Age | Commit message (Expand) | Author |
2017-08-19 | Fixed wrong usage of has_no_area function, closes #10434 | Juan Linietsky |
2017-08-19 | Some control fixes and removed useless lines | Gilles Roudiere |
2017-08-19 | Added polygon antialiasing, but it does not work on nvidia. Will have to try ... | Juan Linietsky |
2017-08-19 | Merge pull request #10449 from toger5/theme_redundant_border_script_panel_fix | Rémi Verschelde |
2017-08-19 | Merge pull request #10447 from Paulb23/smooth_scrolling | Rémi Verschelde |
2017-08-19 | Merge pull request #10446 from bojidar-bg/6583-fix-wait-node | Rémi Verschelde |
2017-08-19 | Merge pull request #10444 from toger5/styleBoxFlat_corner_detail_value_limita... | Rémi Verschelde |
2017-08-19 | Merge pull request #10442 from toger5/stylebox_corner_detail | Rémi Verschelde |
2017-08-19 | Merge pull request #10445 from akien-mga/args-doubledash | Rémi Verschelde |
2017-08-19 | Merge pull request #10448 from touilleMan/correct-gdnative-string-method-name | Thomas Herzog |
2017-08-19 | Removed style box border for script panel. Fixes #10410 | toger5 |
2017-08-19 | [GDnative] Correct godot_string_chars_to_utf8_with_len function name | Emmanuel Leblond |
2017-08-19 | Fix #6583, Condition + Wait nodes freezing the game | Bojidar Marinov |
2017-08-19 | Fixes for new two-dash long command line arguments | Rémi Verschelde |
2017-08-19 | Tweak command-line arguments to make them more UNIX-like | Hugo Locurcio |
2017-08-19 | Added smooth scrolling to TextEdit | Paulb23 |
2017-08-19 | Fixes to label and code editor to make editing code hopefully fast again. | Juan Linietsky |
2017-08-19 | add "propagate_call" method to Node | Karroffel |
2017-08-19 | styleBoxFlat: clamp corner_detail + aa_size | toger5 |
2017-08-19 | Performance styleBoxFlat: | toger5 |
2017-08-19 | Merge pull request #10428 from akien-mga/minizip | Rémi Verschelde |
2017-08-19 | Merge pull request #10430 from radenling/fix-wm-class | Rémi Verschelde |
2017-08-19 | Merge pull request #10439 from Paulb23/blinking_text_issue_10432 | Rémi Verschelde |
2017-08-19 | Fixed blinking text, issue 10432 | Paulb23 |
2017-08-19 | Merge pull request #10435 from endragor/export-quit | Rémi Verschelde |
2017-08-19 | Merge pull request #10436 from neikeq/plz | Ignacio Etcheverry |
2017-08-19 | Removes extra argument from StyleBoxFlat::get_border_color() | Ignacio Etcheverry |
2017-08-19 | Quit after command-line export | Ruslan Mustakov |
2017-08-18 | Small fix that makes overal UI (including dragging spliiters) much, much faster. | Juan Linietsky |
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry |
2017-08-19 | Adds editor_hint to Engine class | Ignacio Etcheverry |
2017-08-18 | Inspector re-edits edited object when dock moves, closes #9287 | Juan Linietsky |
2017-08-18 | Fix primitive mesh selection, closes #9210 | Juan Linietsky |
2017-08-19 | Set the X11 class hint before mapping the window | Richard Adenling |
2017-08-18 | ProceduralSky now regenerates in a thread (the second time, first does not), ... | Juan Linietsky |
2017-08-18 | minizip: Reapply Godot-specific changes for seek support | Rémi Verschelde |
2017-08-18 | -Volume sliders, mute, solo and fx bypass are functional, closes #9021 | Juan Linietsky |
2017-08-18 | minizip: Sync with pristine contrib/minizip from zlib 1.2.4 | Rémi Verschelde |
2017-08-18 | Merge pull request #10426 from akien-mga/drop-old-mingw32 | Rémi Verschelde |
2017-08-18 | Rename localization method to `tr` again | Rémi Verschelde |
2017-08-18 | TextEdit: Fix line padding. | Andreas Haas |
2017-08-18 | Windows: Drop support for obsolete MinGW | Rémi Verschelde |
2017-08-18 | Update script signals in real-time when script changes. Fixes #8980 | Juan Linietsky |
2017-08-18 | Workaround missing WM_TOUCH on mingw-w64 < 4.0 | Rémi Verschelde |
2017-08-18 | TextEdit: Moving between words now works across lines. | Andreas Haas |
2017-08-18 | Properly manage drawing of primitives when they lack an area, fixes #8930 | Juan Linietsky |
2017-08-18 | Windows: Drop support for Vista (0x0600) | Rémi Verschelde |
2017-08-18 | GDScript Built-in: add inverse_lerp & range_lerp | Poommetee Ketson |
2017-08-18 | -Properly check limits to objects sent (regarding to size), fixes #9034 | Juan Linietsky |
2017-08-18 | Make sure local to scene resources are initialized after loading all nodes, f... | Juan Linietsky |