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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-06-11
Merge pull request #49519 from Xrayez/filesystem-delete-for-everyone
Rémi Verschelde
2021-06-11
Merge pull request #49515 from Calinou/doc-projectsettings-vram-compression-c...
Rémi Verschelde
2021-06-11
Document applying VRAM compression setting changes retroactively
Hugo Locurcio
2021-06-11
Merge pull request #49312 from RandomShaper/reference_to_ref_count
Rémi Verschelde
2021-06-11
Use "Delete" in FileSystemDock on all platforms
Andrii Doroshenko (Xrayez)
2021-06-11
Merge pull request #47835 from mortarroad/master-lossless-webp
Rémi Verschelde
2021-06-11
Merge pull request #49518 from reduz/fix-tangent-import
Juan Linietsky
2021-06-11
Fix tangent importing
reduz
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
Implement lossless WebP encoding
Morris Tabor
2021-06-11
Merge pull request #49421 from floppyhammer/fix-vram-compressed-mipmaps
Juan Linietsky
2021-06-11
Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io
Rémi Verschelde
2021-06-11
Merge pull request #49279 from Calinou/rename-string-is-abs-path-method
Rémi Verschelde
2021-06-11
Merge pull request #34566 from Heikki00/34541_to_json_precision
Rémi Verschelde
2021-06-11
Merge pull request #49338 from Chaosus/fix_property_editor_remake
Rémi Verschelde
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
Merge pull request #47584 from HaSa1002/docs-lang-7
Rémi Verschelde
2021-06-11
Merge pull request #48253 from lyuma/fix_gdscript_export
Rémi Verschelde
2021-06-11
Merge pull request #49506 from akien-mga/vulkan_prefer_discrete_gpu
Rémi Verschelde
2021-06-11
Port code examples to C# (V)
Johannes
2021-06-11
Prefer discrete GPU over integrated one
Blazej Floch
2021-06-11
Merge pull request #42636 from madmiraal/fix-infinite-inertia
Rémi Verschelde
2021-06-11
Merge pull request #49499 from cptchuckles/fix-var2str-sigil
Rémi Verschelde
2021-06-10
Fix regression from 160c260 causing export of non-@export properties.
Lyuma
2021-06-11
Merge pull request #49496 from bruvzg/ctl_improve_font_selection
Rémi Verschelde
2021-06-10
Let var2str display StringName with correct sigil
Jonathan Gollnick
2021-06-10
Merge pull request #49493 from madmiraal/graph_edit-default-in-declaration
Rémi Verschelde
2021-06-10
Merge pull request #49435 from madmiraal/add-android-external-dir
Rémi Verschelde
2021-06-10
[CTL] Improve font fallback order selection.
bruvzg
2021-06-10
Move default values from definition to declaration in GraphEdit
Marcel Admiraal
2021-06-10
Add OS.get_external_data_dir() to get Android external directory
Marcel Admiraal
2021-06-10
Merge pull request #49480 from madmiraal/fix-27725
Rémi Verschelde
2021-06-10
Merge pull request #49456 from Chaosus/fix_shader_length
Yuri Roubinsky
2021-06-10
Remove unused AudioDriverAndroid from Android
Marcel Admiraal
2021-06-10
Fix `length()` array function usage in shader
Yuri Roubinsky
2021-06-09
Merge pull request #49265 from KoBeWi/keepfreplace_2_keepers_of_replace
Rémi Verschelde
2021-06-09
Merge pull request #49463 from reduz/refactor-command-queue
Rémi Verschelde
2021-06-09
Refactor CommandQueueMT
reduz
2021-06-09
Merge pull request #49462 from TokageItLab/update-property-selector-icon-list
Rémi Verschelde
2021-06-09
update property selector's icon list and rename Quat.svg to Quaternion.svg
Silc 'Tokage' Renew
2021-06-09
Merge pull request #49155 from winterpixelgames/button-pressed-during-button-...
Rémi Verschelde
2021-06-09
Merge pull request #48834 from daniel-mcclintock/fix-distraction-free-state-loss
Rémi Verschelde
2021-06-09
Merge pull request #42248 from Chaosus/vs_particles_shader
Rémi Verschelde
2021-06-09
Merge pull request #47280 from winterpixelgames/focus_doesnt_change_hover
Rémi Verschelde
2021-06-09
Merge pull request #49395 from nekomatata/floor-max-angle-degrees
Rémi Verschelde
2021-06-09
Merge pull request #49424 from Chaosus/fix_phong_rendermode
Yuri Roubinsky
2021-06-09
Fix shader compilation with render_mode: `specular_phong`
Yuri Roubinsky
2021-06-09
Fix out of sync separate distraction-free mode
daniel-mcclintock
2021-06-08
Use degrees instead of rad for floor_max_angle property in CharacterBody
PouleyKetchoupp
2021-06-08
Move FindReplaceBar out of CodeTextEditor
kobewi
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