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AgeCommit message (Expand)Author
2021-06-06Fixed color for node headers in visual scriptsYuri Roubinsky
2021-06-06Prevent shader crash when returning array when return type is scalarYuri Roubinsky
2021-06-06Merge pull request #49325 from reduz/rename-gi-classesRémi Verschelde
2021-06-05Edit "quit()" method description in `SceneTree`Nick Huelin
2021-06-06Merge pull request #47872 from TwistedTwigleg/GSOC_2020_Working_Branch_2D_IK_...Rémi Verschelde
2021-06-05New and improved IK system for Skeleton2DTwistedTwigleg
2021-06-05Fix property editor to make changes if popup closed (remake)Yuri Roubinsky
2021-06-05Rename GI Classesreduz
2021-06-05Merge pull request #39202 from Calinou/editor-import-invert-green-channelRémi Verschelde
2021-06-05Merge pull request #45364 from madmiraal/rename-quatRémi Verschelde
2021-06-05Merge pull request #49319 from madmiraal/add-missing-mono-overridesRémi Verschelde
2021-06-05Merge pull request #42282 from andriyDev/DeleteYSortRémi Verschelde
2021-06-05Deleted YSort, moved its functionality directly into Node2D.andriyDev
2021-06-05Merge pull request #48908 from nekomatata/physics-nodes-reorganizationRémi Verschelde
2021-06-04Linear velocity cleanupPouleyKetchoupp
2021-06-04Safe margin cleanupPouleyKetchoupp
2021-06-04Support for kinematic_motion in StaticBodyPouleyKetchoupp
2021-06-04More explanatory names for RigidBody modesPouleyKetchoupp
2021-06-04Properties for move_and_slide and remove move_and_slide_with_snapPouleyKetchoupp
2021-06-04KinematicBody split between new CharacterBody and PhysicsBodyPouleyKetchoupp
2021-06-04Add API for registering native extensionsreduz
2021-06-04Add missing override keyword to CSharpLanguage::is_control_flow_keyword()Marcel Admiraal
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-04Replace "Invert" import option with more useful "Normal Map Invert Y"Hugo Locurcio
2021-06-04Merge pull request #48920 from aaronfranke/acceptRémi Verschelde
2021-06-04Merge pull request #47124 from aaronfranke/disable-skeleton3dRémi Verschelde
2021-06-04Fix Theme overriding existing theme types with emptyYuri Sizov
2021-06-04Make sure Tabs reflect theme changesYuri Sizov
2021-06-04Merge pull request #49304 from aaronfranke/tr3d-tr-compat-vpRémi Verschelde
2021-06-04Disable Skeleton3D when compiling without 3DAaron Franke
2021-06-04Merge pull request #49297 from aaronfranke/anim-type-tr3dRémi Verschelde
2021-06-04Add "Transform" compatibility name for "Transform3D" in VariantParserAaron Franke
2021-06-04Merge pull request #49303 from BastiaanOlij/gdnative_variant_transform_renameRémi Verschelde
2021-06-04Rename GODOT_VARIANT_TYPE_TRANSFORM to GODOT_VARIANT_TYPE_TRANSFORM3DBastiaan Olij
2021-06-04doc: Sync classref after merge of #47336Rémi Verschelde
2021-06-04Merge pull request #48902 from pycbouh/editor-improve-template-downloaderRémi Verschelde
2021-06-04Merge pull request #44198 from madmiraal/rename-translation-positionRémi Verschelde
2021-06-04Merge pull request #47336 from Calinou/rename-shader-file-extensionRémi Verschelde
2021-06-04Rename Node3D's property translation to positionMarcel Admiraal
2021-06-04Merge pull request #47871 from aaronfranke/assetlib-pmRémi Verschelde
2021-06-04Merge pull request #49300 from aaronfranke/editor-prop-tr3dRémi Verschelde
2021-06-04Merge pull request #37013 from aaronfranke/2d-flipRémi Verschelde
2021-06-04Merge pull request #47116 from aaronfranke/3d-modulesRémi Verschelde
2021-06-03Rename EditorPropertyTransform to EditorPropertyTransform3DAaron Franke
2021-06-03Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3DAaron Franke
2021-06-03Rename tabs in the project managerAaron Franke
2021-06-03Use a more specific type for AcceptDialog register_text_enterAaron Franke
2021-06-04EditorSettings: Look for binding while filtering tooJonas Bernemann
2021-06-04Make several actions in the Inspector dock more obviousYuri Sizov
2021-06-03Disable 3D-only modules when 3D is disabledAaron Franke