summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2021-10-26Android: Properly validate `godot_project_name_string` for Android special charsRémi Verschelde
2021-10-26Merge pull request #54153 from skyace65/AreaImprovements2Rémi Verschelde
2021-10-26Another rename for makerst.pyRémi Verschelde
2021-10-26Merge pull request #54179 from aaronfranke/make-rstRémi Verschelde
2021-10-26Merge pull request #54249 from lyuma/gltf_padding_fixRémi Verschelde
2021-10-26Merge pull request #54245 from manueldun/nullParamAddModRémi Verschelde
2021-10-26Merge pull request #54073 from groud/terrains_for_procgenRémi Verschelde
2021-10-26Merge pull request #53973 from nabfrew/nabf/light_hight_documentationMax Hilbrunner
2021-10-25gltf: Fix validation errors due to chunk padding and empty skins.Lyuma
2021-10-25Added error macro to ensure non null parameterManuel Dun
2021-10-25Merge pull request #54240 from Calinou/editor-directionallight-3d-fix-validat...Rémi Verschelde
2021-10-25Fix properties being displayed when they shouldn't in DirectionalLight3DHugo Locurcio
2021-10-25Merge pull request #54232 from akien-mga/mbedtls-pr4819-fix-certs-parsing-speedFabio Alessandrelli
2021-10-25Merge pull request #54084 from reduz/node3d-rotation-optionsRémi Verschelde
2021-10-25Merge pull request #54147 from Calinou/editor-directionallight-3d-only-show-r...Rémi Verschelde
2021-10-25Refactored Node3D rotation modesreduz
2021-10-25Only show relevant properties in the DirectionalLight3D inspectorHugo Locurcio
2021-10-25mbedtls: Backport PR 4819 to fix certs parsing speedRémi Verschelde
2021-10-25Fix GCC 12 `-Werror=type-limits` in animation compression codeRémi Verschelde
2021-10-25Merge pull request #54228 from JFonS/fix_shadow_disablingRémi Verschelde
2021-10-25Fix shadow disabling settingsjfons
2021-10-25Merge pull request #54050 from reduz/animation-compressionRémi Verschelde
2021-10-25Merge pull request #54223 from miraz12/fix-cast-llvm-warningRémi Verschelde
2021-10-25Merge pull request #54221 from bruvzg/remove_base_sizeRémi Verschelde
2021-10-25Ignore empty Font resources as theme override.bruvzg
2021-10-25Fixed implicit conversion of uint32_t to uint8_t in `image`Anton Christoffersson
2021-10-25Implement distance fade and transparencyJFonS
2021-10-25Fix state inconsistencies in visibility dependencies.jfons
2021-10-25Merge pull request #54206 from akien-mga/clang-format-no-error-unknownRémi Verschelde
2021-10-25clang-format: Enable `--Wno-error=unknown` for compat with older versionsRémi Verschelde
2021-10-25Merge pull request #54203 from object71/fix-collections-modules-pyRémi Verschelde
2021-10-24Merge pull request #53707 from Calinou/action-editor-default-enable-physicalRémi Verschelde
2021-10-25Fix import for collections Mapping Hristo Stamenov
2021-10-24Merge pull request #53820 from Calinou/3d-editor-add-quick-fov-adjustRémi Verschelde
2021-10-24Merge pull request #54193 from object71/fix-changing-particle-amount-is-not-r...Rémi Verschelde
2021-10-24Merge pull request #54130 from raulsntos/csharp-exportsRémi Verschelde
2021-10-24Setting the visible multimesh instance to -1 so that they are updated correct...Hristo Stamenov
2021-10-24Merge pull request #54189 from Rubonnek/fix-argcount-spinboxRémi Verschelde
2021-10-24Fix max argument count on AnimationTrackEdit spinboxWilson E. Alvarez
2021-10-24Merge pull request #53885 from TokageItLab/fix-bone-animation-insertionRémi Verschelde
2021-10-24Rename "makerst.py" to "make_rst.py"Aaron Franke
2021-10-23Merge pull request #54045 from ConteZero/primary_clipboard_linux_fix_warningRémi Verschelde
2021-10-23Merge pull request #54120 from zaevi/fix_null-ref_crashesRémi Verschelde
2021-10-23Merge pull request #54145 from zedutch/Fix-tree-notification-crashRémi Verschelde
2021-10-23Merge pull request #54155 from madmiraal/fix-54091Rémi Verschelde
2021-10-23Fix primary clipboard warningConteZero
2021-10-23Fix Gradle builds not excluding excluded tasksMarcel Admiraal
2021-10-23Improve area method descriptionsskyace65
2021-10-23i18n: Sync editor translations with WeblateRémi Verschelde
2021-10-23Implement Alt + Mouse wheel to adjust FOV in the 3D editor viewportHugo Locurcio