojidar Marinov | |
Closes #28624 | |||
2019-05-10 | Merge pull request #28800 from JFonS/fix_clipped_camera | Rémi Verschelde | |
Fixes to ClippedCamera | |||
2019-05-10 | Fixes to ClippedCamera | JFonS | |
This work has been kindly sponsored by IMVU. | |||
2019-05-09 | Merge pull request #28784 from bruvzg/x11_check_extents_atoms | Rémi Verschelde | |
X11: Check if "_NET_FRAME_EXTENTS" atom is supported. | |||
2019-05-09 | X11: Check if "_NET_FRAME_EXTENTS" atom is supported. | bruvzg | |
2019-05-09 | Merge pull request #28778 from aaronfranke/lowercase-id | Rémi Verschelde | |
Change "ID" to lowercase "id" | |||
2019-05-09 | Change "ID" to lowercase "id" | Aaron Franke | |
Reasoning: ID is not an acronym, it is simply short for identification, so it logically should not be capitalized. But even if it was an acronym, other acronyms in Godot are not capitalized, like p_rid, p_ip, and p_json. | |||
2019-05-08 | Merge pull request #28773 from Faless/mp/err_explain_fix2 | Max Hilbrunner | |
Avoid _can_call_mode resetting error message in MultiplayerAPI | |||
2019-05-08 | Avoid _can_call_mode resetting error message in MultiplayerAPI | Fabio Alessandrelli | |
2019-05-08 | Merge pull request #28765 from guilhermefelipecgs/update_class_ref | Rémi Verschelde | |
Docs: Add tutorials for KinematicBody2D | |||
2019-05-08 | [EditorSpatialGizmo] Fix error in intersect_ray | Guilherme Felipe | |
2019-05-09 | Scroll back to top when changing directory in FileSystem dock | volzhs | |
Fix #26041 | |||
2019-05-09 | Revert "Merge pull request #26053 from qarmin/back_scroll_to_start" | volzhs | |
This reverts commit b5deb1dc72d8c4c92c9850379522926e60ddf7d0, reversing changes made to 2cc8848c3c3815c6f72ce5f9b75bfab8a1498292. This change causes unwanted regression. It's too risky to have scroll back to top in ItemList.clear() | |||
2019-05-08 | Docs: Add tutorials for KinematicBody2D | Guilherme Felipe | |
2019-05-08 | Merge pull request #28009 from kbake/output-context-menu-27543 | Rémi Verschelde | |
Adds Copy button to output panel | |||
2019-05-08 | Merge pull request #28754 from YeldhamDev/inherent_scene_close_empty_changes | Rémi Verschelde | |
Change empty scene closing on new inherented scene to a better approach | |||
2019-05-08 | Merge pull request #28751 from MuffinManKen/improve_docs_animated_sprite | Rémi Verschelde | |
Improved the AnimatedSprite docs; added description to speed_scale. | |||
2019-05-08 | Change empty scene closing on new inherented scene to a better approach | Michael Alexsander Silva Dias | |
2019-05-08 | Revert "Merge pull request #28715 from YeldhamDev/inherent_scene_close_empty" | Michael Alexsander Silva Dias | |
This reverts commit 0f8356d43994e3b7f054ac223a6681773aeb9330, reversing changes made to 7b7a664a974e86acb6d55e31609d33cf84311b8f. | |||
2019-05-07 | Improved the AnimatedSprite docs; added description to speed_scale. | Ken Paulson | |
2019-05-07 | Merge pull request #28453 from Tarik02/enet_socket_set_option | Fabio Alessandrelli | |
Partially implement enet_socket_set_option | |||
2019-05-06 | Remove reduz from some autorequested code reviews | Rémi Verschelde | |
He's still one of the main architects of some of these code branches, but quite often PRs that modify one or two files in such folders don't necessarily need his input, and he has enough backlog to handle. PR triagers will ask for his review manually whenever relevant. He's left as code owner for physics/visual servers and rendering backends. | |||
2019-05-06 | Merge pull request #28516 from Chaosus/fix_vs_mix_title | Rémi Verschelde | |
Renames captions of Scalar/VectorInterp in Visual Shaders | |||
2019-05-06 | Merge pull request #28365 from fire/split_clip_blend_shapes | Rémi Verschelde | |
Modify ResourceImporterScene to split animations with blendshapes. | |||
2019-05-06 | Merge pull request #28525 from MunWolf/func_ref_validation | Rémi Verschelde | |
Added an is_valid function to FuncRef | |||
2019-05-06 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributors added to AUTHORS: @Kanabenki, @KoBeWi Thanks to all contributors and donors for making Godot possible! | |||
2019-05-06 | Merge pull request #28715 from YeldhamDev/inherent_scene_close_empty | Rémi Verschelde | |
Make editor close empty scene when creating an inherited one | |||
2019-05-06 | Merge pull request #28709 from YeldhamDev/tabcontainer_locale_update | Rémi Verschelde | |
Fix 'TabContainer' not updating its tab titles when locale is changed | |||
2019-05-06 | Merge pull request #28696 from raphael10241024/debug_fix | Rémi Verschelde | |
fix CollisonShape changing shape cause crash when not in a tree | |||
2019-05-06 | Merge pull request #28679 from megalike/fix_mac_os_delete_char_hotkeys | Rémi Verschelde | |
Support Mac OS default delete char hotkeys | |||
2019-05-06 | Merge pull request #28330 from BastiaanOlij/improve_multimesh | Rémi Verschelde | |
Added set_as_bulk_array, fixed transform2D saving and documentation | |||
2019-05-06 | Make editor close empty scene when creating an inherited one | Michael Alexsander Silva Dias | |
Fixes #28654. | |||
2019-05-06 | Fix 'TabContainer' not updating its tab titles when locale is changed | Michael Alexsander Silva Dias | |
2019-05-05 | Merge pull request #28700 from ShyRed/fixmonogluewindows | Ignacio Roldán Etcheverry | |
Fix generation of Mono Glue for Visual Studio 2017+ | |||
2019-05-05 | Merge pull request #28684 from credman0/master | Rémi Verschelde | |
Fix ParallaxBackground breaking when moving it out the scene tree | |||
2019-05-05 | Merge pull request #28657 from KidRigger/master | Rémi Verschelde | |
Fixes VideostreamGDNative crash on audio_channel=0. | |||
2019-05-05 | Fix generation of Mono Glue for Visual Studio 2017+ | ShyRed | |
vsnprintf definition should only be changed when MSC version is older than 2013. The version check and fix is taken from StringUtils.h of assimp. | |||
2019-05-05 | Merge pull request #28643 from t-karcher/patch-1 | Max Hilbrunner | |
Update of RigidBody2D class description | |||
2019-05-05 | Merge pull request #28681 from lopho/dict-doc | Max Hilbrunner | |
Document dictionary erase return value | |||
2019-05-05 | fix CollisonShape changing shape cause crash when not in a tree | yakun.zhang | |
2019-05-04 | Fix ParallaxBackground breaking when moving it out the scene tree | Colin Redman | |
2019-05-04 | Document dictionary erase return value | lopho | |
2019-05-04 | Support Mac OS default delete char hotkeys | megalike | |