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2021-06-11Merge pull request #49519 from Xrayez/filesystem-delete-for-everyoneRémi Verschelde
Use "Delete" in FileSystemDock on all platforms
2021-06-11Merge pull request #49515 from ↵Rémi Verschelde
Calinou/doc-projectsettings-vram-compression-change Document applying VRAM compression setting changes retroactively
2021-06-11Document applying VRAM compression setting changes retroactivelyHugo Locurcio
2021-06-11Merge pull request #49312 from RandomShaper/reference_to_ref_countRémi Verschelde
Rename `Reference` to `RefCounted`
2021-06-11Use "Delete" in FileSystemDock on all platformsAndrii Doroshenko (Xrayez)
The consensus is that the per-platform strings are not so useful in the first place, so it's better to revert back to "Delete" for every platform.
2021-06-11Merge pull request #47835 from mortarroad/master-lossless-webpRémi Verschelde
Implement lossless WebP encoding
2021-06-11Merge pull request #49518 from reduz/fix-tangent-importJuan Linietsky
Fix tangent importing
2021-06-11Fix tangent importingreduz
* Binormal compression was wrong.
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-11Implement lossless WebP encodingMorris Tabor
2021-06-11Merge pull request #49421 from floppyhammer/fix-vram-compressed-mipmapsJuan Linietsky
Fix mipmaps of VRAM compressed textures
2021-06-11Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-ioRémi Verschelde
Core: Move DirAccess and FileAccess to `core/io`
2021-06-11Merge pull request #49279 from Calinou/rename-string-is-abs-path-methodRémi Verschelde
Rename `String.is_abs_path()` to `String.is_absolute_path()`
2021-06-11Merge pull request #34566 from Heikki00/34541_to_json_precisionRémi Verschelde
Increased String::num default decimal precision
2021-06-11Merge pull request #49338 from Chaosus/fix_property_editor_remakeRémi Verschelde
Fix property editor to make changes if popup closed (remake)
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
File handling APIs are typically considered part of I/O, and we did have most `FileAccess` implementations in `core/io` already.
2021-06-11Merge pull request #47584 from HaSa1002/docs-lang-7Rémi Verschelde
2021-06-11Merge pull request #48253 from lyuma/fix_gdscript_exportRémi Verschelde
Fix @export and prevent non-exportable References from being exported.
2021-06-11Merge pull request #49506 from akien-mga/vulkan_prefer_discrete_gpuRémi Verschelde
Prefer discrete GPU over integrated one
2021-06-11Port code examples to C# (V)Johannes
Includes: * Variant * Viewport and two fixes in Array that were pointed out in #40978 VisualScript classes are skipped on purpose. That is the final commit of the inital code porting to C#. :)
2021-06-11Prefer discrete GPU over integrated oneBlazej Floch
This unblocks launching on Linux laptops that default to the integrated GPU which can not handle Vulkan in many instances. Ideally a manual device selection, or an option for the optimal selection strategy should be provided via CLI or config, but for the time being this will unblock the Linux devs. Partially addresses #42348 and #43714
2021-06-11Merge pull request #42636 from madmiraal/fix-infinite-inertiaRémi Verschelde
2021-06-11Merge pull request #49499 from cptchuckles/fix-var2str-sigilRémi Verschelde
Let var2str display StringName with correct sigil
2021-06-10Fix regression from 160c260 causing export of non-@export properties.Lyuma
2021-06-11Merge pull request #49496 from bruvzg/ctl_improve_font_selectionRémi Verschelde
[CTL] Improve font fallback order selection.
2021-06-10Let var2str display StringName with correct sigilJonathan Gollnick
2021-06-10Merge pull request #49493 from madmiraal/graph_edit-default-in-declarationRémi Verschelde
Move default values from definition to declaration in GraphEdit
2021-06-10Merge pull request #49435 from madmiraal/add-android-external-dirRémi Verschelde
Add OS.get_external_data_dir() to get Android external directory
2021-06-10[CTL] Improve font fallback order selection.bruvzg
2021-06-10Move default values from definition to declaration in GraphEditMarcel Admiraal
2021-06-10Add OS.get_external_data_dir() to get Android external directoryMarcel Admiraal
2021-06-10Merge pull request #49480 from madmiraal/fix-27725Rémi Verschelde
Remove unused AudioDriverAndroid from Android
2021-06-10Merge pull request #49456 from Chaosus/fix_shader_lengthYuri Roubinsky
Fix `length()` array function usage in shader
2021-06-10Remove unused AudioDriverAndroid from AndroidMarcel Admiraal
2021-06-10Fix `length()` array function usage in shaderYuri Roubinsky
2021-06-09Merge pull request #49265 from KoBeWi/keepfreplace_2_keepers_of_replaceRémi Verschelde
Move FindReplaceBar out of CodeTextEditor
2021-06-09Merge pull request #49463 from reduz/refactor-command-queueRémi Verschelde
Refactor CommandQueueMT
2021-06-09Refactor CommandQueueMTreduz
* RingBuffer had no reason to be in this context * A single buffer is used that can grow as much as the game needs. This should make thread loading entirely reliable.
2021-06-09Merge pull request #49462 from TokageItLab/update-property-selector-icon-listRémi Verschelde
update property selector's icon list
2021-06-09update property selector's icon list and rename Quat.svg to Quaternion.svgSilc 'Tokage' Renew
2021-06-09Merge pull request #49155 from ↵Rémi Verschelde
winterpixelgames/button-pressed-during-button-up-signal Emit button_up signal after setting pressed to false.
2021-06-09Merge pull request #48834 from daniel-mcclintock/fix-distraction-free-state-lossRémi Verschelde
Fix out of sync ScriptEditor distraction mode when `Separate Distraction Mode` is Enabled
2021-06-09Merge pull request #42248 from Chaosus/vs_particles_shaderRémi Verschelde
Continuation of work on visual particles system
2021-06-09Merge pull request #47280 from winterpixelgames/focus_doesnt_change_hoverRémi Verschelde
Dont Change Hovering during Control Focus Events
2021-06-09Merge pull request #49395 from nekomatata/floor-max-angle-degreesRémi Verschelde
Use degrees instead of rad for floor_max_angle property in CharacterBody
2021-06-09Merge pull request #49424 from Chaosus/fix_phong_rendermodeYuri Roubinsky
2021-06-09Fix shader compilation with render_mode: `specular_phong`Yuri Roubinsky
2021-06-09Fix out of sync separate distraction-free modedaniel-mcclintock
2021-06-08Use degrees instead of rad for floor_max_angle property in CharacterBodyPouleyKetchoupp
2021-06-08Move FindReplaceBar out of CodeTextEditorkobewi