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AgeCommit message (Expand)Author
2023-04-24Add missing LineEdit constants in editor themekobewi
2023-04-24Remove unnecessary zero multiplicationsMichael Alexsander
2023-04-24Improve description of `Callable.bind/unbind`Ninni Pipping
2023-04-24Fix Quaternion's brief descriptionVolTer
2023-04-24Improve `print_rich()` documentationHugo Locurcio
2023-04-24Fix deserializing resource usage debug datakleonc
2023-04-24Rename internal root canvas group to start with underscoreangel-721
2023-04-24Use Point2 consistently in Control methodsYuri Sizov
2023-04-24Fixed typo in DisplayServer.ScreenOrientation docsEvgeniy Vasilyev
2023-04-24Unify descriptions of vector methodsHaoyu Qiu
2023-04-24Fix Typo in NavigationServer2DRattle22
2023-04-24update set_smooth_group descriptionTae Hong Ahn
2023-04-24Improve line BiDi handling, prevent crash on recursive log updates.bruvzg
2023-04-24[TextServer] Improve BiDi error handling.bruvzg
2023-04-24Use angle_rand to calculate base_angle in particles process materialclayjohn
2023-04-24GDScript: Add missing member type check when resolving `extends`Danil Alexeev
2023-04-24Make EditorToaster's handler thread-safePedro J. Estébanez
2023-04-24Fix `Image.compress` descriptionNinni Pipping
2023-04-24Fix OBJ mesh importer smoothing handlingkleonc
2023-04-24Change cursor consistently when panning in the 2D EditorHakim
2023-04-24Fix Windows StringFileInfo structurePaweł
2023-04-24Use MODELVIEW_MATRIX for vertex transform when double precision is enabledJoão Pedro Braz
2023-04-24Don't store instance transform in RD 3D renderer unless requestedclayjohn
2023-04-24Translate inactive particles to -INFErik Johnson
2023-04-24Expose more compression formats in Image and fix compress checkNinni Pipping
2023-04-24Don't apply scale to autohide theme propertyNinni Pipping
2023-04-24Fix blend_shape (shapekey) empty name import.Martin Capitanio
2023-04-24Fix potential null in android text entry system.Jason Knight
2023-04-24Properly calculate lifetime_split for particlesclayjohn
2023-04-24Write out render_mode even when mode is set to default in VisualShadersclayjohn
2023-04-24[TextServer] Use dedicated flag for object replacement characters.bruvzg
2023-04-24Ensure that depth write state is updated before transparent pass in OpenGL3 r...clayjohn
2023-04-24Tree: Fix offset calculation when there are hidden itemsHaoyu Qiu
2023-04-24Fix "error X3708: continue cannot be used in a switch" in HTML exportcody
2023-04-24Check for instancing without relying on instance_count when drawing 2D meshesclayjohn
2023-04-24Allow entering named colors in ColorPicker's hex fieldHugo Locurcio
2023-04-24Fix forced optimization in dev_buildsmix8
2023-04-24Fix `get_test_texture()` returning an almost fully white textureHugo Locurcio
2023-04-24Convert the logo's text outlines into pathsRiteo Siuga
2023-04-24Correct the side mentioned with focus_neighbor_right and focus_neighbor_top.Mallardbro
2023-04-24macOS export: Fix validation of codesigning certificate passwordJohan Mattsson
2023-04-24Windows TTS: Use HashMap instead of RBMap for idsRémi Verschelde
2023-04-24Fixed RichTextLabel wrong selection offset in padded table cell.Koyper
2023-04-24Poll LSP/DAP clients for connection status updatesRicardo Subtil
2023-04-24Set font sizes for various styles in editor output panelHaoyu Qiu
2023-04-24Change to_utf8 to to_utf8_buffer and to_ascii to to_ascii_buffer in remaining...mara
2023-04-24Adjust size of some dialogskobewi
2023-04-24Document how to make custom min/max for ArrayNinni Pipping
2023-04-24docs/FileDialog: Use clickable referencesDimitri A
2023-04-24Always cache parent visibility in CanvasItemYuri Sizov