Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-29 | Merge pull request #31750 from YeldhamDev/group_editor_enhancements | Rémi Verschelde | |
Major enhancements for the group editor | |||
2019-08-29 | Merge pull request #31741 from akien-mga/lsp-requires-websocket-jsonrpc | Rémi Verschelde | |
GDScript: Disable LSP if either jsonrpc or websocket are disabled | |||
2019-08-29 | Merge pull request #31746 from clayjohn/skip-vertex-transform-gles2 | Rémi Verschelde | |
Fix skip_vertex_transform bug in GLES2 CPUParticles | |||
2019-08-29 | Merge pull request #31740 from bruvzg/x11_mod_keys | Rémi Verschelde | |
Fix modifier keys causing key-code mismatch on Linux/X11. | |||
2019-08-29 | Merge pull request #31738 from bojidar-bg/31056-class_name-extends | Rémi Verschelde | |
Remove check for class_name and extends order | |||
2019-08-29 | Merge pull request #31752 from YeldhamDev/button_left_offset_fix | Rémi Verschelde | |
Fix wrong offset in Button when alignment is set to left | |||
2019-08-28 | Fix wrong offset in Button when alignment is set to left | Michael Alexsander Silva Dias | |
2019-08-28 | Major enhancements for the group editor | Michael Alexsander Silva Dias | |
2019-08-28 | Merge pull request #31729 from aaronfranke/mono-color | Rémi Verschelde | |
[Mono] Various Color fixes and improvements | |||
2019-08-28 | Merge pull request #31717 from Calinou/tweak-default-fog-depth-end | Rémi Verschelde | |
Tweak the default fog depth end to use a fixed value | |||
2019-08-28 | Fix skip_vertex_transform bug in GLES2 CPUParticles | clayjohn | |
2019-08-28 | Merge pull request #31728 from fire/improve-uvatlas | Rémi Verschelde | |
Tweak xatlas and import new version b4b5426 | |||
2019-08-28 | Merge pull request #31600 from Chaosus/shader_func_return_fix | Yuri Roubinsky | |
Fix shader crash when users miss the return statement | |||
2019-08-28 | Merge pull request #31737 from bojidar-bg/31455-stack-underflow | Rémi Verschelde | |
Fix yield check in GDScriptFunction | |||
2019-08-28 | Merge pull request #31454 from lliberadzki/gridmap-navmesh-baking | Rémi Verschelde | |
Support baking gridmap navmesh. | |||
2019-08-28 | GDScript: Disable LSP if either jsonrpc or websocket are disabled | Rémi Verschelde | |
Follow-up to #29780. | |||
2019-08-28 | Merge pull request #29780 from GodotExplorer/gdscript-lsp | Rémi Verschelde | |
Add Language Server Protocol for GDScript | |||
2019-08-28 | Fix modifier keys causing key-code mismatch on Linux/X11. | bruvzg | |
2019-08-28 | Remove check for class_name and extends order | Bojidar Marinov | |
Closes #31056 | |||
2019-08-28 | Fix shader crash when users miss the return statement | Yuri Roubinski | |
2019-08-28 | Merge pull request #31735 from follower/patch-5 | Rémi Verschelde | |
Typo fix: "differt" -> "different" | |||
2019-08-28 | Fix yield check in GDScriptFunction | Bojidar Marinov | |
Fixes #31455 | |||
2019-08-28 | Tweak xatlas and import new version b4b5426 | K. S. Ernest Lee | |
* Avoid xatlas crash * Enable alignment and disable bruteforce for speedups * Update xatlas to b4b5426 * Delete old patches | |||
2019-08-28 | Style: Fix copyright headers in new files | Rémi Verschelde | |
2019-08-28 | Merge pull request #31606 from toasteater/fix/nativescript-new-json-return-type | Rémi Verschelde | |
Fix the return type of NativeScript::new in API json | |||
2019-08-28 | Typo fix: "differt" -> "different" | follower | |
2019-08-28 | Merge pull request #31733 from YeldhamDev/assetlib_fixes_enhancements | Rémi Verschelde | |
AssetLib minor fixes and enhancements | |||
2019-08-28 | Merge pull request #31731 from YeldhamDev/break_continue_safe | Rémi Verschelde | |
Make 'break' and 'continue' be marked as safe | |||
2019-08-28 | Merge pull request #31727 from Calinou/vsync-setting-editor-restart | Rémi Verschelde | |
Mark the V-Sync project setting to require an editor restart | |||
2019-08-28 | AssetLib minor fixes and enhancements | Michael Alexsander Silva Dias | |
2019-08-27 | Make 'break' and 'continue' be marked as safe | Michael Alexsander Silva Dias | |
2019-08-27 | [Mono] Various Color improvements | Aaron Franke | |
I also slid in a fix to C++ Vector3 > and >= | |||
2019-08-27 | Mark the V-Sync project setting to require an editor restart | Hugo Locurcio | |
The V-Sync project setting also applies to the editor, but it will only take effect when the editor is restarted. | |||
2019-08-27 | Merge pull request #31718 from sparkart/fix_projectmanager_keyup | Rémi Verschelde | |
Fixes Keyup Navigation in Project Manager | |||
2019-08-27 | Merge pull request #31722 from Calinou/assetlib-improve-image-loading-speed | Rémi Verschelde | |
Improve image loading performance in the asset library | |||
2019-08-27 | Merge pull request #31719 from Calinou/assetlib-display-broken-icons | Rémi Verschelde | |
Display a "broken file" icon for missing images in the asset library | |||
2019-08-27 | Merge pull request #31716 from profan/fix/unitialized | Rémi Verschelde | |
Fix otherwise unitialized variables, found in #31694 | |||
2019-08-27 | Merge pull request #31709 from akien-mga/android-fix-thirdparty | Rémi Verschelde | |
Android: Fix another regression with Secure.ANDROID_ID, and fix formatting and documentation of thirdparty code | |||
2019-08-27 | Display a "broken file" icon for missing images in the asset library | Hugo Locurcio | |
This partially addresses #31683. | |||
2019-08-27 | Improve image loading performance in the asset library | Hugo Locurcio | |
This closes #31614. | |||
2019-08-27 | Fixes Keyup Navigation in Project Manager | Emmanuel Barroga | |
This PR fixes the issue of navigation via keyup in the project manager not selecting the first item. | |||
2019-08-27 | Tweak the default fog depth end to use a fixed value | Hugo Locurcio | |
The previous value (0) was a special case in the fog shader. It made the shader use the Camera's `far` value as the fog depth end value, which led to an inconsistency in the fog rendering between the editor and a running project. This is because the editor camera uses a `far` property of 500 by default, whereas the Camera node's `far` property is set to 100 by default. The new fixed value is equal to the default `far` property in Camera, which leads to a consistent appearance between the editor and a running project. This closes #31686. | |||
2019-08-27 | Merge pull request #31713 from volzhs/fix-vibrate | Rémi Verschelde | |
Suppress MissingPermission warning for Android vibration | |||
2019-08-27 | Merge pull request #31705 from akien-mga/android-format-build-files | Rémi Verschelde | |
Android: Style fixes to manifest and build.gradle | |||
2019-08-27 | Merge pull request #31714 from akien-mga/travis-fix-return-value | Rémi Verschelde | |
Travis: Fix builds wrongly reporting success after #31013 | |||
2019-08-27 | fix otherwise unitialized variables, found in #31694 | Robin Hübner | |
2019-08-27 | Merge pull request #27803 from Keetz/resource-importer-scene-save-as-tres | Rémi Verschelde | |
Added the ability to import scene resources as .tres files | |||
2019-08-27 | Travis: Fix builds wrongly reporting success after #31013 | Rémi Verschelde | |
Seems to be a 5 year old bug that upstream doesn't care about. https://github.com/travis-ci/travis-ci/issues/1066 | |||
2019-08-27 | Added the ability to import scene resources as .tres files | Rasmus Ketelsen | |
2019-08-27 | Android: Sync Google billing library with upstream, unmodified | Rémi Verschelde | |
Synced with https://github.com/googlesamples/android-play-billing/commit/7a94c6905a9c125518354c216b5c3094fde47ce1. |