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2021-11-02[macOS] Add support for OpenGLES3 video driver.bruvzg
2021-11-02Merge pull request #51644 from ChainedLupine/bugfix-stex-webpRémi Verschelde
2021-11-02Fix crash in ResourceImporterTexture::_save_stex if webp disabledChained Lupine
Fixes #51535.
2021-11-02Merge pull request #54346 from mhilbrunner/used-what-instead-of-whatRémi Verschelde
2021-11-02Merge pull request #54494 from lyuma/fix_override_materialsRémi Verschelde
glTF: Fix override materials and non-empty arrays
2021-11-02Merge pull request #54497 from mhilbrunner/readme-link-licenseRémi Verschelde
README updates and improvements, link license page
2021-11-02Merge pull request #54501 from clayjohn/fog-volume-validateRémi Verschelde
Validate fog volume properties
2021-11-01glTF: Fix override materials and non-empty arraysLyuma
Keep track of MeshInstance and GeometryInstance override materials in the GLTFMesh object. Ensure all arrays are non-empty to conform with "minItems":1 in glTF spec.
2021-11-01Validate fog volume propertiesclayjohn
2021-11-02README updates and improvements, link license pageMax Hilbrunner
...some copy edits, and sprinkling some links over that page in general.
2021-11-02Merge pull request #54438 from Laelaps9/patch-1Max Hilbrunner
Fix area_shape_exited's description
2021-11-02Merge pull request #35816 from touilleMan/dictionary-operator==-true-comparisonEmmanuel Leblond
Modify Array/Dictionary::operator== to do real key/value comparison
2021-11-01Merge pull request #54490 from q66/ppcRémi Verschelde
2021-11-01Merge pull request #54387 from ↵Rémi Verschelde
Calinou/editor-translations-increase-zlib-compression-level
2021-11-01Merge pull request #54491 from Calinou/project-manager-fix-vulkan-choiceRémi Verschelde
Fix new projects always being created with OpenGL
2021-11-01Merge pull request #54391 from DavidSichma/doc_interpolate_valueRémi Verschelde
2021-11-01Merge pull request #54396 from groud/implement_terrain_other_brushesRémi Verschelde
2021-11-01Add support for PowerPC familyDaniel Kolesa
2021-11-01Fix new projects always being created with OpenGLHugo Locurcio
Only Vulkan is fully implemented for now, so OpenGL isn't available in the project manager yet. This also makes the rendering driver checks use lowercase names everywhere for consistency.
2021-11-01Merge pull request #54369 from S0yKaf/fix-hardcoded-ray-distanceRémi Verschelde
Fix hardcoded raycast distance in viewport object picking
2021-11-01Merge pull request #37880 from nekomatata/rigid-body-damping-overrideCamille Mohr-Daurat
Improved RigidDynamicBody linear/angular damping override
2021-11-01Merge pull request #54379 from Anutrix/editor-default-float-stepRémi Verschelde
2021-11-01Merge pull request #41565 from nekomatata/x11-usable-screen-sizeRémi Verschelde
2021-11-01Merge pull request #54404 from ibrahn/pulsedriver-less-cowrefRémi Verschelde
2021-11-01Merge pull request #54476 from bruvzg/monterey_create_instanceRémi Verschelde
2021-11-01Merge pull request #54356 from Chaosus/shader_fix_matrix_autocompletionRémi Verschelde
2021-11-01Merge pull request #54419 from Chaosus/vs_cutRémi Verschelde
2021-11-01Merge pull request #54480 from timothyqiu/texture-replaceRémi Verschelde
2021-11-01Merge pull request #54475 from groud/fix_tileset_editor_drag_and_dropRémi Verschelde
2021-11-01Fix memory leak when using CurveTexture.set_texture_modeHaoyu Qiu
2021-11-01Merge pull request #54470 from HungryProton/fix_popup_signalRémi Verschelde
2021-11-01Merge pull request #54459 from rxlecky/fix-multimesh-buffer-overflow-53603Rémi Verschelde
2021-11-01[macOS] Add `create_instance` function to spawn editor copies.bruvzg
[macOS] Modify `create_project` function to detect and run app bundles using NSWorkspace to ensure app window is registered and activated correctly.
2021-11-01Fix TileSet editor drag and drop not workingGilles Roudière
2021-11-01Merge pull request #54443 from briansemrau/threadsafe-toastRémi Verschelde
Make editor toasts threadsafe
2021-10-31Fix popup trying to emit a non existing signal when closedHungryProton
2021-10-31Merge pull request #54288 from Razoric480/fix-key-up-down-idle-frameRémi Verschelde
2021-10-31Merge pull request #53452 from aaronfranke/who-let-the-docs-outRémi Verschelde
2021-10-31Fix multimesh buffer overflow in RendererStorageRDSeleckyErik
2021-10-31Merge pull request #54448 from CakHuri/treshold-to-thresholdRémi Verschelde
Repair mistyped of 'threshold' on several files.
2021-10-31Merge pull request #54307 from Calinou/add-opengl-renderer-squashRémi Verschelde
Add OpenGL renderer (squashed)
2021-10-31Repaired mistyped of 'threshold' on several files.M. Huri
2021-10-31Use OpenGL 3.3 core profile instead of compatibility profileClay John
- Rename OpenGL to GLES3 in the source code per community feedback. - The renderer is still exposed as "OpenGL 3" to the user. - Hide renderer selection dropdown until OpenGL support is more mature. - The renderer can still be changed in the Project Settings or using the `--rendering-driver opengl` command line argument. - Remove commented out exporter code. - Remove some OpenGL/DisplayServer-related debugging prints.
2021-10-31Merge pull request #54403 from briansemrau/fix-small-fogvolumeRémi Verschelde
FogVolume don't dispatch compute with zero-dimension groups
2021-10-31Merge pull request #54423 from raulsntos/csharp-exports-iiRémi Verschelde
Ensure C# script properties are added to the end
2021-10-31Refactored copy/paste of visual shaders, implement 'Cut' featureYuri Roubinsky
2021-10-30Make editor toasts threadsafeBrian Semrau
2021-10-30Fix area_shape_exited's descriptionLaelaps9
area_shape_entered and area_shape_exited had the exact same description. Changed area_shape_exited's description to specify that the signal is emitted when another area's shape exits rather than enters this area's shapes.
2021-10-30Merge pull request #54427 from briansemrau/fix-material-preview-updateYuri Roubinsky
2021-10-30Don't use Texture image caches if they are rendered toBrian Semrau