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AgeCommit message (Expand)Author
2017-08-19Fixed wrong usage of has_no_area function, closes #10434Juan Linietsky
2017-08-19Some control fixes and removed useless linesGilles Roudiere
2017-08-19Added polygon antialiasing, but it does not work on nvidia. Will have to try ...Juan Linietsky
2017-08-19Merge pull request #10449 from toger5/theme_redundant_border_script_panel_fixRémi Verschelde
2017-08-19Merge pull request #10447 from Paulb23/smooth_scrollingRémi Verschelde
2017-08-19Merge pull request #10446 from bojidar-bg/6583-fix-wait-nodeRémi Verschelde
2017-08-19Merge pull request #10444 from toger5/styleBoxFlat_corner_detail_value_limita...Rémi Verschelde
2017-08-19Merge pull request #10442 from toger5/stylebox_corner_detailRémi Verschelde
2017-08-19Merge pull request #10445 from akien-mga/args-doubledashRémi Verschelde
2017-08-19Merge pull request #10448 from touilleMan/correct-gdnative-string-method-nameThomas Herzog
2017-08-19Removed style box border for script panel. Fixes #10410toger5
2017-08-19[GDnative] Correct godot_string_chars_to_utf8_with_len function nameEmmanuel Leblond
2017-08-19Fix #6583, Condition + Wait nodes freezing the gameBojidar Marinov
2017-08-19Fixes for new two-dash long command line argumentsRémi Verschelde
2017-08-19Tweak command-line arguments to make them more UNIX-likeHugo Locurcio
2017-08-19Added smooth scrolling to TextEditPaulb23
2017-08-19Fixes to label and code editor to make editing code hopefully fast again.Juan Linietsky
2017-08-19add "propagate_call" method to NodeKarroffel
2017-08-19styleBoxFlat: clamp corner_detail + aa_sizetoger5
2017-08-19Performance styleBoxFlat:toger5
2017-08-19Merge pull request #10428 from akien-mga/minizipRémi Verschelde
2017-08-19Merge pull request #10430 from radenling/fix-wm-classRémi Verschelde
2017-08-19Merge pull request #10439 from Paulb23/blinking_text_issue_10432Rémi Verschelde
2017-08-19Fixed blinking text, issue 10432Paulb23
2017-08-19Merge pull request #10435 from endragor/export-quitRémi Verschelde
2017-08-19Merge pull request #10436 from neikeq/plzIgnacio Etcheverry
2017-08-19Removes extra argument from StyleBoxFlat::get_border_color()Ignacio Etcheverry
2017-08-19Quit after command-line exportRuslan Mustakov
2017-08-18Small fix that makes overal UI (including dragging spliiters) much, much faster.Juan Linietsky
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-19Adds editor_hint to Engine classIgnacio Etcheverry
2017-08-18Inspector re-edits edited object when dock moves, closes #9287Juan Linietsky
2017-08-18Fix primitive mesh selection, closes #9210Juan Linietsky
2017-08-19Set the X11 class hint before mapping the windowRichard Adenling
2017-08-18ProceduralSky now regenerates in a thread (the second time, first does not), ...Juan Linietsky
2017-08-18minizip: Reapply Godot-specific changes for seek supportRémi Verschelde
2017-08-18-Volume sliders, mute, solo and fx bypass are functional, closes #9021Juan Linietsky
2017-08-18minizip: Sync with pristine contrib/minizip from zlib 1.2.4Rémi Verschelde
2017-08-18Merge pull request #10426 from akien-mga/drop-old-mingw32Rémi Verschelde
2017-08-18Rename localization method to `tr` againRémi Verschelde
2017-08-18TextEdit: Fix line padding.Andreas Haas
2017-08-18Windows: Drop support for obsolete MinGWRémi Verschelde
2017-08-18Update script signals in real-time when script changes. Fixes #8980Juan Linietsky
2017-08-18Workaround missing WM_TOUCH on mingw-w64 < 4.0Rémi Verschelde
2017-08-18TextEdit: Moving between words now works across lines.Andreas Haas
2017-08-18Properly manage drawing of primitives when they lack an area, fixes #8930Juan Linietsky
2017-08-18Windows: Drop support for Vista (0x0600)Rémi Verschelde
2017-08-18GDScript Built-in: add inverse_lerp & range_lerpPoommetee Ketson
2017-08-18-Properly check limits to objects sent (regarding to size), fixes #9034Juan Linietsky
2017-08-18Make sure local to scene resources are initialized after loading all nodes, f...Juan Linietsky